Player Matchup

Sun Wukong
Sun Wukong
BluesTrash
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 1
Ra
Ra
GADDAMNZAMBIES
Ra
Level 156
God Stats
70W - 72L
1,421 SR
Queue Stats
254W - 311L
1,342 Elo+
Solo
Scylla
Scylla
Ka1isThighs
Scylla
Level 89
God Stats
6W - 7L
1,589 SR
Queue Stats
35W - 37L
1,510 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,449 Elo+

VS

Team Averages
Level 79
1,494 SR
1,371 Elo+
Aphrodite
Aphrodite
TSB Ghosttroll
Aphrodite
Level 97
God Stats
9W - 8L
1,515 SR
Queue Stats
80W - 103L
1,391 Elo+
Solo
Susano
Susano
ZANGETSU980
Susano
Level 114
God Stats
0W - 1L
1,529 SR
Queue Stats
29W - 33L
1,484 Elo+
Party 2
Bacchus
Bacchus
xXnekoXx2120
Bacchus
Level 25
God Stats
3W - 6L
1,438 SR
Queue Stats
7W - 11L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluesTrash
Sun Wukong
18
4 / 3 / 16
15,637
680
19,311
26,364
19,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 12 / 9
14,508
631
13,912
18,756
6,301
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
18 / 6 / 3
18,423
801
31,646
22,343
7,118
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
TSB Ghosttroll
Aphrodite
18
4 / 10 / 13
14,758
642
12,174
25,330
22,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
19
14 / 9 / 4
16,337
710
27,383
28,121
10,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
xXnekoXx2120
Bacchus
17
2 / 6 / 12
14,046
611
14,986
31,974
38,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
25
Kills
20
21
Deaths
25
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BluesTrash
Sun Wukong
4
3
16
4
W
3
12
9
0.63
W
Scylla
18
6
3
3.25
L
Aphrodite
TSB Ghosttroll
Aphrodite
4
10
13
1.05
L
Susano
14
9
4
1.78
L
Bacchus
xXnekoXx2120
Bacchus
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
54,543
67,463
Taken
85,425
32,665
Mitigated
71,228
21,922
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BluesTrash
Sun Wukong
19,311
5,314
0
9,297
26,364
19,246
793
10,707
15,657
0
41,632
W
13,912
511
2,206
4,358
18,756
6,301
952
6,552
12,204
52,427
0
W
Scylla
31,646
4,261
66
5,995
22,343
7,118
1,172
10,344
11,999
81,111
0
L
Aphrodite
TSB Ghosttroll
Aphrodite
12,174
2,063
9,905
9,469
25,330
22,034
207
17,787
6,968
45,547
0
L
Susano
27,383
4,127
0
2,319
28,121
10,781
593
16,005
11,669
0
85,096
L
Bacchus
xXnekoXx2120
Bacchus
14,986
2,460
371
9,918
31,974
38,413
31
12,663
18,698
42,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
45,141
204
Minions Killed
205
8
Camps Cleared
8
1,127,046
Distance Traveled
1,201,664
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,637
680
53
2
1
377,650
2
W
Ra
14,508
631
50
2
2
357,723
11
W
Scylla
18,423
801
101
4
5
391,673
2
L
Aphrodite
14,758
642
71
3
1
373,434
0
L
Susano
16,337
710
88
4
5
399,022
3
L
Bacchus
14,046
611
46
2
2
429,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role