Player Matchup

Skadi
Skadi
GoldPicerno
Skadi
Level 109
God Stats
41W - 25L
1,619 SR
Queue Stats
139W - 134L
1,525 Elo+
Solo
Agni
Agni
ShaunTooNice
Agni
Level 127
God Stats
16W - 9L
1,654 SR
Queue Stats
695W - 620L
1,538 Elo+
Solo
Hun Batz
Hun Batz
Voidfunk
Hun Batz
Level 30
God Stats
3W - 2L
1,536 SR
Queue Stats
112W - 94L
1,546 Elo+
Solo
Horus
Horus
crowblue13
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 232L
1,494 Elo+
Solo
Sol
Sol
twearp4
Sol
Level 104
God Stats
3W - 2L
1,385 SR
Queue Stats
125W - 112L
1,525 Elo+
Solo
Team Averages
Level 87
1,539 SR
1,526 Elo+

VS

Team Averages
Level 86
1,618 SR
1,529 Elo+
Ravana
Ravana
DazaXtreme
Ravana
Level 105
God Stats
11W - 11L
1,661 SR
Queue Stats
697W - 634L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SadBrandonio
Kumbhakarna
Level 108
God Stats
6W - 2L
1,735 SR
Queue Stats
90W - 58L
1,568 Elo+
Solo
Apollo
Apollo
Zeus12053
Apollo
Level 48
God Stats
3W - 3L
1,679 SR
Queue Stats
87W - 90L
1,483 Elo+
Solo
Arachne
Arachne
jairoGZ150
Arachne
Level 80
God Stats
2W - 2L
1,377 SR
Queue Stats
326W - 332L
1,583 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nampos
Morgan Le Fay
Level 88
God Stats
28W - 17L
1,639 SR
Queue Stats
508W - 502L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,878
573
5,329
3,943
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 2 / 5
7,653
638
8,776
6,120
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Voidfunk
Hun Batz
12
5 / 2 / 3
6,975
581
6,506
7,744
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
10
2 / 2 / 8
6,414
535
5,489
8,276
5,549
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
13
3 / 1 / 0
7,244
604
7,601
6,825
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DazaXtreme
Ravana
11
3 / 1 / 2
6,482
540
4,282
5,893
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
SadBrandonio
Kumbhakarna
9
1 / 3 / 1
5,700
475
1,537
10,227
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Zeus12053
Apollo
10
2 / 4 / 0
5,907
492
3,561
9,656
2,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
jairoGZ150
Arachne
10
3 / 5 / 2
6,070
506
4,352
10,357
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
nampos
Morgan Le Fay
10
0 / 6 / 2
5,639
470
5,852
6,793
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
9
9
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
DazaXtreme
Ravana
3
1
2
4
W
2
2
2
1.5
L
Kumbhakarna
SadBrandonio
Kumbhakarna
1
3
1
0.5
W
7
2
5
4.75
W
Hun Batz
Voidfunk
Hun Batz
5
2
3
3.25
L
Apollo
Zeus12053
Apollo
2
4
0
0.5
W
Horus
2
2
8
3
L
Arachne
jairoGZ150
Arachne
3
5
2
0.8
L
Morgan Le Fay
nampos
Morgan Le Fay
0
6
2
0.17
W
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
19,584
32,908
Taken
42,926
13,934
Mitigated
16,869
12,403
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DazaXtreme
Ravana
4,282
1,406
0
2,516
5,893
2,088
0
863
4,792
0
35,442
W
5,329
2,293
0
606
3,943
1,543
909
0
3,943
0
36,534
L
Kumbhakarna
SadBrandonio
Kumbhakarna
1,537
409
606
1,816
10,227
5,475
0
4,826
5,239
8,194
0
W
8,776
543
0
1,505
6,120
1,997
171
2,728
3,046
39,486
0
W
Hun Batz
Voidfunk
Hun Batz
6,506
3,090
0
2,726
7,744
2,282
0
1,354
6,340
0
37,678
L
Apollo
Zeus12053
Apollo
3,561
2,183
0
1,951
9,656
2,795
0
5,545
4,049
0
33,438
W
Horus
5,489
1,957
1,369
2,375
8,276
5,549
40
2,274
5,866
4,358
13,641
L
Arachne
jairoGZ150
Arachne
4,352
2,270
192
3,754
10,357
4,328
70
2,514
7,314
0
21,307
L
Morgan Le Fay
nampos
Morgan Le Fay
5,852
50
0
575
6,793
2,183
0
2,832
3,805
31,627
0
W
Sol
7,601
3,396
0
3,822
6,825
2,563
494
501
6,324
47,549
7,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,164
Gold Earned
29,798
366
Minions Killed
265
0
Camps Cleared
0
1,121,485
Distance Traveled
1,149,652
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,482
540
74
6
0
266,495
1
W
Skadi
6,878
573
83
7
0
209,515
5
L
Kumbhakarna
5,700
475
13
1
0
238,983
3
W
Agni
7,653
638
80
7
0
223,654
3
W
Hun Batz
6,975
581
74
6
0
239,389
4
L
Apollo
5,907
492
73
6
0
213,050
1
W
Horus
6,414
535
25
2
0
241,983
4
L
Arachne
6,070
506
41
3
0
221,448
4
L
Morgan Le Fay
5,639
470
64
5
0
209,676
0
W
Sol
7,244
604
104
9
0
206,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role