Player Matchup

Zhong Kui
Zhong Kui
Gold V
Aviruz14
Zhong Kui
Gold V
Level 54
God Stats
0W - 1L
1,174 SR
Queue Stats
14W - 10L
1,640 MMR
Solo
Kali
Kali
Platinum IV
MyVinylScratch
Kali
Platinum IV
Level 158
God Stats
2W - 4L
1,671 SR
Queue Stats
321W - 322L
1,678 MMR
Solo
Aphrodite
Aphrodite
Gold IV
PentaBarbie
Aphrodite
Gold IV
Level 92
God Stats
6W - 8L
1,630 SR
Queue Stats
21W - 21L
1,629 MMR
Solo
Charybdis
Charybdis
Platinum II
SaltyObject
Charybdis
Platinum II
Level 148
God Stats
0W - 3L
1,517 SR
Queue Stats
357W - 352L
1,632 MMR
Party 1
Ymir
Ymir
Gold II
mariospongebo
Ymir
Gold II
Level 123
God Stats
3W - 5L
1,627 SR
Queue Stats
44W - 41L
1,675 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,524 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,677 SR
1,651 MMR
Ares
Ares
Gold II
Amazon
Ares
Gold II
Level 128
God Stats
28W - 23L
1,630 SR
Queue Stats
34W - 32L
1,649 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
DiablosRage
Kuzenbo
Gold II
Level 127
God Stats
4W - 0L
1,948 SR
Queue Stats
190W - 183L
1,643 MMR
Solo
Izanami
Izanami
Silver I
Fiaskos
Izanami
Silver I
Level 138
God Stats
8W - 4L
1,682 SR
Queue Stats
66W - 60L
1,644 MMR
Solo
Janus
Janus
Platinum V
magicmav220
Janus
Platinum V
Level 116
God Stats
4W - 5L
1,607 SR
Queue Stats
44W - 34L
1,690 MMR
Solo
Arachne
Arachne
Gold II
susax
Arachne
Gold II
Level 131
God Stats
3W - 2L
1,521 SR
Queue Stats
101W - 91L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aviruz14
Zhong Kui
18
2 / 5 / 2
12,409
477
14,025
20,530
20,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 6 / 3
12,710
489
19,329
25,408
11,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
PentaBarbie
Aphrodite
17
0 / 5 / 3
11,495
442
8,948
16,737
9,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SaltyObject
Charybdis
18
0 / 7 / 2
11,918
458
16,235
21,773
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 3
11,402
439
8,564
26,144
34,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CliodhnaMulanBastet

VS

Bans
ArtioSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Amazon
Ares
18
3 / 0 / 14
13,352
514
15,485
26,130
39,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
DiablosRage
Kuzenbo
18
1 / 2 / 14
12,279
472
12,726
23,563
36,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Fiaskos
Izanami
20
10 / 1 / 5
17,006
654
26,512
21,031
9,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 7
15,506
596
19,520
9,499
3,964
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
susax
Arachne
20
5 / 4 / 9
14,099
542
11,413
30,243
16,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
27
27
Deaths
7
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ares
Amazon
Ares
3
0
14
10
L
Zhong Kui
Aviruz14
Zhong Kui
2
5
2
0.6
W
Kuzenbo
DiablosRage
Kuzenbo
1
2
14
4
W
Izanami
Fiaskos
Izanami
10
1
5
12.5
L
3
6
3
0.75
L
Aphrodite
PentaBarbie
Aphrodite
0
5
3
0.3
L
Charybdis
SaltyObject
Charybdis
0
7
2
0.14
W
8
0
7
11.5
L
2
4
3
0.88
W
Arachne
susax
Arachne
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,101
Damage
85,656
110,592
Taken
110,466
82,198
Mitigated
105,937
36,498
Healing
36,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Amazon
Ares
15,485
1,092
0
4,895
26,130
39,283
1,756
8,050
17,902
38,670
0
L
Zhong Kui
Aviruz14
Zhong Kui
14,025
1,874
0
6,308
20,530
20,462
0
10,358
9,976
72,645
8,251
W
Kuzenbo
DiablosRage
Kuzenbo
12,726
4,252
0
5,830
23,563
36,636
366
8,892
14,475
48,426
0
W
Izanami
Fiaskos
Izanami
26,512
21,748
0
9,077
21,031
9,333
7,115
3,581
17,388
0
201,303
L
19,329
8,011
0
5,782
25,408
11,830
0
9,421
15,857
0
110,210
L
Aphrodite
PentaBarbie
Aphrodite
8,948
494
7,362
8,388
16,737
9,148
0
8,537
8,038
84,327
0
L
Charybdis
SaltyObject
Charybdis
16,235
8,259
0
6,371
21,773
6,574
2,555
5,663
16,028
0
111,233
W
19,520
765
273
2,877
9,499
3,964
572
4,373
5,074
140,202
0
L
8,564
1,810
0
2,287
26,144
34,184
0
13,170
12,782
25,159
0
W
Arachne
susax
Arachne
11,413
7,454
0
13,991
30,243
16,721
1,716
6,568
23,607
0
105,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,934
Gold Earned
72,242
707
Minions Killed
771
0
Camps Cleared
0
2,296,657
Distance Traveled
2,732,674
49
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,352
514
34
1
0
554,212
22
L
Zhong Kui
12,409
477
150
6
0
413,740
14
W
Kuzenbo
12,279
472
73
3
0
525,630
7
W
Izanami
17,006
654
272
10
0
479,273
1
L
Kali
12,710
489
157
6
0
511,727
11
L
Aphrodite
11,495
442
186
7
0
446,993
10
L
Charybdis
11,918
458
186
7
0
431,348
6
W
Janus
15,506
596
246
9
0
599,483
4
L
Ymir
11,402
439
28
1
0
492,849
8
W
Arachne
14,099
542
146
6
0
574,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role