Player Matchup

Freya
Freya
Gold IV
Deferential
Freya
Gold IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,245 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
NeverAGg
Gilgamesh
Gold V
Level 141
God Stats
10W - 6L
1,641 SR
Queue Stats
92W - 73L
1,233 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
freePalestine047
Sun Wukong
Gold V
Level 108
God Stats
88W - 67L
1,527 SR
Queue Stats
93W - 73L
1,277 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,556 SR
1,252 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,555 SR
1,221 MMR
Medusa
Medusa
Gold V
DlETER69
Medusa
Gold V
Level 156
God Stats
6W - 3L
1,511 SR
Queue Stats
47W - 48L
1,111 MMR
Party 1
Odin
Odin
Silver III
WontSeeMe
Odin
Silver III
Level 157
God Stats
7W - 6L
1,550 SR
Queue Stats
18W - 16L
1,219 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver III
trizzl4
Morgan Le Fay
Silver III
Level 125
God Stats
5W - 4L
1,604 SR
Queue Stats
9W - 10L
1,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 11
14,245
648
13,607
22,470
9,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
NeverAGg
Gilgamesh
19
8 / 2 / 9
14,202
646
22,810
23,447
23,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
freePalestine047
Sun Wukong
18
4 / 3 / 13
13,928
633
19,893
28,520
29,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AthenaBastetCerberusAphroditeGanesha

VS

Bans
HelKhepriCliodhnaArtemisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DlETER69
Medusa
17
5 / 8 / 7
14,498
659
17,966
20,332
8,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
17
5 / 6 / 7
14,450
657
14,774
31,164
35,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
trizzl4
Morgan Le Fay
17
4 / 5 / 5
13,611
619
29,307
14,426
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
18
Kills
14
15
Deaths
19
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
10
11
1.15
W
Medusa
DlETER69
Medusa
5
8
7
1.06
L
Gilgamesh
NeverAGg
Gilgamesh
8
2
9
6.25
W
Odin
5
6
7
1.42
L
Sun Wukong
freePalestine047
Sun Wukong
4
3
13
3.5
W
Morgan Le Fay
trizzl4
Morgan Le Fay
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,310
Damage
62,047
74,437
Taken
65,922
62,448
Mitigated
50,237
21,350
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,607
5,545
0
4,293
22,470
9,490
1,641
6,244
15,633
51,864
0
W
Medusa
DlETER69
Medusa
17,966
7,403
1,342
1,595
20,332
8,401
1,307
3,248
16,864
0
62,588
L
Gilgamesh
NeverAGg
Gilgamesh
22,810
6,232
0
4,835
23,447
23,505
0
9,133
13,669
0
54,133
W
Odin
14,774
1,452
1,824
7,215
31,164
35,731
244
8,110
21,894
0
30,151
L
Sun Wukong
freePalestine047
Sun Wukong
19,893
3,138
0
12,222
28,520
29,453
27
14,490
13,404
0
60,174
W
Morgan Le Fay
trizzl4
Morgan Le Fay
29,307
1,802
697
3,327
14,426
6,105
731
2,772
11,530
71,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
42,559
254
Minions Killed
230
13
Camps Cleared
4
1,202,135
Distance Traveled
1,190,168
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,245
648
88
4
5
352,858
1
W
Medusa
14,498
659
97
4
4
379,664
4
L
Gilgamesh
14,202
646
72
3
7
449,083
5
W
Odin
14,450
657
34
2
0
407,704
2
L
Sun Wukong
13,928
633
94
4
1
400,194
3
W
Morgan Le Fay
13,611
619
99
5
0
402,800
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role