Player Matchup

Ares
Ares
CoDsucks
Ares
Level 26
God Stats
3W - 5L
1,639 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
Ky-Mari
Amaterasu
Level 109
God Stats
1W - 0L
1,557 SR
Queue Stats
26W - 39L
1,470 Elo+
Party 1
Bastet
Bastet
Sh4dQ
Bastet
Level 89
God Stats
18W - 11L
1,661 SR
Queue Stats
132W - 127L
1,484 Elo+
Party 3
Anhur
Anhur
Symboliq
Anhur
Level 17
God Stats
1W - 2L
1,118 SR
Queue Stats
3W - 4L
1,447 Elo+
Party 1
Hera
Hera
YaMiguelitoHere
Hera
Level 38
God Stats
6W - 2L
1,517 SR
Queue Stats
101W - 63L
1,531 Elo+
Party 3
Team Averages
Level 56
1,498 SR
1,462 Elo+

VS

Team Averages
Level 67
1,447 SR
1,517 Elo+
Mulan
Mulan
CashMoney4573
Mulan
Level 100
God Stats
6W - 4L
1,605 SR
Queue Stats
368W - 380L
1,565 Elo+
Party 2
Serqet
Serqet
Dole1029
Serqet
Level 85
God Stats
8W - 16L
1,366 SR
Queue Stats
266W - 282L
1,542 Elo+
Party 2
Chronos
Chronos
GLUUC
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,410 Elo+
Party 2
Anhur
Anhur
GeraldTheGorilla
Anhur
Level 87
God Stats
8W - 15L
1,251 SR
Queue Stats
320W - 333L
1,584 Elo+
Party 2
Ra
Ra
Iamasimp9180
Ra
Level 36
God Stats
7W - 9L
1,513 SR
Queue Stats
193W - 200L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 2 / 9
12,452
541
8,280
18,227
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Ky-Mari
Amaterasu
19
1 / 5 / 9
13,041
567
11,194
18,006
20,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Sh4dQ
Bastet
20
22 / 0 / 8
15,648
680
25,940
19,924
8,423
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Symboliq
Anhur
18
5 / 4 / 9
11,634
506
5,795
8,537
3,175
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 2 / 13
12,770
555
7,214
7,083
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 1
12,308
535
16,280
22,892
22,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Dole1029
Serqet
13
2 / 4 / 1
8,987
391
3,194
11,218
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
GLUUC
Chronos
11
0 / 14 / 1
7,678
334
3,516
15,734
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 7 / 2
10,780
469
10,018
18,409
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 1
8,291
360
5,919
11,816
3,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
35
Kills
13
13
Deaths
35
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
Ares
4
2
9
4.25
L
Serqet
Dole1029
Serqet
2
4
1
0.63
L
Chronos
GLUUC
Chronos
0
14
1
0.04
L
2
7
2
0.43
L
2
5
1
0.5
W
Amaterasu
Ky-Mari
Amaterasu
1
5
9
1.1
W
Bastet
Sh4dQ
Bastet
22
0
8
26
W
Anhur
Symboliq
Anhur
5
4
9
2.38
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,423
Damage
38,927
71,777
Taken
80,069
53,698
Mitigated
38,555
29,855
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,280
1,573
0
6,226
22,892
22,484
898
3,299
19,593
14,812
70,632
W
Ares
8,280
188
575
6,420
18,227
18,841
1,455
2,543
15,184
37,240
0
L
Serqet
Dole1029
Serqet
3,194
367
0
3,877
11,218
3,847
0
1,821
9,397
0
41,156
L
Chronos
GLUUC
Chronos
3,516
1,774
0
247
15,734
3,689
0
4,764
10,970
19,576
0
L
10,018
6,440
0
5,059
18,409
4,935
264
2,662
15,747
0
81,885
L
5,919
545
628
2,635
11,816
3,600
0
2,948
8,868
42,884
0
W
Amaterasu
Ky-Mari
Amaterasu
11,194
4,604
0
6,323
18,006
20,071
4,125
3,944
12,883
0
79,469
W
Bastet
Sh4dQ
Bastet
25,940
9,086
0
12,858
19,924
8,423
2,312
2,592
17,018
0
139,369
W
Anhur
Symboliq
Anhur
5,795
2,690
0
1,410
8,537
3,175
2,944
2,572
5,854
0
59,233
W
7,214
1,796
158
2,111
7,083
3,188
2,258
2,931
4,072
61,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,545
Gold Earned
48,044
518
Minions Killed
528
0
Camps Cleared
0
2,332,563
Distance Traveled
1,653,944
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,308
535
170
7
0
390,062
2
W
Ares
12,452
541
29
1
0
469,624
8
L
Serqet
8,987
391
85
4
0
316,946
3
L
Chronos
7,678
334
45
2
0
288,754
0
L
Anhur
10,780
469
158
7
0
364,700
5
L
Ra
8,291
360
70
3
0
293,482
4
W
Amaterasu
13,041
567
120
5
0
447,484
2
W
Bastet
15,648
680
141
6
0
562,014
2
W
Anhur
11,634
506
115
5
0
410,861
0
W
Hera
12,770
555
113
5
0
442,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role