Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HeroJmed
Jormungandr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JaqueeYells
Nu Wa
Level 139
God Stats
2W - 5L
1,456 SR
Queue Stats
59W - 74L
1,393 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,464 Elo+

VS

Team Averages
Level 117
1,533 SR
1,576 Elo+
Horus
Horus
 
Horus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bronze5Bot
Sun Wukong
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
323W - 294L
1,654 Elo+
Solo
Ra
Ra
caxios
Ra
Level 146
God Stats
9W - 2L
1,598 SR
Queue Stats
119W - 108L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 5 / 0
6,104
555
4,951
14,291
8,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
HeroJmed
Jormungandr
8
0 / 9 / 0
6,016
547
7,225
13,216
10,637
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 7 / 0
6,399
582
8,673
8,829
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 16
8,148
741
7,455
11,265
7,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Bronze5Bot
Sun Wukong
13
7 / 0 / 13
8,801
800
13,457
13,168
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
14
11 / 0 / 9
9,268
843
12,019
7,318
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
59
0
Kills
21
21
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
W
Horus
 
Horus
3
0
16
11
W
Sun Wukong
Bronze5Bot
Sun Wukong
7
0
13
13.5
L
Jormungandr
HeroJmed
Jormungandr
0
9
0
0
L
0
7
0
0
W
Ra
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
32,931
36,336
Taken
31,751
22,257
Mitigated
20,803
5,213
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,951
2,598
1,501
2,722
14,291
8,838
36
5,056
8,893
0
12,055
W
Horus
 
Horus
7,455
3,299
1,020
3,758
11,265
7,224
1,001
5,485
5,780
0
18,512
W
Sun Wukong
Bronze5Bot
Sun Wukong
13,457
3,074
0
6,210
13,168
10,766
1,051
6,190
6,978
0
36,489
L
Jormungandr
HeroJmed
Jormungandr
7,225
2,467
0
480
13,216
10,637
0
4,735
8,046
15,779
0
L
8,673
1,943
0
510
8,829
2,782
0
2,541
6,032
28,063
0
W
Ra
12,019
1,206
3,295
2,991
7,318
2,813
601
4,669
2,649
38,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
26,217
80
Minions Killed
133
3
Camps Cleared
5
502,290
Distance Traveled
628,517
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,104
555
12
1
1
192,631
3
W
Horus
8,148
741
29
3
0
212,034
2
W
Sun Wukong
8,801
800
34
3
2
206,799
2
L
Jormungandr
6,016
547
13
1
0
143,988
1
L
Nu Wa
6,399
582
55
5
2
165,671
4
W
Ra
9,268
843
70
6
3
209,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role