Player Matchup

Raijin
Raijin
Idonutcereal
Raijin
Level 102
God Stats
6W - 6L
1,359 SR
Queue Stats
465W - 364L
1,502 Elo+
Party 2
Pele
Pele
Markizstupid
Pele
Level 120
God Stats
64W - 59L
1,563 SR
Queue Stats
572W - 465L
1,512 Elo+
Party 2
Hercules
Hercules
MiniPine69
Hercules
Level 148
God Stats
7W - 12L
1,519 SR
Queue Stats
271W - 222L
1,514 Elo+
Party 2
Bakasura
Bakasura
SBBChi3f
Bakasura
Level 116
God Stats
9W - 10L
1,528 SR
Queue Stats
65W - 66L
1,502 Elo+
Party 2
Izanami
Izanami
Zuimex
Izanami
Level 17
God Stats
21W - 16L
1,395 SR
Queue Stats
34W - 32L
1,367 Elo+
Party 2
Team Averages
Level 101
1,473 SR
1,479 Elo+

VS

Team Averages
Level 67
1,585 SR
1,517 Elo+
Susano
Susano
DeliveryGodYato
Susano
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 197L
1,588 Elo+
Party 3
Ra
Ra
SerPryze
Ra
Level 44
God Stats
3W - 4L
1,494 SR
Queue Stats
173W - 151L
1,535 Elo+
Party 1
Athena
Athena
ZeusiesFury
Athena
Level 44
God Stats
1W - 3L
1,385 SR
Queue Stats
105W - 87L
1,500 Elo+
Party 1
Rama
Rama
borfleo
Rama
Level 42
God Stats
1W - 1L
1,749 SR
Queue Stats
119W - 135L
1,452 Elo+
Party 3
Fenrir
Fenrir
cheesye
Fenrir
Level 106
God Stats
4W - 3L
1,797 SR
Queue Stats
360W - 344L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 5 / 11
10,027
590
11,945
10,843
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 7 / 8
9,819
578
10,556
16,065
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
MiniPine69
Hercules
17
15 / 1 / 11
10,650
626
17,151
15,583
9,585
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
SBBChi3f
Bakasura
17
0 / 1 / 4
9,716
572
6,989
12,712
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Zuimex
Izanami
15
1 / 1 / 7
9,050
532
3,288
6,761
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,806
518
9,166
13,282
9,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 8 / 5
9,400
553
11,267
11,291
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
12
0 / 6 / 9
7,646
450
5,632
17,896
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
borfleo
Rama
12
2 / 7 / 3
7,723
454
5,209
10,515
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
cheesye
Fenrir
12
6 / 7 / 1
8,340
491
7,199
13,423
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
31
Kills
14
15
Deaths
31
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Raijin
7
5
11
2.5
W
8
7
8
1.71
W
Hercules
MiniPine69
Hercules
15
1
11
20.5
W
Bakasura
SBBChi3f
Bakasura
0
1
4
2
L
5
8
5
0.94
L
Athena
0
6
9
0.75
W
Izanami
Zuimex
Izanami
1
1
7
4.5
L
Rama
borfleo
Rama
2
7
3
0.5
L
Fenrir
cheesye
Fenrir
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,929
Damage
38,473
61,964
Taken
66,407
27,809
Mitigated
41,093
23,152
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,166
1,433
0
4,736
13,282
9,684
0
938
11,621
0
58,745
W
Raijin
11,945
1,433
0
1,028
10,843
3,694
210
3,041
7,530
49,495
0
W
10,556
2,839
0
5,302
16,065
5,321
0
4,782
10,914
0
52,373
W
Hercules
MiniPine69
Hercules
17,151
7,617
0
7,338
15,583
9,585
0
5,018
10,336
0
55,101
W
Bakasura
SBBChi3f
Bakasura
6,989
4,390
0
6,660
12,712
6,885
0
2,223
9,466
0
52,838
L
11,267
430
751
1,587
11,291
3,891
1,061
3,045
8,013
52,654
0
L
Athena
5,632
1,896
503
2,048
17,896
19,274
158
3,864
13,498
20,795
0
W
Izanami
Zuimex
Izanami
3,288
2,709
0
2,824
6,761
2,324
2,858
1,133
5,618
0
53,372
L
Rama
borfleo
Rama
5,209
3,189
0
1,264
10,515
2,897
0
1,395
9,049
0
31,799
L
Fenrir
cheesye
Fenrir
7,199
1,771
0
2,714
13,423
5,347
47
1,896
11,188
0
39,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
41,915
490
Minions Killed
384
0
Camps Cleared
0
1,722,188
Distance Traveled
1,702,944
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,806
518
120
7
0
357,375
4
W
Raijin
10,027
590
90
5
0
314,464
2
W
Pele
9,819
578
87
5
0
326,890
0
W
Hercules
10,650
626
69
4
0
373,584
2
W
Bakasura
9,716
572
127
7
0
370,647
1
L
Ra
9,400
553
90
5
0
309,299
1
L
Athena
7,646
450
27
2
0
356,017
0
W
Izanami
9,050
532
117
7
0
336,603
0
L
Rama
7,723
454
72
4
0
320,111
5
L
Fenrir
8,340
491
75
4
0
360,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role