Player Matchup

Neith
Neith
KAKASHI1264
Neith
Level 26
God Stats
8W - 6L
1,793 SR
Queue Stats
11W - 9L
1,651 Elo+
Party 3
Geb
Geb
The_Best_4967
Geb
Level 25
God Stats
3W - 4L
1,813 SR
Queue Stats
45W - 44L
1,522 Elo+
Party 2
Hades
Hades
VICEJUAREZ
Hades
Level 140
God Stats
0W - 3L
1,569 SR
Queue Stats
48W - 36L
1,522 Elo+
Party 3
Izanami
Izanami
ValleyGod-
Izanami
Level 31
God Stats
35W - 30L
1,568 SR
Queue Stats
52W - 53L
1,508 Elo+
Party 2
Thor
Thor
iNz Diogenes
Thor
Level 143
God Stats
2W - 3L
1,722 SR
Queue Stats
72W - 58L
1,566 Elo+
Party 3
Team Averages
Level 73
1,693 SR
1,554 Elo+

VS

Team Averages
Level 99
1,576 SR
1,548 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DamageArthur
Hercules
Level 159
God Stats
12W - 17L
1,538 SR
Queue Stats
311W - 261L
1,601 Elo+
Party 1
Sol
Sol
DmgKumbhaOP
Sol
Level 148
God Stats
8W - 0L
1,923 SR
Queue Stats
386W - 342L
1,581 Elo+
Party 1
Arachne
Arachne
Henryjoggin1
Arachne
Level 25
God Stats
3W - 1L
1,370 SR
Queue Stats
74W - 52L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
Kirb5tomp
Sylvanus
Level 115
God Stats
11W - 7L
1,549 SR
Queue Stats
404W - 423L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,189
519
2,237
6,184
1,521
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 6
4,404
440
1,528
7,474
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
9
2 / 2 / 3
5,340
534
3,680
5,775
3,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ValleyGod-
Izanami
9
1 / 1 / 2
5,054
505
3,700
5,869
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 5 / 1
5,298
530
5,830
8,092
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 0
6,747
675
5,938
3,690
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
DamageArthur
Hercules
9
5 / 2 / 5
6,108
611
5,349
7,224
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,476
648
7,503
7,230
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Henryjoggin1
Arachne
9
1 / 1 / 2
5,778
578
2,084
6,421
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Kirb5tomp
Sylvanus
10
1 / 2 / 2
6,067
607
4,663
5,501
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
6
Kills
13
13
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
0
3
W
Hercules
DamageArthur
Hercules
5
2
5
3.75
W
3
1
1
3.5
W
Arachne
Henryjoggin1
Arachne
1
1
2
2
L
0
3
0
0
W
Sylvanus
Kirb5tomp
Sylvanus
1
2
2
1
L
0
2
6
1.5
L
Hades
2
2
3
1.75
L
Izanami
ValleyGod-
Izanami
1
1
2
2
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,975
Damage
25,537
33,394
Taken
30,066
11,903
Mitigated
10,660
8,867
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,938
1,821
0
750
3,690
1,098
2,076
0
3,690
43,666
0
W
Hercules
DamageArthur
Hercules
5,349
2,971
0
1,992
7,224
2,950
0
2,517
4,707
0
16,727
W
7,503
2,455
0
4,718
7,230
1,611
2,027
474
6,756
39,742
0
W
Arachne
Henryjoggin1
Arachne
2,084
1,601
0
1,809
6,421
2,372
178
48
6,373
0
34,600
L
2,237
293
0
1,531
6,184
1,521
0
3,319
2,637
0
34,646
W
Sylvanus
Kirb5tomp
Sylvanus
4,663
2,139
90
2,361
5,501
2,629
0
2,169
3,332
29,333
7,347
L
1,528
460
137
1,209
7,474
3,281
0
4,584
2,818
4,065
0
L
Hades
3,680
504
176
2,490
5,775
3,223
0
2,289
3,440
24,069
0
L
Izanami
ValleyGod-
Izanami
3,700
2,731
0
1,810
5,869
1,646
0
3,686
2,115
0
24,964
L
5,830
3,132
0
1,514
8,092
2,232
0
2,883
5,141
0
21,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
31,176
228
Minions Killed
351
0
Camps Cleared
0
886,830
Distance Traveled
919,019
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,747
675
101
10
0
169,076
4
W
Hercules
6,108
611
26
3
0
193,842
4
W
Sol
6,476
648
89
9
0
173,680
3
W
Arachne
5,778
578
59
6
0
226,197
0
L
Neith
5,189
519
78
8
0
140,745
3
W
Sylvanus
6,067
607
76
8
0
156,224
2
L
Geb
4,404
440
8
1
0
191,291
0
L
Hades
5,340
534
55
6
0
178,474
1
L
Izanami
5,054
505
46
5
0
183,176
1
L
Thor
5,298
530
41
4
0
193,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role