Player Matchup

Odin
Odin
BlueDynamite524
Odin
Level 76
God Stats
11W - 22L
1,255 SR
Queue Stats
390W - 646L
1,290 Elo+
Party 1
Cupid
Cupid
TRoNsupra
Cupid
Level 24
God Stats
10W - 30L
1,220 SR
Queue Stats
25W - 57L
1,147 Elo+
Party 1
Cerberus
Cerberus
TheJanitor9420
Cerberus
Level 29
God Stats
6W - 17L
1,188 SR
Queue Stats
78W - 170L
1,118 Elo+
Party 1
Anubis
Anubis
UndeadHitman420
Anubis
Level 80
God Stats
27W - 33L
1,351 SR
Queue Stats
406W - 639L
1,319 Elo+
Party 1
Pele
Pele
koala892timide
Pele
Level 69
God Stats
20W - 32L
1,358 SR
Queue Stats
247W - 398L
1,271 Elo+
Solo
Team Averages
Level 56
1,275 SR
1,229 Elo+

VS

Team Averages
Level 105
1,496 SR
1,352 Elo+
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kyosuke_NEO
Mulan
Level 140
God Stats
17W - 17L
1,396 SR
Queue Stats
195W - 202L
1,338 Elo+
Solo
Bacchus
Bacchus
PRIMETIME9NIZZLE
Bacchus
Level 55
God Stats
2W - 3L
1,715 SR
Queue Stats
156W - 193L
1,254 Elo+
Solo
Cerberus
Cerberus
TirelessGuerilla
Cerberus
Level 118
God Stats
9W - 3L
1,463 SR
Queue Stats
477W - 524L
1,328 Elo+
Solo
Hachiman
Hachiman
caltin31
Hachiman
Level 69
God Stats
11W - 14L
1,405 SR
Queue Stats
489W - 542L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,877
488
2,123
4,087
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
TRoNsupra
Cupid
7
0 / 6 / 0
4,060
406
1,160
5,223
897
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
7
0 / 3 / 0
4,385
439
1,773
7,426
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 0
4,868
487
2,844
7,255
2,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 0 / 0
4,613
461
1,414
3,702
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 0 / 1
5,012
501
1,304
4,495
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 1
5,555
556
2,313
4,619
2,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 0 / 6
5,682
568
3,775
3,460
2,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 0 / 2
6,436
644
4,318
5,355
1,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
caltin31
Hachiman
9
5 / 0 / 2
6,085
609
5,895
4,242
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
17
17
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
4
0
6
7
L
Cupid
TRoNsupra
Cupid
0
6
0
0
L
Cerberus
0
3
0
0
W
7
0
2
8
L
0
7
0
0
W
Hachiman
caltin31
Hachiman
5
0
2
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,314
Damage
17,605
27,693
Taken
22,171
9,673
Mitigated
9,893
6,253
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,304
939
0
1,565
4,495
1,546
0
175
4,320
0
24,555
L
2,123
419
0
202
4,087
2,050
0
48
4,039
0
18,603
W
2,313
373
0
1,883
4,619
2,462
506
0
4,247
0
20,822
W
3,775
476
0
1,866
3,460
2,903
0
1,317
2,143
13,779
0
L
Cupid
TRoNsupra
Cupid
1,160
792
315
438
5,223
897
0
2,749
2,474
0
10,626
L
Cerberus
1,773
213
20
3,029
7,426
3,478
0
1,085
6,341
13,298
0
W
4,318
341
0
2,539
5,355
1,951
1,108
2,032
3,323
29,239
0
L
2,844
136
34
927
7,255
2,384
717
3,965
3,290
24,989
0
W
Hachiman
caltin31
Hachiman
5,895
2,410
0
1,321
4,242
1,031
813
1,093
3,149
0
28,936
L
1,414
328
0
1,288
3,702
864
0
246
3,456
0
21,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
28,770
206
Minions Killed
260
0
Camps Cleared
0
864,836
Distance Traveled
973,085
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,012
501
48
5
0
216,179
5
L
Odin
4,877
488
51
5
0
175,037
1
W
Mulan
5,555
556
56
6
0
163,337
4
W
Bacchus
5,682
568
23
2
0
205,565
5
L
Cupid
4,060
406
25
3
0
155,145
0
L
Cerberus
4,385
439
24
2
0
172,392
0
W
Cerberus
6,436
644
76
8
0
197,881
2
L
Anubis
4,868
487
50
5
0
150,187
1
W
Hachiman
6,085
609
57
6
0
190,123
1
L
Pele
4,613
461
56
6
0
212,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role