Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
AceShmeat
Kumbhakarna
Silver I
Level 82
God Stats
1W - 1L
1,726 SR
Queue Stats
351W - 348L
1,260 MMR
Party 1
Sol
Sol
Gold IV
Blista92
Sol
Gold IV
Level 128
God Stats
25W - 20L
1,511 SR
Queue Stats
210W - 209L
1,336 MMR
Solo
Charybdis
Charybdis
Silver I
Cayuno
Charybdis
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 410L
1,212 MMR
Party 1
Nike
Nike
Silver I
KraZyDevil
Nike
Silver I
Level 97
God Stats
3W - 1L
1,685 SR
Queue Stats
106W - 117L
1,346 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,584 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,598 SR
1,303 MMR
Bacchus
Bacchus
Silver I
MrjBean
Bacchus
Silver I
Level 87
God Stats
13W - 7L
1,611 SR
Queue Stats
197W - 188L
1,198 MMR
Solo
Poseidon
Poseidon
Gold IV
PruneDaddy
Poseidon
Gold IV
Level 144
God Stats
3W - 3L
1,653 SR
Queue Stats
94W - 94L
1,467 MMR
Solo
Pele
Pele
Gold IV
Qwed12
Pele
Gold IV
Level 127
God Stats
8W - 5L
1,599 SR
Queue Stats
115W - 126L
1,384 MMR
Solo
Chiron
Chiron
Gold V
Scrambuncle
Chiron
Gold V
Level 145
God Stats
1W - 2L
1,559 SR
Queue Stats
98W - 109L
1,328 MMR
Solo
Fenrir
Fenrir
Silver II
Usseles123
Fenrir
Silver II
Level 107
God Stats
26W - 26L
1,566 SR
Queue Stats
530W - 536L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 1
7,585
474
6,305
13,649
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
AceShmeat
Kumbhakarna
10
3 / 7 / 2
7,117
445
2,353
16,624
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 1
7,794
487
5,208
9,192
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Cayuno
Charybdis
15
1 / 3 / 2
8,454
528
3,632
10,571
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 1
7,513
470
5,642
9,683
6,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshBastetCliodhna

VS

Bans
AthenaMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrjBean
Bacchus
13
3 / 2 / 13
9,018
564
7,073
11,060
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
PruneDaddy
Poseidon
13
4 / 2 / 8
8,983
561
7,808
6,270
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Qwed12
Pele
15
2 / 2 / 7
8,996
562
7,768
9,683
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
16
9 / 0 / 7
10,354
647
14,667
6,987
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Usseles123
Fenrir
14
2 / 3 / 3
8,753
547
6,246
12,728
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
20
20
Deaths
9
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
1
0.5
L
Kumbhakarna
AceShmeat
Kumbhakarna
3
7
2
0.57
L
2
3
1
0.83
L
Charybdis
Cayuno
Charybdis
1
3
2
0.67
L
1
2
1
0.75
W
Bacchus
MrjBean
Bacchus
3
2
13
4.75
W
Poseidon
PruneDaddy
Poseidon
4
2
8
4
W
Pele
Qwed12
Pele
2
2
7
2.75
W
Chiron
9
0
7
12.5
W
Fenrir
Usseles123
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
43,562
59,719
Taken
46,728
26,768
Mitigated
27,333
14,235
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,305
3,775
0
3,476
13,649
4,216
0
3,573
9,962
0
51,302
L
Kumbhakarna
AceShmeat
Kumbhakarna
2,353
444
0
1,182
16,624
10,300
0
4,296
12,328
8,143
0
L
5,208
1,321
0
3,459
9,192
3,400
0
3,841
5,311
42,098
4,541
L
Charybdis
Cayuno
Charybdis
3,632
2,353
0
4,092
10,571
1,979
0
1,922
8,649
0
59,949
L
5,642
1,109
0
2,026
9,683
6,873
0
1,767
7,508
4,955
35,936
W
Bacchus
MrjBean
Bacchus
7,073
1,286
290
2,531
11,060
11,815
285
2,292
8,768
25,725
0
W
Poseidon
PruneDaddy
Poseidon
7,808
2,206
0
1,133
6,270
1,924
1,399
1,891
4,379
55,511
0
W
Pele
Qwed12
Pele
7,768
2,634
0
3,347
9,683
4,225
1,493
2,959
6,724
0
70,517
W
Chiron
14,667
6,334
1,080
4,884
6,987
2,122
3,320
766
6,221
0
60,624
W
Fenrir
Usseles123
Fenrir
6,246
777
0
3,835
12,728
7,247
424
2,415
10,313
4,994
35,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
46,104
379
Minions Killed
446
0
Camps Cleared
0
1,428,715
Distance Traveled
1,638,767
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,585
474
78
5
0
332,483
5
L
Kumbhakarna
7,117
445
13
1
0
292,909
4
L
Sol
7,794
487
85
5
0
275,314
5
L
Charybdis
8,454
528
126
8
0
286,081
1
L
Nike
7,513
470
77
5
0
241,928
7
W
Bacchus
9,018
564
33
2
0
326,178
3
W
Poseidon
8,983
561
103
6
0
317,185
7
W
Pele
8,996
562
117
7
0
383,628
11
W
Chiron
10,354
647
108
7
0
304,957
3
W
Fenrir
8,753
547
85
5
0
306,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role