Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
OUI93
Danzaburou
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
228W - 36L
1,813 Elo+
Party 1
Nemesis
Nemesis
PlaTön
Nemesis
Level 160
God Stats
5W - 5L
1,504 SR
Queue Stats
551W - 390L
1,669 Elo+
Party 1
Artio
Artio
Snaykow
Artio
Level 158
God Stats
12W - 5L
1,821 SR
Queue Stats
597W - 372L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
erthia
Zhong Kui
Level 159
God Stats
12W - 6L
1,714 SR
Queue Stats
716W - 434L
1,654 Elo+
Party 1
Team Averages
Level 126
1,608 SR
1,657 Elo+

VS

Team Averages
Level 64
1,565 SR
1,570 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
A4XI3TY
Mercury
Level 25
God Stats
1W - 1L
1,879 SR
Queue Stats
12W - 10L
1,591 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Cupehtea
Morgan Le Fay
Level 85
God Stats
2W - 1L
1,742 SR
Queue Stats
16W - 11L
1,638 Elo+
Party 3
Tyr
Tyr
HappyToHelpYou
Tyr
Level 47
God Stats
1W - 2L
1,202 SR
Queue Stats
17W - 14L
1,588 Elo+
Solo
Bacchus
Bacchus
ShinokageX
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 1 / 6
8,653
577
6,731
8,714
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
OUI93
Danzaburou
15
6 / 0 / 2
9,266
618
8,930
5,242
1,616
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PlaTön
Nemesis
16
6 / 1 / 5
9,315
621
9,964
9,082
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
Snaykow
Artio
16
2 / 1 / 3
9,329
622
7,722
10,815
10,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
erthia
Zhong Kui
17
8 / 0 / 3
10,397
693
9,273
6,952
6,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 5 / 0
6,653
444
4,185
8,334
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
A4XI3TY
Mercury
11
0 / 4 / 1
6,501
433
2,907
11,603
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Cupehtea
Morgan Le Fay
10
0 / 7 / 0
6,568
438
3,557
10,370
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 0
8,071
538
4,654
12,959
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
ShinokageX
Bacchus
8
0 / 6 / 2
5,830
389
3,401
14,675
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
24
Kills
3
3
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
6
5
L
Hou Yi
 
Hou Yi
2
5
0
0.4
L
Mercury
A4XI3TY
Mercury
0
4
1
0.13
L
Morgan Le Fay
Cupehtea
Morgan Le Fay
0
7
0
0
L
1
2
0
0.5
W
Danzaburou
OUI93
Danzaburou
6
0
2
7
W
Nemesis
PlaTön
Nemesis
6
1
5
8.5
L
Bacchus
ShinokageX
Bacchus
0
6
2
0.17
W
Artio
Snaykow
Artio
2
1
3
3.5
W
Zhong Kui
erthia
Zhong Kui
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
18,704
40,805
Taken
57,941
25,152
Mitigated
28,449
22,132
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,731
3,489
0
4,910
8,714
3,056
1,917
2,327
6,387
0
60,581
L
Hou Yi
 
Hou Yi
4,185
2,178
0
1,771
8,334
1,762
0
769
7,565
0
39,440
L
Mercury
A4XI3TY
Mercury
2,907
1,180
0
3,278
11,603
3,248
0
2,663
8,940
0
36,695
L
Morgan Le Fay
Cupehtea
Morgan Le Fay
3,557
117
0
1,010
10,370
3,435
0
6,474
3,896
36,637
0
L
4,654
1,198
0
5,491
12,959
7,573
0
6,755
6,204
0
55,648
W
Danzaburou
OUI93
Danzaburou
8,930
4,636
0
1,811
5,242
1,616
2,963
776
4,466
0
54,651
W
Nemesis
PlaTön
Nemesis
9,964
4,396
0
4,449
9,082
3,271
0
1,466
7,388
0
55,919
L
Bacchus
ShinokageX
Bacchus
3,401
448
0
1,393
14,675
12,431
0
334
14,341
12,563
0
W
Artio
Snaykow
Artio
7,722
682
142
5,502
10,815
10,276
244
508
9,727
60,488
0
W
Zhong Kui
erthia
Zhong Kui
9,273
1,496
0
5,318
6,952
6,933
2,328
1,584
5,140
84,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
33,623
604
Minions Killed
417
0
Camps Cleared
0
1,559,438
Distance Traveled
1,360,177
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,653
577
89
6
0
294,589
3
L
Hou Yi
6,653
444
113
8
0
222,414
1
L
Mercury
6,501
433
75
5
0
319,377
4
L
Morgan Le Fay
6,568
438
90
6
0
261,104
5
L
Tyr
8,071
538
127
8
0
302,050
8
W
Danzaburou
9,266
618
102
7
0
275,654
3
W
Nemesis
9,315
621
105
7
0
346,164
1
L
Bacchus
5,830
389
12
1
0
255,232
1
W
Artio
9,329
622
137
9
0
343,488
7
W
Zhong Kui
10,397
693
171
11
0
299,543
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role