Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FabSwonkster
Sol
Level 28
God Stats
8W - 16L
1,327 SR
Queue Stats
94W - 159L
1,179 Elo+
Party 1
Bakasura
Bakasura
Rudejettlemen
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,281 Elo+
Party 1
Team Averages
Level 69
1,442 SR
1,320 Elo+

VS

Team Averages
Level 91
1,399 SR
1,226 Elo+
Agni
Agni
Mancch
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 51L
1,174 Elo+
Party 2
Cerberus
Cerberus
alecupim
Cerberus
Level 160
God Stats
158W - 200L
1,480 SR
Queue Stats
825W - 1,132L
1,367 Elo+
Solo
Neith
Neith
snyyyxi
Neith
Level 29
God Stats
5W - 16L
1,216 SR
Queue Stats
15W - 38L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 2
6,963
633
3,390
9,481
3,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 2
6,760
615
3,620
7,165
2,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Rudejettlemen
Bakasura
12
3 / 3 / 2
7,413
674
4,731
8,709
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Mancch
Agni
12
4 / 3 / 2
7,900
718
9,179
5,402
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
alecupim
Cerberus
11
2 / 1 / 4
7,076
643
4,310
7,051
5,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
snyyyxi
Neith
11
1 / 1 / 6
7,246
659
6,430
5,090
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
7
7
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
2
1
L
1
2
2
1
W
Agni
Mancch
Agni
4
3
2
1.67
L
Bakasura
Rudejettlemen
Bakasura
3
3
2
1.33
W
Cerberus
alecupim
Cerberus
2
1
4
4
W
Neith
snyyyxi
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,741
Damage
19,919
25,355
Taken
17,543
8,214
Mitigated
8,270
3,183
Healing
2,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,390
1,468
0
0
9,481
3,039
0
4,781
4,700
0
26,258
L
3,620
1,683
0
1,088
7,165
2,027
366
4,611
2,554
16,775
0
W
Agni
Mancch
Agni
9,179
517
0
323
5,402
1,578
378
804
4,211
32,601
0
L
Bakasura
Rudejettlemen
Bakasura
4,731
3,419
0
2,095
8,709
3,148
0
4,497
4,212
0
8,901
W
Cerberus
alecupim
Cerberus
4,310
90
353
879
7,051
5,000
260
2,476
4,285
15,570
0
W
Neith
snyyyxi
Neith
6,430
2,265
0
818
5,090
1,692
952
711
4,146
0
18,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,136
Gold Earned
22,222
115
Minions Killed
116
6
Camps Cleared
4
624,307
Distance Traveled
558,665
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,963
633
58
5
1
214,202
1
L
Sol
6,760
615
21
2
1
194,788
0
W
Agni
7,900
718
71
6
2
185,810
5
L
Bakasura
7,413
674
36
3
4
215,317
5
W
Cerberus
7,076
643
15
1
0
193,043
4
W
Neith
7,246
659
30
3
2
179,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role