Player Matchup

Sobek
Sobek
DJmanuel0
Sobek
Level 105
God Stats
1W - 0L
1,261 SR
Queue Stats
62W - 56L
1,488 Elo+
Party 1
Anubis
Anubis
prodegy_Q
Anubis
Level 126
God Stats
5W - 1L
1,534 SR
Queue Stats
88W - 78L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
ptitwrap
Gilgamesh
Level 41
God Stats
4W - 3L
1,490 SR
Queue Stats
68W - 62L
1,459 Elo+
Solo
Team Averages
Level 91
1,428 SR
1,471 Elo+

VS

Team Averages
Level 112
1,485 SR
1,557 Elo+
Ra
Ra
PGG999
Ra
Level 146
God Stats
12W - 12L
1,607 SR
Queue Stats
87W - 57L
1,697 Elo+
Solo
Horus
Horus
SaintOfZion
Horus
Level 143
God Stats
6W - 7L
1,611 SR
Queue Stats
212W - 212L
1,602 Elo+
Solo
Jing Wei
Jing Wei
mandarina12
Jing Wei
Level 47
God Stats
0W - 2L
1,237 SR
Queue Stats
117W - 173L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DJmanuel0
Sobek
12
4 / 1 / 7
8,678
789
7,163
13,845
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
prodegy_Q
Anubis
13
5 / 4 / 5
8,838
803
13,135
7,856
3,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ptitwrap
Gilgamesh
11
3 / 4 / 7
7,696
700
8,340
11,654
7,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 6 / 4
7,803
709
13,992
10,798
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 5
7,849
714
9,924
12,756
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
mandarina12
Jing Wei
11
1 / 4 / 7
7,382
671
3,915
8,274
2,515
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
12
Kills
9
9
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
DJmanuel0
Sobek
4
1
7
7.5
L
Ra
4
6
4
1
L
4
2
5
3.25
L
Jing Wei
mandarina12
Jing Wei
1
4
7
1.13
W
Anubis
prodegy_Q
Anubis
5
4
5
1.88
W
Gilgamesh
ptitwrap
Gilgamesh
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
27,831
33,355
Taken
31,828
22,336
Mitigated
14,488
8,636
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DJmanuel0
Sobek
7,163
441
206
4,875
13,845
11,907
0
6,185
7,254
15,341
0
L
Ra
13,992
1,941
1,292
1,955
10,798
3,801
0
7,905
2,893
41,636
0
L
9,924
4,626
2,323
6,135
12,756
8,172
0
7,329
5,427
0
15,891
L
Jing Wei
mandarina12
Jing Wei
3,915
3,112
970
1,950
8,274
2,515
0
5,839
2,435
0
18,100
W
Anubis
prodegy_Q
Anubis
13,135
525
0
3,291
7,856
3,303
0
3,284
4,305
43,106
0
W
Gilgamesh
ptitwrap
Gilgamesh
8,340
1,082
0
264
11,654
7,126
0
4,711
6,607
1,173
17,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
23,034
130
Minions Killed
122
4
Camps Cleared
6
599,228
Distance Traveled
601,561
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,678
789
24
2
1
209,010
2
L
Ra
7,803
709
70
6
3
199,769
4
L
Horus
7,849
714
18
2
0
197,199
4
L
Jing Wei
7,382
671
34
3
3
204,593
1
W
Anubis
8,838
803
83
8
2
180,907
3
W
Gilgamesh
7,696
700
23
2
1
209,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role