Player Matchup

Medusa
Medusa
Ahme_D_ruffy
Medusa
Level 63
God Stats
1W - 3L
1,550 SR
Queue Stats
28W - 53L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
PrideXWrath
Gilgamesh
Level 65
God Stats
15W - 15L
1,702 SR
Queue Stats
159W - 164L
1,336 Elo+
Party 1
Kukulkan
Kukulkan
oOAIphaOmegaOo
Kukulkan
Level 82
God Stats
26W - 24L
1,521 SR
Queue Stats
199W - 222L
1,329 Elo+
Party 1
Team Averages
Level 70
1,591 SR
1,306 Elo+

VS

Team Averages
Level 59
1,677 SR
1,776 Elo+
Hel
Hel
Elpadredefalete
Hel
Level 148
God Stats
2W - 1L
1,503 SR
Queue Stats
282W - 255L
1,653 Elo+
Party 2
Neith
Neith
IA_Easy_
Neith
Level 11
God Stats
4W - 0L
1,674 SR
Queue Stats
19W - 4L
1,853 Elo+
Party 2
Ymir
Ymir
IA_God_
Ymir
Level 18
God Stats
3W - 0L
1,852 SR
Queue Stats
36W - 9L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 11 / 4
10,568
528
8,863
25,267
8,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PrideXWrath
Gilgamesh
16
3 / 3 / 3
12,313
616
15,697
31,474
19,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
17
3 / 8 / 3
13,050
653
19,847
14,194
4,378
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 10
14,044
702
19,669
19,668
10,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
IA_Easy_
Neith
18
7 / 1 / 12
13,786
689
28,124
15,975
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
IA_God_
Ymir
18
6 / 0 / 13
14,678
734
16,279
29,195
43,994
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
22
22
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
11
4
0.18
W
9
5
10
2.8
W
Neith
IA_Easy_
Neith
7
1
12
13
W
Ymir
IA_God_
Ymir
6
0
13
12.5
L
Gilgamesh
PrideXWrath
Gilgamesh
3
3
3
1.5
L
Kukulkan
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
64,072
70,935
Taken
64,838
32,092
Mitigated
63,156
12,241
Healing
33,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,863
2,980
0
3,856
25,267
8,476
0
12,456
12,811
0
35,397
W
19,669
1,017
11,225
12,250
19,668
10,650
248
8,419
10,535
46,780
0
W
Neith
IA_Easy_
Neith
28,124
14,316
0
5,750
15,975
8,512
2,807
5,205
10,770
0
107,096
W
Ymir
IA_God_
Ymir
16,279
3,012
0
4,657
29,195
43,994
267
8,783
20,412
42,169
0
L
Gilgamesh
PrideXWrath
Gilgamesh
15,697
2,577
0
6,998
31,474
19,238
0
16,800
14,674
5,108
25,780
L
Kukulkan
19,847
482
0
1,387
14,194
4,378
0
7,397
6,797
73,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
42,508
211
Minions Killed
245
2
Camps Cleared
17
1,098,073
Distance Traveled
1,143,862
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,568
528
48
2
0
368,690
5
W
Hel
14,044
702
70
4
3
407,188
1
W
Neith
13,786
689
141
7
13
337,610
5
W
Ymir
14,678
734
34
2
1
399,064
3
L
Gilgamesh
12,313
616
32
2
0
400,616
6
L
Kukulkan
13,050
653
131
7
2
328,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role