Player Matchup

Rama
Rama
Ely157
Rama
Level 69
God Stats
3W - 4L
1,555 SR
Queue Stats
53W - 56L
1,453 Elo+
Party 2
Bacchus
Bacchus
JustMaiku
Bacchus
Level 101
God Stats
6W - 1L
1,799 SR
Queue Stats
262W - 261L
1,499 Elo+
Party 3
Amaterasu
Amaterasu
MistaRonstar
Amaterasu
Level 43
God Stats
3W - 1L
1,690 SR
Queue Stats
42W - 45L
1,457 Elo+
Party 3
Fenrir
Fenrir
charizard155
Fenrir
Level 128
God Stats
13W - 11L
1,575 SR
Queue Stats
236W - 250L
1,448 Elo+
Party 2
Ra
Ra
whiteflex2
Ra
Level 39
God Stats
12W - 13L
1,444 SR
Queue Stats
88W - 76L
1,485 Elo+
Party 2
Team Averages
Level 76
1,613 SR
1,468 Elo+

VS

Team Averages
Level 39
1,541 SR
1,381 Elo+
Apollo
Apollo
Astolfo_Plushie_
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,358 Elo+
Party 1
Sol
Sol
Pandawannab
Sol
Level 46
God Stats
13W - 23L
1,417 SR
Queue Stats
77W - 105L
1,375 Elo+
Solo
Susano
Susano
XxF3ARxXPANDA
Susano
Level 13
God Stats
3W - 4L
1,412 SR
Queue Stats
11W - 9L
1,471 Elo+
Party 1
Ymir
Ymir
fatbutlerdud
Ymir
Level 28
God Stats
16W - 17L
1,590 SR
Queue Stats
16W - 19L
1,337 Elo+
Party 1
Mulan
Mulan
xBlood_Hoodx
Mulan
Level 50
God Stats
0W - 1L
1,785 SR
Queue Stats
34W - 30L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ely157
Rama
9
0 / 0 / 3
5,728
521
3,142
7,322
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
JustMaiku
Bacchus
10
4 / 0 / 2
6,776
616
5,451
5,837
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
MistaRonstar
Amaterasu
10
2 / 2 / 3
6,351
577
6,025
7,709
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
4 / 0 / 5
6,841
622
5,052
7,060
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 4
7,172
652
5,096
4,882
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,004
546
4,787
5,754
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 2
6,093
554
3,987
8,818
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
4,966
451
583
6,189
1,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 5 / 1
5,169
470
2,175
9,992
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 1
5,177
471
4,071
7,298
3,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
4
4
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Rama
Ely157
Rama
0
0
3
1.5
W
Bacchus
JustMaiku
Bacchus
4
0
2
5
W
Amaterasu
MistaRonstar
Amaterasu
2
2
3
1.75
L
2
5
2
0.6
L
0
1
1
0.5
W
Fenrir
4
0
5
6.5
L
1
5
1
0.3
W
5
2
4
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
15,603
32,810
Taken
38,051
17,901
Mitigated
14,605
13,718
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,787
2,877
0
1,200
5,754
1,737
0
1,756
3,956
0
27,033
W
Rama
Ely157
Rama
3,142
2,613
0
3,436
7,322
2,168
443
1,032
6,290
0
36,051
W
Bacchus
JustMaiku
Bacchus
5,451
773
0
982
5,837
5,412
354
1,093
4,744
23,112
0
W
Amaterasu
MistaRonstar
Amaterasu
6,025
2,264
0
3,071
7,709
5,456
229
1,905
5,604
0
31,111
L
3,987
749
0
1,970
8,818
2,158
0
3,629
5,067
25,166
0
L
583
70
0
2,220
6,189
1,575
0
0
6,189
0
22,753
W
Fenrir
5,052
767
0
4,246
7,060
2,740
322
886
6,096
0
34,676
L
2,175
473
148
847
9,992
5,264
0
2,891
7,057
13,553
0
W
5,096
477
370
1,613
4,882
2,125
0
1,878
2,928
38,047
0
L
4,071
1,002
0
1,051
7,298
3,871
0
1,945
5,235
440
21,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,868
Gold Earned
27,409
333
Minions Killed
223
0
Camps Cleared
0
1,161,515
Distance Traveled
1,100,387
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,004
546
52
5
0
228,099
3
W
Rama
5,728
521
68
6
0
206,181
1
W
Bacchus
6,776
616
48
4
0
210,620
6
W
Amaterasu
6,351
577
64
6
0
226,319
2
L
Sol
6,093
554
44
4
0
201,947
0
L
Susano
4,966
451
50
5
0
255,777
0
W
Fenrir
6,841
622
73
7
0
281,854
2
L
Ymir
5,169
470
23
2
0
206,849
2
W
Ra
7,172
652
80
7
0
236,541
2
L
Mulan
5,177
471
54
5
0
207,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role