Player Matchup

Atlas
Atlas
D7ahchas
Atlas
Level 128
God Stats
0W - 2L
1,758 SR
Queue Stats
22W - 23L
1,560 Elo+
Party 1
Vulcan
Vulcan
Dixon Jr xXx
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Ullr
Ullr
Outlaw Spradlin
Ullr
Level 102
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 91
1,526 SR
1,483 Elo+

VS

Team Averages
Level 62
1,364 SR
1,268 Elo+
Hercules
Hercules
RoewerJRav3r
Hercules
Level 89
God Stats
117W - 157L
1,345 SR
Queue Stats
343W - 459L
1,206 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoloBeezy
Morgan Le Fay
Level 49
God Stats
21W - 25L
1,428 SR
Queue Stats
149W - 261L
1,221 Elo+
Party 2
Zeus
Zeus
cgbroccoli
Zeus
Level 47
God Stats
20W - 34L
1,319 SR
Queue Stats
136W - 173L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D7ahchas
Atlas
11
3 / 2 / 0
7,962
724
7,459
11,582
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
10
1 / 8 / 2
7,062
642
11,603
8,685
2,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 3
7,026
639
3,714
11,988
4,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RoewerJRav3r
Hercules
12
4 / 1 / 9
8,017
729
4,225
13,484
11,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
SoloBeezy
Morgan Le Fay
13
8 / 0 / 8
8,703
791
11,627
8,682
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
5 / 3 / 10
8,629
784
10,348
6,201
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
D7ahchas
Atlas
3
2
0
1.5
L
Vulcan
1
8
2
0.25
L
0
7
3
0.21
W
Hercules
RoewerJRav3r
Hercules
4
1
9
8.5
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
8
0
8
12
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
26,200
32,255
Taken
28,367
16,834
Mitigated
15,610
5,059
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
D7ahchas
Atlas
7,459
1,635
465
2,998
11,582
9,653
0
7,562
4,020
16,464
0
L
Vulcan
11,603
3,271
251
325
8,685
2,889
0
6,786
1,899
25,428
0
L
3,714
1,916
0
1,020
11,988
4,292
0
8,097
3,891
0
27,524
W
Hercules
RoewerJRav3r
Hercules
4,225
1,367
0
6,754
13,484
11,441
94
7,614
5,616
0
7,179
W
Morgan Le Fay
SoloBeezy
Morgan Le Fay
11,627
325
259
2,017
8,682
2,566
714
6,013
2,443
23,541
0
W
10,348
322
0
192
6,201
1,603
0
4,697
1,246
34,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
25,349
113
Minions Killed
101
6
Camps Cleared
0
577,571
Distance Traveled
609,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,962
724
20
2
1
223,140
2
L
Vulcan
7,062
642
35
3
1
175,829
0
L
Ullr
7,026
639
58
5
4
178,602
0
W
Hercules
8,017
729
10
1
0
225,587
0
W
Morgan Le Fay
8,703
791
31
3
0
199,886
0
W
Zeus
8,629
784
60
5
0
183,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role