Player Matchup

Xing Tian
Xing Tian
Glattshaved
Xing Tian
Level 122
God Stats
0W - 1L
1,495 SR
Queue Stats
11W - 26L
1,439 Elo+
Party 2
Ra
Ra
Shinjitsu
Ra
Level 85
God Stats
2W - 1L
1,869 SR
Queue Stats
65W - 90L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
TogeToga
Ah Puch
Level 124
God Stats
1W - 1L
1,684 SR
Queue Stats
20W - 35L
1,516 Elo+
Party 2
Freya
Freya
imfatplzhelp
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,468 Elo+
Party 2
Achilles
Achilles
kizban
Achilles
Level 109
God Stats
5W - 6L
1,535 SR
Queue Stats
130W - 140L
1,478 Elo+
Solo
Team Averages
Level 105
1,616 SR
1,470 Elo+

VS

Team Averages
Level 69
1,495 SR
1,550 Elo+
Thoth
Thoth
Isagor95
Thoth
Level 61
God Stats
2W - 3L
1,339 SR
Queue Stats
291W - 255L
1,522 Elo+
Party 3
Horus
Horus
NotGrizlee
Horus
Level 47
God Stats
1W - 1L
1,659 SR
Queue Stats
50W - 57L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Obstmann
The Morrigan
Level 62
God Stats
3W - 2L
1,323 SR
Queue Stats
277W - 223L
1,568 Elo+
Party 3
Sobek
Sobek
PPLChaos
Sobek
Level 69
God Stats
5W - 1L
1,689 SR
Queue Stats
199W - 163L
1,565 Elo+
Party 1
Nemesis
Nemesis
SweggyEggy
Nemesis
Level 107
God Stats
1W - 0L
1,465 SR
Queue Stats
263W - 215L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Glattshaved
Xing Tian
20
1 / 7 / 30
13,566
590
16,349
35,293
58,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 6 / 25
16,095
700
23,600
25,710
13,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TogeToga
Ah Puch
20
11 / 4 / 21
16,985
738
39,845
19,911
8,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 19
14,205
618
17,258
27,653
11,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
kizban
Achilles
20
10 / 12 / 21
15,032
654
30,583
35,141
31,590
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Isagor95
Thoth
20
11 / 8 / 15
16,852
733
26,880
21,184
10,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
20
4 / 8 / 27
14,865
646
14,387
40,929
56,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Obstmann
The Morrigan
20
11 / 7 / 16
18,434
801
33,760
18,994
9,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
PPLChaos
Sobek
20
3 / 9 / 27
15,517
675
13,544
36,828
66,137
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
SweggyEggy
Nemesis
20
8 / 6 / 18
15,506
674
32,581
29,615
30,762
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
140
38
Kills
37
37
Deaths
38
116
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Glattshaved
Xing Tian
1
7
30
2.29
W
Thoth
Isagor95
Thoth
11
8
15
2.31
W
Horus
4
8
27
2.19
W
The Morrigan
Obstmann
The Morrigan
11
7
16
2.71
W
Sobek
PPLChaos
Sobek
3
9
27
1.83
L
9
6
25
3.58
W
Nemesis
SweggyEggy
Nemesis
8
6
18
2.83
L
Ah Puch
TogeToga
Ah Puch
11
4
21
5.38
L
7
8
19
2.06
L
Achilles
kizban
Achilles
10
12
21
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,635
Damage
121,152
143,708
Taken
147,550
123,908
Mitigated
173,369
59,186
Healing
64,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Glattshaved
Xing Tian
16,349
418
2,092
4,485
35,293
58,806
692
15,478
19,098
26,412
0
W
Thoth
Isagor95
Thoth
26,880
1,404
5,214
4,986
21,184
10,738
2,623
15,258
5,834
61,192
0
W
Horus
14,387
5,079
11,041
14,474
40,929
56,049
1,125
25,112
14,809
0
24,748
W
The Morrigan
Obstmann
The Morrigan
33,760
2,704
2,999
4,247
18,994
9,683
2,646
12,201
6,197
94,102
0
W
Sobek
PPLChaos
Sobek
13,544
340
2,691
5,361
36,828
66,137
715
24,289
11,902
25,842
0
L
23,600
2,343
15,777
11,195
25,710
13,886
2,045
17,312
8,214
83,014
0
W
Nemesis
SweggyEggy
Nemesis
32,581
9,006
4,113
9,005
29,615
30,762
1,625
19,936
9,404
6,091
37,298
L
Ah Puch
TogeToga
Ah Puch
39,845
1,523
3,627
3,629
19,911
8,329
930
9,836
9,231
80,097
0
L
17,258
5,371
2,305
7,073
27,653
11,297
650
13,874
13,459
28,177
0
L
Achilles
kizban
Achilles
30,583
6,734
1,888
7,115
35,141
31,590
2,575
20,619
13,778
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,883
Gold Earned
81,174
239
Minions Killed
294
0
Camps Cleared
0
2,048,090
Distance Traveled
1,902,049
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
13,566
590
12
1
0
417,975
0
W
Thoth
16,852
733
94
4
0
376,205
0
W
Horus
14,865
646
24
1
0
397,602
0
W
The Morrigan
18,434
801
128
6
0
363,754
3
W
Sobek
15,517
675
12
1
0
342,178
0
L
Ra
16,095
700
92
4
0
430,902
0
W
Nemesis
15,506
674
36
2
0
422,310
0
L
Ah Puch
16,985
738
82
4
0
449,022
0
L
Freya
14,205
618
16
1
0
363,052
0
L
Achilles
15,032
654
37
2
0
387,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role