Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BlazinBeastB
Medusa
Level 20
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,666 Elo+
Party 2
Camazotz
Camazotz
Str8BakedBeast
Camazotz
Level 48
God Stats
0W - 5L
1,105 SR
Queue Stats
172W - 235L
1,341 Elo+
Solo
Charybdis
Charybdis
matod123
Charybdis
Level 108
God Stats
12W - 13L
1,270 SR
Queue Stats
398W - 343L
1,460 Elo+
Party 3
Fenrir
Fenrir
matoddasoft
Fenrir
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
27W - 23L
1,440 Elo+
Party 3
Team Averages
Level 53
1,370 SR
1,481 Elo+

VS

Team Averages
Level 54
1,469 SR
1,437 Elo+
Ymir
Ymir
Fa_Bernardo
Ymir
Level 27
God Stats
1W - 1L
1,366 SR
Queue Stats
63W - 91L
1,421 Elo+
Party 1
Apollo
Apollo
Junior_jean
Apollo
Level 128
God Stats
19W - 22L
1,485 SR
Queue Stats
448W - 515L
1,348 Elo+
Party 1
Discordia
Discordia
KingFrostyNugs
Discordia
Level 63
God Stats
6W - 2L
1,579 SR
Queue Stats
31W - 38L
1,388 Elo+
Party 4
Thanatos
Thanatos
Mdg-0906
Thanatos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,564 Elo+
Party 4
Mulan
Mulan
RaMpAgE4318
Mulan
Level 47
God Stats
6W - 4L
1,414 SR
Queue Stats
200W - 214L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 4 / 0
5,027
503
3,073
7,646
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
5
0 / 2 / 1
4,097
410
1,042
1,941
393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
9
0 / 1 / 0
5,128
513
1,219
3,944
1,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
matod123
Charybdis
9
2 / 4 / 0
5,551
555
4,677
6,752
1,783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
0 / 3 / 0
4,548
455
2,078
6,113
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,316
632
3,878
6,602
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
9
3 / 1 / 3
5,846
585
4,213
5,284
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KingFrostyNugs
Discordia
10
1 / 2 / 4
5,961
596
2,877
4,542
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Mdg-0906
Thanatos
11
5 / 0 / 1
6,489
649
4,116
6,911
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,258
626
1,648
3,698
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
0
0.25
L
Medusa
0
2
1
0.25
W
4
0
5
6.5
W
Apollo
3
1
3
4.5
W
Discordia
KingFrostyNugs
Discordia
1
2
4
1.5
W
Thanatos
Mdg-0906
Thanatos
5
0
1
5.5
W
1
0
0
1
L
Camazotz
0
1
0
0
L
Charybdis
matod123
Charybdis
2
4
0
0.5
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,089
Damage
16,732
26,396
Taken
27,037
9,498
Mitigated
10,235
7,078
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,073
1,712
848
1,634
7,646
4,173
87
2,706
4,940
16,903
0
L
Medusa
1,042
568
0
0
1,941
393
0
223
1,718
0
9,690
W
3,878
1,022
231
2,631
6,602
3,506
402
1,946
4,656
19,843
0
W
Apollo
4,213
3,353
98
2,061
5,284
1,457
1,654
1,190
4,094
0
30,856
W
Discordia
KingFrostyNugs
Discordia
2,877
37
0
1,724
4,542
732
29
0
4,542
30,450
0
W
Thanatos
Mdg-0906
Thanatos
4,116
987
0
7,454
6,911
2,627
0
0
6,911
0
44,323
W
1,648
292
0
1,834
3,698
1,913
0
0
3,469
0
29,906
L
Camazotz
1,219
0
0
1,709
3,944
1,374
0
0
3,741
0
23,007
L
Charybdis
matod123
Charybdis
4,677
2,765
52
1,218
6,752
1,783
120
1,940
4,812
0
32,068
L
Fenrir
2,078
316
0
1,617
6,113
1,775
0
1,886
4,227
0
14,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,351
Gold Earned
30,870
201
Minions Killed
326
0
Camps Cleared
0
743,993
Distance Traveled
926,646
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,027
503
33
3
0
147,657
1
L
Medusa
4,097
410
18
2
0
62,058
2
W
Ymir
6,316
632
35
4
0
176,958
2
W
Apollo
5,846
585
79
8
0
170,855
1
W
Discordia
5,961
596
55
6
0
197,010
1
W
Thanatos
6,489
649
74
7
0
224,988
0
W
Mulan
6,258
626
83
8
0
156,835
1
L
Camazotz
5,128
513
56
6
0
172,921
1
L
Charybdis
5,551
555
60
6
0
163,814
2
L
Fenrir
4,548
455
34
3
0
197,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role