Player Matchup

Fenrir
Fenrir
Platinum III
 
Fenrir
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Davyyyy
Mulan
Silver I
Level 133
God Stats
2W - 0L
1,554 SR
Queue Stats
8W - 5L
1,515 MMR
Party 1
Scylla
Scylla
Silver I
Feelzbedmen
Scylla
Silver I
Level 89
God Stats
4W - 1L
1,832 SR
Queue Stats
5W - 1L
1,624 MMR
Party 1
Izanami
Izanami
Bronze III
SJints
Izanami
Bronze III
Level 37
God Stats
24W - 12L
1,726 SR
Queue Stats
40W - 37L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,622 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,663 SR
1,568 MMR
Baba Yaga
Baba Yaga
Gold IV
BearRiky
Baba Yaga
Gold IV
Level 129
God Stats
0W - 2L
1,679 SR
Queue Stats
114W - 112L
1,510 MMR
Solo
Thor
Thor
Bronze III
FarmBoyBarry
Thor
Bronze III
Level 68
God Stats
1W - 2L
1,749 SR
Queue Stats
56W - 28L
1,541 MMR
Solo
Sylvanus
Sylvanus
Gold IV
FrekiGeri
Sylvanus
Gold IV
Level 154
God Stats
108W - 95L
1,570 SR
Queue Stats
419W - 419L
1,530 MMR
Solo
Skadi
Skadi
Bronze III
Runemark
Skadi
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,545 MMR
Solo
Serqet
Serqet
Gold V
xnatsuxD
Serqet
Gold V
Level 142
God Stats
1W - 1L
1,816 SR
Queue Stats
12W - 13L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 4 / 5
9,853
580
9,151
16,984
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
 
Ymir
14
3 / 1 / 10
9,568
563
4,327
12,699
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Davyyyy
Mulan
16
5 / 3 / 6
9,771
575
14,006
16,576
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
15
6 / 4 / 3
9,258
545
7,002
8,542
2,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SJints
Izanami
17
4 / 1 / 3
10,716
630
11,066
12,332
3,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBastetAnubisLoki

VS

Bans
CliodhnaGebSolCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BearRiky
Baba Yaga
12
0 / 4 / 2
7,766
457
8,512
10,304
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 9 / 1
9,691
570
12,501
15,325
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
FrekiGeri
Sylvanus
14
3 / 7 / 3
8,907
524
11,654
22,053
16,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
Runemark
Skadi
15
0 / 3 / 1
8,541
502
6,421
9,154
1,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
xnatsuxD
Serqet
12
0 / 3 / 2
7,081
417
3,870
10,852
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
25
Kills
13
13
Deaths
26
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
5
2.38
W
Ymir
 
Ymir
3
1
10
8
L
Baba Yaga
BearRiky
Baba Yaga
0
4
2
0.25
W
Mulan
Davyyyy
Mulan
5
3
6
2.67
L
10
9
1
1.17
W
Scylla
6
4
3
1.88
L
Sylvanus
FrekiGeri
Sylvanus
3
7
3
0.64
L
Skadi
Runemark
Skadi
0
3
1
0.17
W
Izanami
SJints
Izanami
4
1
3
5.5
L
Serqet
xnatsuxD
Serqet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,552
Damage
42,958
67,133
Taken
67,688
39,446
Mitigated
30,287
16,571
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,151
1,625
0
2,591
16,984
6,976
449
4,402
12,252
0
60,604
W
Ymir
 
Ymir
4,327
1,207
0
1,341
12,699
15,696
0
4,457
8,144
31,751
0
L
Baba Yaga
BearRiky
Baba Yaga
8,512
210
0
1,790
10,304
3,142
147
3,182
7,086
53,352
0
W
Mulan
Davyyyy
Mulan
14,006
2,095
0
6,459
16,576
10,895
213
8,548
7,785
4,267
58,979
L
12,501
4,004
56
2,193
15,325
6,300
46
2,056
13,134
0
50,423
W
Scylla
7,002
606
0
1,679
8,542
2,457
399
3,552
4,762
48,242
0
L
Sylvanus
FrekiGeri
Sylvanus
11,654
2,187
321
9,921
22,053
16,437
392
4,224
16,948
44,871
7,893
L
Skadi
Runemark
Skadi
6,421
2,651
0
720
9,154
1,538
0
340
8,814
0
60,170
W
Izanami
SJints
Izanami
11,066
6,127
0
4,501
12,332
3,422
0
0
12,087
0
94,428
L
Serqet
xnatsuxD
Serqet
3,870
924
0
4,244
10,852
2,870
0
2,600
8,204
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
41,986
527
Minions Killed
491
0
Camps Cleared
0
1,663,844
Distance Traveled
1,609,614
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,853
580
93
5
0
354,524
5
W
Ymir
9,568
563
54
3
0
356,980
6
L
Baba Yaga
7,766
457
102
6
0
343,764
5
W
Mulan
9,771
575
121
7
0
321,621
3
L
Thor
9,691
570
85
5
0
299,983
4
W
Scylla
9,258
545
84
5
0
330,380
3
L
Sylvanus
8,907
524
115
7
0
260,721
4
L
Skadi
8,541
502
113
7
0
305,709
5
W
Izanami
10,716
630
175
10
0
300,339
10
L
Serqet
7,081
417
76
4
0
399,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role