Player Matchup

Kukulkan
Kukulkan
AlphaG121
Kukulkan
Level 27
God Stats
0W - 2L
1,444 SR
Queue Stats
1W - 10L
1,061 Elo+
Party 1
Hel
Hel
Feuerherz445
Hel
Level 50
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 7L
1,001 Elo+
Party 1
Hou Yi
Hou Yi
KRYPT0NITE KING
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,136 Elo+
Solo
Discordia
Discordia
LeossaSchnee
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
951 Elo+
Party 1
Ymir
Ymir
Logi45o
Ymir
Level 24
God Stats
0W - 3L
1,468 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 1
Team Averages
Level 32
1,440 SR
1,041 Elo+

VS

Team Averages
Level 75
1,459 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
LorzIX
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,386 SR
Queue Stats
5W - 10L
1,326 Elo+
Solo
Ymir
Ymir
Partyfit
Ymir
Level 47
God Stats
5W - 1L
1,520 SR
Queue Stats
81W - 83L
1,365 Elo+
Solo
Nu Wa
Nu Wa
PropheticMonk254
Nu Wa
Level 82
God Stats
4W - 4L
1,457 SR
Queue Stats
123W - 121L
1,421 Elo+
Solo
Loki
Loki
WOLFMAN 114
Loki
Level 69
God Stats
7W - 11L
1,521 SR
Queue Stats
83W - 131L
1,296 Elo+
Party 2
Mulan
Mulan
WhatsUpLadiesss
Mulan
Level 146
God Stats
7W - 9L
1,412 SR
Queue Stats
292W - 397L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaG121
Kukulkan
17
1 / 5 / 3
9,160
654
12,101
15,088
4,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 0
7,416
530
5,272
14,306
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 1
8,645
618
6,459
14,146
4,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
LeossaSchnee
Discordia
15
1 / 7 / 1
8,245
589
6,504
12,774
5,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Logi45o
Ymir
15
2 / 5 / 2
9,087
649
3,899
17,992
22,769
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LorzIX
Ah Muzen Cab
18
6 / 0 / 15
11,416
815
17,586
12,896
5,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
17
3 / 1 / 12
11,239
803
8,771
16,792
19,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 3 / 13
10,988
785
16,894
8,206
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 1 / 11
10,911
779
7,961
6,584
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 0 / 10
12,228
873
17,227
11,020
11,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
29
29
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlphaG121
Kukulkan
1
5
3
0.5
L
0
5
0
0
L
1
7
1
0.21
L
Discordia
LeossaSchnee
Discordia
1
7
1
0.21
L
Ymir
Logi45o
Ymir
2
5
2
0.6
W
Ah Muzen Cab
LorzIX
Ah Muzen Cab
6
0
15
13.5
W
Ymir
3
1
12
9
W
6
3
13
4.17
W
5
1
11
10.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
68,439
74,306
Taken
55,498
43,312
Mitigated
46,043
22,084
Healing
16,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlphaG121
Kukulkan
12,101
2,726
81
1,297
15,088
4,992
0
4,836
9,923
44,855
0
L
5,272
1,207
8,862
6,502
14,306
5,404
108
5,046
9,079
24,154
0
L
6,459
2,391
597
1,451
14,146
4,307
0
4,479
9,581
0
21,462
L
Discordia
LeossaSchnee
Discordia
6,504
586
446
729
12,774
5,840
0
3,490
9,081
22,679
0
L
Ymir
Logi45o
Ymir
3,899
882
714
1,405
17,992
22,769
0
8,524
9,128
12,342
0
W
Ah Muzen Cab
LorzIX
Ah Muzen Cab
17,586
5,399
320
5,565
12,896
5,465
2,021
7,510
5,386
0
54,300
W
Ymir
8,771
2,018
329
5,749
16,792
19,798
555
7,955
8,837
33,007
0
W
16,894
3,704
0
608
8,206
3,371
1,544
3,891
4,315
31,654
0
W
7,961
502
241
1,362
6,584
6,206
1,582
2,679
3,905
0
23,057
W
17,227
1,103
0
2,479
11,020
11,203
948
6,095
4,925
1,981
44,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
56,782
245
Minions Killed
293
4
Camps Cleared
11
1,081,471
Distance Traveled
1,412,392
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,160
654
88
6
3
234,320
4
L
Hel
7,416
530
45
3
1
211,023
10
L
Hou Yi
8,645
618
47
3
0
200,437
0
L
Discordia
8,245
589
49
4
0
207,542
0
L
Ymir
9,087
649
16
1
0
228,149
1
W
Ah Muzen Cab
11,416
815
92
7
3
305,757
0
W
Ymir
11,239
803
63
5
1
270,271
2
W
Nu Wa
10,988
785
35
3
3
255,460
0
W
Loki
10,911
779
40
3
2
298,643
1
W
Mulan
12,228
873
63
5
2
282,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role