Player Matchup

Merlin
Merlin
Boss Raiden
Merlin
Level 107
God Stats
4W - 3L
1,593 SR
Queue Stats
57W - 30L
1,746 Elo+
Party 1
Kuzenbo
Kuzenbo
COG SThCMiM
Kuzenbo
Level 83
God Stats
8W - 2L
1,654 SR
Queue Stats
25W - 11L
1,656 Elo+
Party 1
Chaac
Chaac
HiddenFangsoc
Chaac
Level 148
God Stats
15W - 3L
1,989 SR
Queue Stats
468W - 248L
1,671 Elo+
Party 1
Team Averages
Level 113
1,745 SR
1,691 Elo+

VS

Team Averages
Level 77
1,529 SR
1,498 Elo+
Anubis
Anubis
BillionBrush321
Anubis
Level 89
God Stats
18W - 12L
1,531 SR
Queue Stats
138W - 159L
1,492 Elo+
Solo
Atlas
Atlas
MitraMano
Atlas
Level 103
God Stats
3W - 3L
1,437 SR
Queue Stats
144W - 129L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
grimreaperhoodie
Cliodhna
Level 40
God Stats
6W - 4L
1,620 SR
Queue Stats
147W - 123L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
7 / 1 / 4
8,080
808
5,739
4,520
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
COG SThCMiM
Kuzenbo
10
0 / 1 / 9
6,713
671
2,412
6,601
5,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 7
7,672
767
10,702
9,751
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,884
588
3,975
5,956
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
MitraMano
Atlas
11
1 / 2 / 1
6,673
667
7,150
9,747
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 1
6,782
678
4,498
8,131
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Merlin
7
1
4
9
W
Kuzenbo
COG SThCMiM
Kuzenbo
0
1
9
4.5
W
5
1
7
8.5
L
Atlas
MitraMano
Atlas
1
2
1
0.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
15,623
20,872
Taken
23,834
11,723
Mitigated
13,073
8,068
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,975
259
0
193
5,956
2,287
0
2,249
3,488
13,403
0
W
Merlin
5,739
335
0
1,067
4,520
1,408
370
2,129
2,391
26,984
0
W
Kuzenbo
COG SThCMiM
Kuzenbo
2,412
1,327
107
1,025
6,601
5,627
427
4,405
2,196
10,877
0
W
10,702
2,375
0
5,869
9,751
4,688
601
4,824
4,927
0
22,678
L
Atlas
MitraMano
Atlas
7,150
2,702
515
1,313
9,747
7,661
0
3,254
6,226
22,481
0
L
4,498
884
138
262
8,131
3,125
0
3,164
4,756
0
18,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
19,339
109
Minions Killed
98
4
Camps Cleared
4
565,917
Distance Traveled
458,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,884
588
26
3
1
116,712
0
W
Merlin
8,080
808
48
5
1
174,109
1
W
Kuzenbo
6,713
671
25
3
0
198,009
1
W
Chaac
7,672
767
36
4
3
193,799
1
L
Atlas
6,673
667
29
3
1
156,650
4
L
Cliodhna
6,782
678
43
4
2
184,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role