Player Matchup

Danzaburou
Danzaburou
BUGxGUTZ
Danzaburou
Level 27
God Stats
1W - 0L
1,428 SR
Queue Stats
10W - 6L
1,578 Elo+
Party 2
Ymir
Ymir
Creed11
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
DaR3AP3R25
Chang'e
Level 109
God Stats
1W - 0L
1,863 SR
Queue Stats
7W - 4L
1,702 Elo+
Party 2
Team Averages
Level 46
1,597 SR
1,593 Elo+

VS

Team Averages
Level 67
1,393 SR
1,390 Elo+
Hercules
Hercules
ElSuperDorito
Hercules
Level 68
God Stats
3W - 13L
1,173 SR
Queue Stats
236W - 373L
1,232 Elo+
Solo
Skadi
Skadi
LionDeepfist1001
Skadi
Level 106
God Stats
3W - 10L
1,380 SR
Queue Stats
96W - 87L
1,458 Elo+
Party 1
Sol
Sol
Swordnips666
Sol
Level 26
God Stats
2W - 2L
1,627 SR
Queue Stats
59W - 40L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUGxGUTZ
Danzaburou
17
7 / 6 / 8
13,797
726
23,644
23,826
11,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
Creed11
Ymir
16
0 / 3 / 13
12,570
662
7,497
20,024
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
DaR3AP3R25
Chang'e
18
11 / 3 / 6
13,883
731
27,781
19,296
14,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElSuperDorito
Hercules
16
2 / 4 / 5
11,671
614
8,651
30,530
32,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 5 / 6
10,853
571
15,629
17,014
6,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 9 / 3
13,691
721
30,263
21,721
10,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
12
12
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUGxGUTZ
Danzaburou
7
6
8
1.83
W
Ymir
Creed11
Ymir
0
3
13
2.17
W
Chang'e
DaR3AP3R25
Chang'e
11
3
6
4.67
L
Hercules
ElSuperDorito
Hercules
2
4
5
1.13
L
1
5
6
0.8
L
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,922
Damage
54,543
63,146
Taken
69,265
51,476
Mitigated
48,613
23,060
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUGxGUTZ
Danzaburou
23,644
12,694
0
6,072
23,826
11,941
803
12,087
11,739
0
60,433
W
Ymir
Creed11
Ymir
7,497
1,369
34
1,795
20,024
24,726
199
5,318
14,706
20,846
0
W
Chang'e
DaR3AP3R25
Chang'e
27,781
2,988
6,059
9,100
19,296
14,809
490
10,615
8,681
60,013
0
L
Hercules
ElSuperDorito
Hercules
8,651
1,863
326
13,727
30,530
32,031
13
14,332
15,614
0
34,485
L
15,629
6,349
0
1,866
17,014
6,015
83
9,874
6,782
0
38,062
L
30,263
11,632
300
7,427
21,721
10,567
1,843
10,588
10,714
70,621
5,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
36,215
199
Minions Killed
203
7
Camps Cleared
8
959,526
Distance Traveled
910,483
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,797
726
88
5
1
307,986
6
W
Ymir
12,570
662
22
1
0
302,670
1
W
Chang'e
13,883
731
89
5
6
348,870
5
L
Hercules
11,671
614
53
3
0
321,681
2
L
Skadi
10,853
571
56
3
2
301,834
1
L
Sol
13,691
721
94
5
6
286,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role