Player Matchup

Bacchus
Bacchus
AzulaHP
Bacchus
Level 105
God Stats
3W - 1L
1,543 SR
Queue Stats
11W - 11L
1,389 Elo+
Party 1
Arachne
Arachne
Dragontail82
Arachne
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
17W - 10L
1,595 Elo+
Party 1
Athena
Athena
Montel115
Athena
Level 116
God Stats
2W - 1L
1,492 SR
Queue Stats
10W - 12L
1,302 Elo+
Solo
Charybdis
Charybdis
agwashington
Charybdis
Level 137
God Stats
1W - 0L
1,503 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
kenegaro
Zeus
Level 145
God Stats
5W - 3L
1,495 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Team Averages
Level 133
1,534 SR
1,459 Elo+

VS

Team Averages
Level 90
1,588 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
DalPal69
Tsukuyomi
Level 27
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Hachiman
Hachiman
EdTrevino96
Hachiman
Level 125
God Stats
11W - 10L
1,664 SR
Queue Stats
206W - 248L
1,502 Elo+
Solo
King Arthur
King Arthur
Geanpaul_v
King Arthur
Level 87
God Stats
14W - 16L
1,544 SR
Queue Stats
77W - 75L
1,487 Elo+
Solo
Nu Wa
Nu Wa
O sNaP iTs KaNe
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,333 Elo+
Solo
Artio
Artio
Superman_9807
Artio
Level 103
God Stats
9W - 11L
1,694 SR
Queue Stats
121W - 113L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzulaHP
Bacchus
15
0 / 1 / 9
9,286
714
4,300
15,445
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Dragontail82
Arachne
17
7 / 1 / 9
11,075
852
13,268
13,369
13,530
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
Montel115
Athena
17
6 / 1 / 10
11,699
900
7,648
17,467
18,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
agwashington
Charybdis
16
2 / 1 / 7
9,352
719
8,366
8,298
4,200
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
10 / 1 / 6
12,115
932
22,378
7,421
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DalPal69
Tsukuyomi
13
0 / 11 / 0
7,228
556
5,038
15,559
6,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
EdTrevino96
Hachiman
16
2 / 5 / 2
9,227
710
10,084
13,396
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Geanpaul_v
King Arthur
14
0 / 4 / 5
7,846
604
8,751
15,772
17,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 1
8,365
643
7,797
4,950
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 3
7,687
591
8,261
17,679
8,266
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
25
Kills
5
5
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AzulaHP
Bacchus
0
1
9
4.5
L
Tsukuyomi
DalPal69
Tsukuyomi
0
11
0
0
W
Arachne
Dragontail82
Arachne
7
1
9
11.5
L
Hachiman
EdTrevino96
Hachiman
2
5
2
0.6
L
King Arthur
Geanpaul_v
King Arthur
0
4
5
0.63
W
Athena
Montel115
Athena
6
1
10
11
L
2
1
1
2.5
L
1
4
3
0.63
W
Charybdis
agwashington
Charybdis
2
1
7
5.5
W
Zeus
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,960
Damage
39,931
62,000
Taken
67,356
54,043
Mitigated
40,411
18,807
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AzulaHP
Bacchus
4,300
737
392
5,870
15,445
15,167
998
3,061
12,223
20,866
0
L
Tsukuyomi
DalPal69
Tsukuyomi
5,038
1,756
0
1,337
15,559
6,302
1,141
6,746
8,606
0
22,253
W
Arachne
Dragontail82
Arachne
13,268
10,918
665
3,668
13,369
13,530
1,374
3,922
9,283
0
30,610
L
Hachiman
EdTrevino96
Hachiman
10,084
3,500
0
3,072
13,396
6,187
660
7,980
5,207
0
42,674
L
King Arthur
Geanpaul_v
King Arthur
8,751
260
0
1,689
15,772
17,960
0
8,609
7,093
0
27,168
W
Athena
Montel115
Athena
7,648
2,036
0
3,975
17,467
18,072
551
4,917
11,949
18,859
0
L
7,797
2,216
0
406
4,950
1,696
0
1,654
3,217
23,357
0
L
8,261
699
2,572
4,314
17,679
8,266
0
9,691
7,803
18,817
0
W
Charybdis
agwashington
Charybdis
8,366
3,133
0
454
8,298
4,200
3,032
2,807
5,338
0
34,148
W
Zeus
22,378
1,555
175
3,608
7,421
3,074
1,379
1,952
5,354
66,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
40,353
292
Minions Killed
238
9
Camps Cleared
6
1,277,913
Distance Traveled
1,006,653
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,286
714
29
2
1
242,200
6
L
Tsukuyomi
7,228
556
31
2
1
188,087
0
W
Arachne
11,075
852
56
4
2
267,150
1
L
Hachiman
9,227
710
90
7
1
182,407
4
L
King Arthur
7,846
604
40
3
1
253,548
3
W
Athena
11,699
900
23
2
1
279,378
0
L
Nu Wa
8,365
643
48
4
2
150,278
1
L
Artio
7,687
591
29
2
1
232,333
0
W
Charybdis
9,352
719
66
5
3
257,355
1
W
Zeus
12,115
932
118
9
2
231,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role