Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
megahambi
Odin
Level 128
God Stats
2W - 2L
1,441 SR
Queue Stats
73W - 70L
1,526 Elo+
Party 2
Team Averages
Level 94
1,480 SR
1,509 Elo+

VS

Team Averages
Level 48
1,616 SR
1,413 Elo+
Zeus
Zeus
Axou3478722
Zeus
Level 69
God Stats
19W - 19L
1,544 SR
Queue Stats
51W - 57L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
Drafer34
Ah Puch
Level 27
God Stats
31W - 31L
1,511 SR
Queue Stats
48W - 57L
1,374 Elo+
Party 1
Fenrir
Fenrir
Fevero34
Fenrir
Level 48
God Stats
8W - 5L
1,793 SR
Queue Stats
126W - 128L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
7 / 3 / 4
8,683
868
10,103
8,237
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
12
4 / 3 / 3
8,119
812
5,829
9,959
5,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
1 / 1 / 9
7,793
779
3,900
7,338
5,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
8,135
814
8,015
10,609
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Drafer34
Ah Puch
12
3 / 2 / 4
7,911
791
8,016
7,077
1,737
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
Fevero34
Fenrir
6
0 / 3 / 0
5,798
580
221
5,116
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
3
4
3
W
Anubis
 
Anubis
4
3
3
1.83
L
4
7
3
0.79
L
Ah Puch
Drafer34
Ah Puch
3
2
4
2.5
L
Fenrir
Fevero34
Fenrir
0
3
0
0
W
Odin
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
16,252
25,534
Taken
22,802
14,295
Mitigated
5,554
7,779
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,103
2,967
0
1,963
8,237
3,620
1,247
5,011
3,226
0
33,368
W
Anubis
 
Anubis
5,829
257
0
4,327
9,959
5,171
494
6,573
3,386
36,352
0
L
8,015
760
67
1,102
10,609
2,258
0
2,572
7,660
25,105
0
L
Ah Puch
Drafer34
Ah Puch
8,016
457
136
977
7,077
1,737
25
2,973
4,061
26,466
0
L
Fenrir
Fevero34
Fenrir
221
93
28
790
5,116
1,559
0
624
4,310
0
2,406
W
Odin
3,900
898
0
1,489
7,338
5,504
759
4,536
2,802
0
10,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
21,844
130
Minions Killed
80
7
Camps Cleared
3
561,778
Distance Traveled
376,095
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,683
868
49
5
2
189,818
2
W
Anubis
8,119
812
65
7
1
167,505
2
L
Zeus
8,135
814
35
4
1
134,602
0
L
Ah Puch
7,911
791
40
4
2
178,496
1
L
Fenrir
5,798
580
5
1
0
62,997
1
W
Odin
7,793
779
16
2
4
204,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role