Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
IlRaGelI
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,084 Elo+
Party 2
Apollo
Apollo
TabletimPO
Apollo
Level 67
God Stats
1W - 3L
1,331 SR
Queue Stats
18W - 25L
1,295 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,293 Elo+

VS

Team Averages
Level 116
1,634 SR
1,673 Elo+
Geb
Geb
DerMathePirat
Geb
Level 121
God Stats
26W - 7L
1,716 SR
Queue Stats
496W - 262L
1,836 Elo+
Party 1
Cliodhna
Cliodhna
Jurj69Otilo
Cliodhna
Level 78
God Stats
1W - 4L
1,246 SR
Queue Stats
20W - 38L
1,270 Elo+
Solo
Olorun
Olorun
bobopinguin
Olorun
Level 149
God Stats
62W - 15L
1,941 SR
Queue Stats
1,137W - 511L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 7 / 9
7,310
665
6,063
17,701
15,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
IlRaGelI
Fenrir
11
2 / 4 / 6
7,613
692
7,251
11,664
7,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TabletimPO
Apollo
12
8 / 7 / 3
9,136
831
11,183
12,147
5,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,673
879
7,798
11,150
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
Jurj69Otilo
Cliodhna
13
6 / 7 / 10
9,374
852
10,397
11,448
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
14
7 / 3 / 9
9,654
878
18,986
10,970
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
10
Kills
18
18
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
7
9
0.64
W
5
1
11
10.5
L
Fenrir
IlRaGelI
Fenrir
2
4
6
1.25
W
Cliodhna
Jurj69Otilo
Cliodhna
6
7
10
1.57
L
Apollo
TabletimPO
Apollo
8
7
3
1.36
W
Olorun
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,497
Damage
37,181
41,512
Taken
33,568
28,758
Mitigated
19,513
5,371
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,063
915
566
1,483
17,701
15,780
0
9,367
8,334
12,751
0
W
7,798
1,386
0
3,161
11,150
9,980
217
2,941
7,760
13,292
0
L
Fenrir
IlRaGelI
Fenrir
7,251
3,131
0
1,100
11,664
7,963
0
6,859
4,805
0
15,464
W
Cliodhna
Jurj69Otilo
Cliodhna
10,397
2,238
0
2,135
11,448
4,280
526
2,112
9,336
0
25,701
L
Apollo
TabletimPO
Apollo
11,183
8,002
0
2,222
12,147
5,015
0
8,494
3,653
0
28,129
W
Olorun
18,986
8,891
851
6,295
10,970
5,253
1,947
1,902
9,068
59,124
4,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,059
Gold Earned
28,701
77
Minions Killed
132
3
Camps Cleared
7
558,713
Distance Traveled
613,754
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,310
665
9
1
0
192,102
4
W
Geb
9,673
879
14
1
1
219,366
1
L
Fenrir
7,613
692
20
2
1
195,157
2
W
Cliodhna
9,374
852
28
3
2
202,860
5
L
Apollo
9,136
831
48
4
2
171,454
3
W
Olorun
9,654
878
90
8
4
191,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role