Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Judy Alvarez163
Izanami
Level 120
God Stats
0W - 1L
1,546 SR
Queue Stats
20W - 21L
1,532 Elo+
Party 2
Ra
Ra
Matrix159
Ra
Level 101
God Stats
0W - 1L
1,442 SR
Queue Stats
42W - 39L
1,537 Elo+
Solo
Ymir
Ymir
Thosecatts
Ymir
Level 128
God Stats
0W - 1L
1,599 SR
Queue Stats
50W - 47L
1,509 Elo+
Party 2
Hades
Hades
pasthaga
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,516 Elo+

VS

Team Averages
Level 105
1,497 SR
1,571 Elo+
Heimdallr
Heimdallr
PlzBeAname
Heimdallr
Level 134
God Stats
4W - 2L
1,649 SR
Queue Stats
511W - 420L
1,653 Elo+
Party 3
Odin
Odin
RichHomieDanny
Odin
Level 145
God Stats
2W - 0L
1,299 SR
Queue Stats
22W - 25L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
grahamerica
Baron Samedi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,569 Elo+
Party 1
Discordia
Discordia
iwannaplaycsgo
Discordia
Level 41
God Stats
13W - 7L
1,657 SR
Queue Stats
208W - 133L
1,665 Elo+
Party 3
Skadi
Skadi
kidk4rma
Skadi
Level 89
God Stats
1W - 1L
1,383 SR
Queue Stats
28W - 33L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 7 / 2
9,716
972
13,564
14,352
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 0
8,910
891
7,572
14,783
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 2
9,231
923
8,469
13,856
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 7 / 3
9,152
915
9,246
19,427
15,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
pasthaga
Hades
15
1 / 10 / 3
8,865
887
3,638
14,497
8,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

63

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PlzBeAname
Heimdallr
18
7 / 1 / 24
11,789
1,179
18,938
8,616
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 2 / 15
10,744
1,074
10,900
16,582
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
grahamerica
Baron Samedi
17
4 / 2 / 22
9,938
994
8,083
6,207
3,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
iwannaplaycsgo
Discordia
18
6 / 0 / 21
10,825
1,083
22,781
5,892
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
kidk4rma
Skadi
18
10 / 1 / 16
11,529
1,153
13,376
9,137
3,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
134
6
Kills
36
36
Deaths
6
10
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
2
0.43
L
2
4
0
0.5
L
0
8
2
0.13
W
Heimdallr
PlzBeAname
Heimdallr
7
1
24
19
W
9
2
15
8.25
L
1
7
3
0.36
W
Baron Samedi
grahamerica
Baron Samedi
4
2
22
7.5
W
Discordia
iwannaplaycsgo
Discordia
6
0
21
16.5
W
Skadi
kidk4rma
Skadi
10
1
16
18
L
Hades
pasthaga
Hades
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
74,078
76,915
Taken
46,434
40,008
Mitigated
25,797
6,061
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,564
2,842
0
858
14,352
6,706
0
5,401
8,688
0
24,653
L
7,572
4,849
0
778
14,783
4,372
0
7,359
7,036
0
20,033
L
8,469
660
1,419
1,581
13,856
5,003
0
5,738
7,845
48,459
0
W
Heimdallr
PlzBeAname
Heimdallr
18,938
10,783
0
1,622
8,616
3,435
0
4,913
3,478
0
41,950
W
10,900
2,389
0
1,941
16,582
13,388
0
7,476
7,401
0
17,580
L
9,246
2,104
0
1,109
19,427
15,435
0
5,146
13,771
21,489
0
W
Baron Samedi
grahamerica
Baron Samedi
8,083
690
1,464
1,758
6,207
3,376
0
2,629
3,535
16,972
0
W
Discordia
iwannaplaycsgo
Discordia
22,781
290
0
0
5,892
2,217
0
1,640
4,044
38,401
0
W
Skadi
kidk4rma
Skadi
13,376
8,752
0
1,827
9,137
3,381
0
4,022
4,797
0
44,600
L
Hades
pasthaga
Hades
3,638
112
19
297
14,497
8,492
0
5,997
7,984
8,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
54,825
190
Minions Killed
206
8
Camps Cleared
10
916,439
Distance Traveled
920,792
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,716
972
24
2
3
208,218
2
L
Izanami
8,910
891
35
4
0
171,523
0
L
Ra
9,231
923
94
9
2
174,318
0
W
Heimdallr
11,789
1,179
55
6
5
191,600
0
W
Odin
10,744
1,074
19
2
1
182,748
0
L
Ymir
9,152
915
27
3
2
158,880
3
W
Baron Samedi
9,938
994
29
3
1
162,484
0
W
Discordia
10,825
1,083
31
3
1
212,761
2
W
Skadi
11,529
1,153
72
7
2
171,199
0
L
Hades
8,865
887
10
1
1
203,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role