Player Matchup

Eset
Eset
AlbinoPrism9920
Eset
Level 46
God Stats
3W - 5L
1,250 SR
Queue Stats
362W - 344L
1,536 Elo+
Solo
Charybdis
Charybdis
Cyclipzz_
Charybdis
Level 109
God Stats
28W - 24L
1,638 SR
Queue Stats
149W - 144L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
Drosa
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 49L
1,613 Elo+
Party 2
Camazotz
Camazotz
InstaKillerLOL
Camazotz
Level 42
God Stats
7W - 5L
1,670 SR
Queue Stats
107W - 77L
1,563 Elo+
Solo
Vulcan
Vulcan
Skepticzzz-_
Vulcan
Level 147
God Stats
4W - 6L
1,592 SR
Queue Stats
243W - 232L
1,611 Elo+
Party 2
Team Averages
Level 78
1,530 SR
1,585 Elo+

VS

Team Averages
Level 69
1,497 SR
1,560 Elo+
Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brayanlok312
Zeus
Level 128
God Stats
3W - 2L
1,578 SR
Queue Stats
286W - 238L
1,665 Elo+
Party 1
Bastet
Bastet
WillOfD2459
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,667 Elo+
Party 1
Ymir
Ymir
iiScarletii3019
Ymir
Level 49
God Stats
5W - 5L
1,406 SR
Queue Stats
6W - 5L
1,414 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sleepyybaka
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 180L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 6
5,459
546
3,147
6,274
3,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Cyclipzz_
Charybdis
10
4 / 0 / 2
5,801
580
4,799
5,725
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Drosa
Sun Wukong
8
1 / 5 / 0
4,864
486
2,744
7,124
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Camazotz
8
3 / 4 / 1
5,016
502
4,806
7,603
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
2 / 2 / 1
5,568
557
4,384
5,091
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
9 / 1 / 1
6,665
667
8,760
8,762
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 2
5,282
528
4,122
4,268
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
11
3 / 1 / 4
6,027
603
3,740
4,394
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,436
444
974
6,530
2,082
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
sleepyybaka
Ah Muzen Cab
9
0 / 2 / 1
5,159
516
3,792
5,368
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
13
13
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
1
9.5
L
1
2
6
2
W
0
3
2
0.33
L
Charybdis
Cyclipzz_
Charybdis
4
0
2
5
L
Sun Wukong
Drosa
Sun Wukong
1
5
0
0.2
L
Camazotz
3
4
1
0.88
L
Vulcan
2
2
1
1.25
W
Bastet
3
1
4
5
W
1
4
0
0.25
W
Ah Muzen Cab
sleepyybaka
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
21,388
31,817
Taken
29,322
13,743
Mitigated
12,439
10,149
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,760
3,285
0
8,336
8,762
6,141
0
967
7,376
0
28,509
L
3,147
679
855
1,845
6,274
3,657
96
1,678
4,401
14,355
0
W
4,122
599
0
500
4,268
1,279
0
3,019
1,046
28,161
0
L
Charybdis
Cyclipzz_
Charybdis
4,799
3,007
0
2,548
5,725
1,578
373
367
5,358
0
33,320
L
Sun Wukong
Drosa
Sun Wukong
2,744
901
0
1,542
7,124
4,586
0
0
6,724
0
17,191
L
Camazotz
4,806
2,128
0
2,683
7,603
2,543
0
546
6,818
0
21,375
L
Vulcan
4,384
865
0
676
5,091
1,379
0
2,154
2,697
33,117
0
W
Bastet
3,740
530
0
2,346
4,394
1,139
342
1,063
3,277
0
28,542
W
974
436
0
538
6,530
2,082
29
1,784
4,746
9,596
0
W
Ah Muzen Cab
sleepyybaka
Ah Muzen Cab
3,792
1,456
0
2,540
5,368
1,798
54
399
4,969
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,708
Gold Earned
27,569
245
Minions Killed
268
0
Camps Cleared
0
896,757
Distance Traveled
988,746
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,665
667
54
5
0
189,937
0
L
Eset
5,459
546
28
3
0
171,622
0
W
Zeus
5,282
528
79
8
0
186,057
2
L
Charybdis
5,801
580
79
8
0
171,687
1
L
Sun Wukong
4,864
486
33
3
0
164,776
0
L
Camazotz
5,016
502
39
4
0
180,469
3
L
Vulcan
5,568
557
66
7
0
208,203
1
W
Bastet
6,027
603
51
5
0
220,508
2
W
Ymir
4,436
444
19
2
0
197,426
3
W
Ah Muzen Cab
5,159
516
65
7
0
194,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role