Player Matchup

Ymir
Ymir
Bacecannon
Ymir
Level 45
God Stats
5W - 2L
1,656 SR
Queue Stats
250W - 89L
1,869 Elo+
Solo
Arachne
Arachne
InternetBrowser
Arachne
Level 141
God Stats
8W - 6L
1,708 SR
Queue Stats
249W - 171L
1,682 Elo+
Solo
Freya
Freya
ZMonay
Freya
Level 68
God Stats
8W - 5L
1,677 SR
Queue Stats
95W - 81L
1,558 Elo+
Solo
Team Averages
Level 85
1,680 SR
1,703 Elo+

VS

Team Averages
Level 102
1,584 SR
1,519 Elo+
Chang'e
Chang'e
Asuka Eva U02
Chang'e
Level 141
God Stats
18W - 19L
1,508 SR
Queue Stats
311W - 271L
1,508 Elo+
Party 1
Rama
Rama
WhoiSmoke
Rama
Level 65
God Stats
9W - 5L
1,677 SR
Queue Stats
371W - 301L
1,518 Elo+
Party 1
Bacchus
Bacchus
thelegendofrich
Bacchus
Level 100
God Stats
22W - 18L
1,566 SR
Queue Stats
55W - 47L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,045
805
4,915
5,512
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 7
7,536
754
9,112
10,132
4,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
ZMonay
Freya
10
3 / 1 / 3
6,792
679
4,491
4,539
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 2 / 0
5,821
582
5,097
6,386
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
9
0 / 4 / 1
5,817
582
4,506
7,076
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,558
656
4,231
9,122
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
2
0
0
W
4
0
5
6.5
W
3
0
7
6.5
L
Rama
0
4
1
0.13
W
Freya
ZMonay
Freya
3
1
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
13,834
20,183
Taken
22,584
11,473
Mitigated
12,651
8,648
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
5,097
1,016
495
1,865
6,386
1,986
0
2,016
4,370
22,583
0
W
4,915
878
0
2,794
5,512
4,872
0
2,345
3,167
16,317
0
W
9,112
6,059
766
3,832
10,132
4,781
0
5,702
4,430
0
21,036
L
Rama
4,506
3,138
0
650
7,076
2,588
0
4,140
2,936
0
12,666
W
Freya
ZMonay
Freya
4,491
1,177
0
1,256
4,539
1,820
0
1,737
2,802
19,924
2,678
L
4,231
340
0
990
9,122
8,077
0
3,145
5,977
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,373
Gold Earned
18,196
93
Minions Killed
108
5
Camps Cleared
4
542,683
Distance Traveled
486,330
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,821
582
43
4
0
171,093
0
W
Ymir
8,045
805
28
3
1
190,451
2
W
Arachne
7,536
754
31
3
1
194,951
3
L
Rama
5,817
582
38
4
4
162,157
2
W
Freya
6,792
679
34
3
3
157,281
4
L
Bacchus
6,558
656
27
3
0
153,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role