Player Matchup

Athena
Athena
Godofredo7
Athena
Level 83
God Stats
9W - 1L
1,928 SR
Queue Stats
82W - 54L
1,605 Elo+
Party 1
Agni
Agni
LokiEnMando
Agni
Level 61
God Stats
25W - 3L
1,856 SR
Queue Stats
91W - 60L
1,640 Elo+
Party 1
Artemis
Artemis
TERUELnoEXiste
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 79L
1,639 Elo+
Party 1
Team Averages
Level 57
1,761 SR
1,628 Elo+

VS

Team Averages
Level 43
1,630 SR
1,445 Elo+
Sobek
Sobek
AirborneF
Sobek
Level 42
God Stats
3W - 3L
1,808 SR
Queue Stats
197W - 192L
1,454 Elo+
Party 2
Ares
Ares
HectorRex16
Ares
Level 24
God Stats
4W - 4L
1,546 SR
Queue Stats
42W - 52L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
SUBMARINO12
Cthulhu
Level 63
God Stats
1W - 3L
1,538 SR
Queue Stats
77W - 66L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Godofredo7
Athena
13
2 / 1 / 8
10,345
690
7,412
20,398
21,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 8
10,370
691
22,188
8,680
7,744
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 4
10,183
679
18,575
9,882
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AirborneF
Sobek
13
3 / 4 / 1
9,490
633
9,623
19,762
10,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 3 / 4
9,253
617
6,210
15,686
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
SUBMARINO12
Cthulhu
11
2 / 5 / 3
8,912
594
12,016
23,343
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
AirborneF
Sobek
3
4
1
0.88
W
Athena
Godofredo7
Athena
2
1
8
6
L
0
3
4
0.67
W
4
2
8
4
L
Cthulhu
SUBMARINO12
Cthulhu
2
5
3
0.7
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,175
Damage
27,849
38,960
Taken
58,791
33,476
Mitigated
47,823
10,170
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AirborneF
Sobek
9,623
635
0
6,462
19,762
10,693
0
8,188
11,574
29,488
0
W
Athena
Godofredo7
Athena
7,412
2,466
653
8,111
20,398
21,464
0
12,716
7,086
13,511
0
L
6,210
505
0
1,058
15,686
18,345
0
7,838
7,848
17,662
0
W
22,188
2,128
0
0
8,680
7,744
343
6,351
1,961
63,988
0
L
Cthulhu
SUBMARINO12
Cthulhu
12,016
973
676
5,444
23,343
18,785
0
14,087
9,256
30,490
0
W
18,575
10,327
0
1,406
9,882
4,268
2,379
7,659
1,846
0
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
27,655
136
Minions Killed
103
8
Camps Cleared
4
832,310
Distance Traveled
849,474
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,490
633
39
3
0
290,591
0
W
Athena
10,345
690
18
1
0
292,139
5
L
Ares
9,253
617
32
2
3
298,820
2
W
Agni
10,370
691
80
5
7
288,260
1
L
Cthulhu
8,912
594
32
2
1
260,063
0
W
Artemis
10,183
679
38
3
1
251,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role