Player Matchup

He Bo
He Bo
Pupolo276
He Bo
Level 157
God Stats
10W - 4L
1,667 SR
Queue Stats
361W - 358L
1,569 Elo+
Party 1
Geb
Geb
XXmoyerxuloXX
Geb
Level 147
God Stats
2W - 3L
1,362 SR
Queue Stats
203W - 196L
1,523 Elo+
Party 1
Hachiman
Hachiman
herreras_880
Hachiman
Level 119
God Stats
9W - 3L
1,746 SR
Queue Stats
63W - 61L
1,578 Elo+
Party 1
Medusa
Medusa
iBR4DD-H
Medusa
Level 69
God Stats
11W - 9L
1,393 SR
Queue Stats
175W - 168L
1,459 Elo+
Party 2
Nemesis
Nemesis
riggs1981
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,418 Elo+
Party 2
Team Averages
Level 102
1,534 SR
1,509 Elo+

VS

Team Averages
Level 116
1,589 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
Angrathul
Morgan Le Fay
Level 123
God Stats
7W - 7L
1,278 SR
Queue Stats
244W - 210L
1,515 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Celcus
Kumbhakarna
Level 109
God Stats
10W - 15L
1,800 SR
Queue Stats
183W - 141L
1,557 Elo+
Party 3
Cupid
Cupid
Kalikantzaros
Cupid
Level 84
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 4
Janus
Janus
Wolves21
Janus
Level 129
God Stats
0W - 2L
1,434 SR
Queue Stats
15W - 17L
1,432 Elo+
Party 4
Izanami
Izanami
lokaso15
Izanami
Level 133
God Stats
4W - 2L
1,892 SR
Queue Stats
13W - 15L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pupolo276
He Bo
19
14 / 1 / 3
12,240
1,020
21,389
11,646
5,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 12
10,753
896
10,685
11,422
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
herreras_880
Hachiman
16
1 / 3 / 7
9,360
780
7,350
9,009
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
iBR4DD-H
Medusa
16
2 / 3 / 8
8,662
722
6,527
8,427
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
riggs1981
Nemesis
14
1 / 1 / 12
8,410
701
2,510
6,021
4,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angrathul
Morgan Le Fay
14
2 / 4 / 4
7,991
666
8,038
10,343
3,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Celcus
Kumbhakarna
13
0 / 2 / 5
7,632
636
4,476
12,530
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 7 / 1
7,528
627
5,417
12,014
4,238
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Wolves21
Janus
15
2 / 4 / 7
9,176
765
6,418
7,091
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
lokaso15
Izanami
16
3 / 6 / 3
8,948
746
10,645
12,933
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
23
Kills
9
9
Deaths
23
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Angrathul
Morgan Le Fay
2
4
4
1
L
Kumbhakarna
Celcus
Kumbhakarna
0
2
5
1.25
L
2
7
1
0.36
W
He Bo
Pupolo276
He Bo
14
1
3
15.5
L
Janus
Wolves21
Janus
2
4
7
1.38
W
5
1
12
11
W
Hachiman
herreras_880
Hachiman
1
3
7
1.5
W
Medusa
iBR4DD-H
Medusa
2
3
8
2
L
Izanami
lokaso15
Izanami
3
6
3
0.75
W
Nemesis
riggs1981
Nemesis
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,461
Damage
34,994
46,525
Taken
54,911
34,132
Mitigated
27,517
10,438
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Angrathul
Morgan Le Fay
8,038
863
0
1,827
10,343
3,984
0
6,341
4,002
22,125
0
L
Kumbhakarna
Celcus
Kumbhakarna
4,476
390
0
1,440
12,530
11,949
0
7,045
5,485
9,857
0
L
5,417
2,590
408
1,021
12,014
4,238
0
8,372
3,642
0
15,689
W
He Bo
Pupolo276
He Bo
21,389
570
168
4,151
11,646
5,649
280
3,416
8,204
58,076
0
L
Janus
Wolves21
Janus
6,418
403
0
740
7,091
2,625
86
3,729
3,362
31,200
0
W
10,685
1,095
709
2,126
11,422
14,669
189
4,598
6,680
25,535
0
W
Hachiman
herreras_880
Hachiman
7,350
2,746
0
500
9,009
4,206
1,172
3,658
5,287
0
43,239
W
Medusa
iBR4DD-H
Medusa
6,527
2,206
0
2,715
8,427
4,721
1,181
4,477
3,792
0
33,088
L
Izanami
lokaso15
Izanami
10,645
5,750
0
0
12,933
4,721
0
7,077
5,856
0
45,218
W
Nemesis
riggs1981
Nemesis
2,510
491
0
69
6,021
4,887
303
2,568
3,361
1,235
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
41,275
290
Minions Killed
238
12
Camps Cleared
4
1,116,531
Distance Traveled
1,066,888
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,991
666
31
3
2
212,372
0
L
Kumbhakarna
7,632
636
10
1
0
247,974
2
L
Cupid
7,528
627
30
3
0
199,948
0
W
He Bo
12,240
1,020
100
8
6
226,763
0
L
Janus
9,176
765
72
6
0
205,935
0
W
Geb
10,753
896
23
2
2
258,379
4
W
Hachiman
9,360
780
95
8
2
183,712
1
W
Medusa
8,662
722
63
5
2
221,206
2
L
Izanami
8,948
746
95
8
2
200,659
0
W
Nemesis
8,410
701
9
1
0
226,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role