Player Matchup

Fenrir
Fenrir
Styles
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarriorBBall23
Morgan Le Fay
Level 115
God Stats
6W - 4L
1,622 SR
Queue Stats
153W - 152L
1,596 Elo+
Solo
Sol
Sol
ZG Ajax
Sol
Level 103
God Stats
9W - 1L
1,741 SR
Queue Stats
46W - 65L
1,597 Elo+
Solo
Team Averages
Level 121
1,621 SR
1,516 Elo+

VS

Team Averages
Level 126
1,670 SR
1,616 Elo+
Heimdallr
Heimdallr
Desvor576
Heimdallr
Level 148
God Stats
5W - 3L
1,690 SR
Queue Stats
357W - 328L
1,577 Elo+
Solo
Sol
Sol
I Am The Miller
Sol
Level 103
God Stats
0W - 1L
1,302 SR
Queue Stats
6W - 7L
1,584 Elo+
Solo
Achilles
Achilles
YaBoiKG
Achilles
Level 126
God Stats
2W - 1L
2,018 SR
Queue Stats
85W - 58L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Styles
Fenrir
17
7 / 3 / 8
13,059
653
16,885
28,611
24,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
WarriorBBall23
Morgan Le Fay
18
8 / 7 / 5
14,005
700
28,658
17,575
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
3 / 1 / 8
12,606
630
11,548
14,811
7,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Desvor576
Heimdallr
16
4 / 8 / 5
12,321
616
15,862
20,605
8,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 6 / 4
11,838
592
14,915
18,170
6,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
YaBoiKG
Achilles
16
3 / 4 / 7
11,883
594
19,187
29,701
28,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
11
11
Deaths
18
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Desvor576
Heimdallr
4
8
5
0.81
L
4
6
4
1
W
Fenrir
Styles
Fenrir
7
3
8
3.67
W
Morgan Le Fay
WarriorBBall23
Morgan Le Fay
8
7
5
1.5
L
Achilles
YaBoiKG
Achilles
3
4
7
1.63
W
Sol
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,091
Damage
49,964
60,997
Taken
68,476
38,948
Mitigated
43,627
19,790
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Desvor576
Heimdallr
15,862
7,826
0
3,006
20,605
8,175
134
14,004
6,601
0
53,958
L
14,915
5,597
0
4,787
18,170
6,554
660
10,543
7,627
60,723
0
W
Fenrir
Styles
Fenrir
16,885
2,798
0
6,596
28,611
24,418
545
7,750
20,300
0
32,163
W
Morgan Le Fay
WarriorBBall23
Morgan Le Fay
28,658
1,651
238
4,487
17,575
6,672
552
3,950
13,051
67,195
0
L
Achilles
YaBoiKG
Achilles
19,187
5,637
0
3,793
29,701
28,898
0
16,490
13,211
0
42,313
W
Sol
11,548
5,048
0
8,469
14,811
7,858
2,343
3,719
10,705
48,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
36,042
204
Minions Killed
220
7
Camps Cleared
11
1,176,558
Distance Traveled
1,023,382
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,321
616
78
4
4
330,401
2
L
Sol
11,838
592
94
5
4
307,571
4
W
Fenrir
13,059
653
45
2
2
517,748
4
W
Morgan Le Fay
14,005
700
84
4
3
349,420
1
L
Achilles
11,883
594
48
2
3
385,410
3
W
Sol
12,606
630
75
4
2
309,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role