Player Matchup

Arachne
Arachne
CaffeinatedBeast
Arachne
Level 107
God Stats
41W - 44L
1,455 SR
Queue Stats
717W - 948L
1,294 Elo+
Solo
Xbalanque
Xbalanque
Hans_SnowLo69
Xbalanque
Level 128
God Stats
7W - 5L
1,468 SR
Queue Stats
558W - 643L
1,366 Elo+
Solo
Bellona
Bellona
Mr420501
Bellona
Level 53
God Stats
25W - 33L
1,353 SR
Queue Stats
221W - 265L
1,268 Elo+
Solo
Xing Tian
Xing Tian
ajiizel
Xing Tian
Level 69
God Stats
14W - 13L
1,364 SR
Queue Stats
87W - 97L
1,283 Elo+
Solo
Merlin
Merlin
alaskangrown
Merlin
Level 68
God Stats
32W - 34L
1,537 SR
Queue Stats
74W - 87L
1,391 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,320 Elo+

VS

Team Averages
Level 49
1,446 SR
1,361 Elo+
Hades
Hades
DurpyDaddy
Hades
Level 42
God Stats
17W - 17L
1,391 SR
Queue Stats
83W - 89L
1,311 Elo+
Party 1
Fenrir
Fenrir
PayterTott
Fenrir
Level 65
God Stats
1W - 1L
1,218 SR
Queue Stats
39W - 25L
1,444 Elo+
Solo
Xbalanque
Xbalanque
Plainegucci02
Xbalanque
Level 49
God Stats
9W - 5L
1,525 SR
Queue Stats
22W - 28L
1,305 Elo+
Solo
Cu Chulainn
Cu Chulainn
paystea
Cu Chulainn
Level 55
God Stats
5W - 1L
1,562 SR
Queue Stats
32W - 23L
1,406 Elo+
Solo
Bacchus
Bacchus
tasotaco
Bacchus
Level 34
God Stats
16W - 12L
1,531 SR
Queue Stats
83W - 84L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 2
11,465
521
8,333
20,252
9,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Hans_SnowLo69
Xbalanque
16
5 / 6 / 3
10,468
476
13,079
21,190
7,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Mr420501
Bellona
17
0 / 6 / 2
10,710
487
9,327
15,118
14,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
ajiizel
Xing Tian
16
2 / 3 / 8
10,977
499
14,943
24,138
25,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
3 / 5 / 3
11,736
533
16,238
15,591
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
6 / 3 / 4
11,806
537
19,029
23,245
12,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
PayterTott
Fenrir
18
9 / 5 / 1
11,636
529
12,940
16,551
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
Plainegucci02
Xbalanque
18
3 / 4 / 8
10,580
481
17,423
15,182
5,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
paystea
Cu Chulainn
19
5 / 0 / 3
11,580
526
10,524
15,199
20,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
tasotaco
Bacchus
16
3 / 4 / 3
10,297
468
10,064
19,405
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
16
Kills
26
26
Deaths
16
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
W
Hades
6
3
4
2.67
L
Xbalanque
Hans_SnowLo69
Xbalanque
5
6
3
1.08
L
Bellona
Mr420501
Bellona
0
6
2
0.17
W
Fenrir
PayterTott
Fenrir
9
5
1
1.9
W
Xbalanque
Plainegucci02
Xbalanque
3
4
8
1.75
L
Xing Tian
ajiizel
Xing Tian
2
3
8
2
L
Merlin
3
5
3
0.9
W
Cu Chulainn
paystea
Cu Chulainn
5
0
3
6.5
W
Bacchus
tasotaco
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,920
Damage
69,980
96,289
Taken
89,582
64,379
Mitigated
71,280
22,332
Healing
28,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,333
4,909
0
8,120
20,252
9,577
0
3,009
17,243
0
89,410
W
Hades
19,029
2,803
26
12,655
23,245
12,545
1,721
14,510
8,735
73,550
0
L
Xbalanque
Hans_SnowLo69
Xbalanque
13,079
6,214
1,063
4,742
21,190
7,958
900
7,758
13,432
0
74,778
L
Bellona
Mr420501
Bellona
9,327
2,299
0
2,028
15,118
14,687
143
1,984
13,134
0
69,271
W
Fenrir
PayterTott
Fenrir
12,940
1,911
0
3,708
16,551
7,298
1,916
3,160
13,391
0
67,897
W
Xbalanque
Plainegucci02
Xbalanque
17,423
9,376
366
6,185
15,182
5,668
1,040
4,127
11,055
0
71,436
L
Xing Tian
ajiizel
Xing Tian
14,943
2,793
0
1,967
24,138
25,570
84
11,539
12,599
51,916
0
L
Merlin
16,238
1,369
145
4,267
15,591
6,587
61
7,541
8,050
89,758
0
W
Cu Chulainn
paystea
Cu Chulainn
10,524
1,194
0
2,953
15,199
20,298
0
0
15,199
20,713
50,140
W
Bacchus
tasotaco
Bacchus
10,064
1,506
0
2,970
19,405
25,471
270
9,384
10,021
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
55,899
583
Minions Killed
521
0
Camps Cleared
0
1,907,063
Distance Traveled
1,921,268
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,465
521
114
5
0
378,236
2
W
Hades
11,806
537
116
5
0
322,482
0
L
Xbalanque
10,468
476
120
5
0
358,692
3
L
Bellona
10,710
487
123
6
0
369,501
3
W
Fenrir
11,636
529
103
5
0
445,171
1
W
Xbalanque
10,580
481
111
5
0
359,726
3
L
Xing Tian
10,977
499
66
3
0
412,382
6
L
Merlin
11,736
533
160
7
0
388,252
2
W
Cu Chulainn
11,580
526
146
7
0
406,693
0
W
Bacchus
10,297
468
45
2
0
387,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role