Player Matchup

Heimdallr
Heimdallr
II Akuma Ryu II
Heimdallr
Level 124
God Stats
4W - 1L
1,569 SR
Queue Stats
56W - 37L
1,627 Elo+
Party 2
Athena
Athena
MrLecona17
Athena
Level 119
God Stats
4W - 6L
1,448 SR
Queue Stats
17W - 21L
1,524 Elo+
Party 2
Sol
Sol
Rushī
Sol
Level 125
God Stats
2W - 3L
1,689 SR
Queue Stats
32W - 24L
1,631 Elo+
Party 2
Team Averages
Level 123
1,569 SR
1,594 Elo+

VS

Team Averages
Level 101
1,713 SR
1,759 Elo+
Chang'e
Chang'e
TheTrueKillerGod
Chang'e
Level 159
God Stats
6W - 1L
1,684 SR
Queue Stats
216W - 151L
1,628 Elo+
Party 1
Terra
Terra
dawnydove
Terra
Level 128
God Stats
8W - 4L
1,634 SR
Queue Stats
217W - 157L
1,656 Elo+
Party 1
Medusa
Medusa
dontbanzhongkui
Medusa
Level 16
God Stats
3W - 0L
1,820 SR
Queue Stats
23W - 0L
1,992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
II Akuma Ryu II
Heimdallr
11
0 / 6 / 2
7,352
613
7,164
10,838
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Athena
MrLecona17
Athena
11
2 / 5 / 6
8,670
723
4,899
16,450
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Rushī
Sol
13
5 / 3 / 2
8,814
735
11,095
9,044
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
8,458
705
8,411
9,746
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
dawnydove
Terra
12
1 / 3 / 13
9,628
802
4,458
12,716
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
11 / 2 / 2
10,820
902
17,539
12,177
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
II Akuma Ryu II
Heimdallr
0
6
2
0.17
L
Athena
MrLecona17
Athena
2
5
6
1
L
Sol
Rushī
Sol
5
3
2
2
W
2
3
8
2
W
Terra
dawnydove
Terra
1
3
13
2.5
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,158
Damage
30,408
36,332
Taken
34,639
21,571
Mitigated
23,826
6,083
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
II Akuma Ryu II
Heimdallr
7,164
2,682
0
1,179
10,838
3,990
132
3,879
6,959
0
26,342
L
Athena
MrLecona17
Athena
4,899
936
0
2,574
16,450
14,609
0
5,159
11,291
14,613
0
L
Sol
Rushī
Sol
11,095
2,653
0
2,330
9,044
2,972
241
3,958
5,086
33,073
0
W
8,411
838
3,736
4,856
9,746
5,294
351
5,274
4,095
24,518
0
W
Terra
dawnydove
Terra
4,458
218
2,373
2,881
12,716
13,795
50
4,121
8,296
13,633
0
W
17,539
8,078
0
397
12,177
4,737
2,119
6,414
5,496
0
55,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
28,906
127
Minions Killed
149
4
Camps Cleared
8
663,775
Distance Traveled
705,595
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,352
613
45
4
1
209,576
3
L
Athena
8,670
723
16
1
0
230,629
0
L
Sol
8,814
735
66
6
3
223,570
3
W
Chang'e
8,458
705
48
4
3
233,043
3
W
Terra
9,628
802
19
2
0
257,814
4
W
Medusa
10,820
902
82
7
5
214,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role