Player Matchup

Medusa
Medusa
Bronze IV
StrRaven
Medusa
Bronze IV
Level 44
God Stats
0W - 3L
1,289 SR
Queue Stats
1W - 13L
968 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 44
1,289 SR
968 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 83
1,243 SR
783 MMR
Kali
Kali
Bronze I
LLB4
Kali
Bronze I
Level 83
God Stats
2W - 0L
1,243 SR
Queue Stats
12W - 16L
783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
StrRaven
Medusa
13
0 / 7 / 0
8,594
661
6,711
16,233
3,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BellonaSolUllrAnubisZeus

VS

Bans
CamazotzThanatosBastetHe BoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
LLB4
Kali
17
7 / 0 / 0
11,640
895
10,644
11,351
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
LLB4
Kali
7
0
0
7
L
Medusa
StrRaven
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,711
Damage
10,644
16,233
Taken
11,351
3,343
Mitigated
6,933
3,806
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
LLB4
Kali
10,644
6,102
0
6,382
11,351
6,933
2,243
410
10,941
0
63,378
L
Medusa
StrRaven
Medusa
6,711
3,964
0
3,806
16,233
3,343
0
689
15,544
0
45,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,594
Gold Earned
11,640
95
Minions Killed
111
4
Camps Cleared
6
201,480
Distance Traveled
269,370
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,640
895
111
9
6
269,370
4
L
Medusa
8,594
661
95
7
4
201,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role