Player Matchup

Amaterasu
Amaterasu
Masterluckie
Amaterasu
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
158W - 106L
1,695 Elo+
Party 1
Neith
Neith
MaxximusTV
Neith
Level 58
God Stats
2W - 2L
1,396 SR
Queue Stats
68W - 48L
1,621 Elo+
Party 1
Sol
Sol
PolyN0va
Sol
Level 156
God Stats
14W - 6L
1,718 SR
Queue Stats
231W - 126L
1,717 Elo+
Party 1
Team Averages
Level 120
1,604 SR
1,677 Elo+

VS

Team Averages
Level 116
1,562 SR
1,655 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Leostoff
Ymir
Level 106
God Stats
8W - 5L
1,532 SR
Queue Stats
237W - 142L
1,734 Elo+
Party 2
Neith
Neith
death_furry56
Neith
Level 95
God Stats
7W - 3L
1,654 SR
Queue Stats
103W - 60L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Masterluckie
Amaterasu
13
2 / 4 / 3
8,794
628
4,472
11,785
8,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
11
0 / 3 / 4
8,001
572
2,489
9,282
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 2
9,509
679
6,660
11,773
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 1 / 5
10,478
748
16,720
7,837
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
6
0 / 2 / 3
7,440
531
1,279
3,957
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 2 / 6
10,493
750
9,566
6,962
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
13
13
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
5
9.5
W
Ymir
0
2
3
0.75
L
Amaterasu
Masterluckie
Amaterasu
2
4
3
0.88
L
Neith
0
3
4
0.67
L
3
6
2
0.67
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
27,565
32,840
Taken
18,756
13,845
Mitigated
6,503
6,379
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
16,720
520
0
1,050
7,837
2,112
156
3,187
4,132
41,945
0
W
Ymir
1,279
209
0
832
3,957
1,731
0
1,245
2,565
3,001
0
L
Amaterasu
Masterluckie
Amaterasu
4,472
1,605
0
2,497
11,785
8,058
0
5,429
5,959
0
16,101
L
Neith
2,489
1,013
0
1,922
9,282
2,443
0
4,625
4,168
0
21,774
L
6,660
2,568
0
1,960
11,773
3,344
0
6,730
4,433
37,717
0
W
9,566
2,159
0
3,018
6,962
2,660
1,203
1,874
4,691
0
46,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
28,411
153
Minions Killed
160
6
Camps Cleared
6
744,531
Distance Traveled
603,584
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,478
748
66
5
5
275,885
2
W
Ymir
7,440
531
6
0
0
67,754
1
L
Amaterasu
8,794
628
26
2
1
285,183
2
L
Neith
8,001
572
51
4
1
234,934
0
L
Sol
9,509
679
76
5
4
224,414
2
W
Neith
10,493
750
88
6
1
259,945
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role