Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Aleialakavee
Charybdis
Level 36
God Stats
22W - 10L
1,665 SR
Queue Stats
74W - 49L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
SeoulSoulSan
Gilgamesh
Level 119
God Stats
18W - 9L
1,913 SR
Queue Stats
35W - 27L
1,630 Elo+
Party 2
Loki
Loki
ccody09
Loki
Level 88
God Stats
6W - 5L
1,685 SR
Queue Stats
211W - 221L
1,465 Elo+
Solo
Merlin
Merlin
sVn_WiLL
Merlin
Level 84
God Stats
27W - 31L
1,529 SR
Queue Stats
40W - 51L
1,470 Elo+
Party 1
Team Averages
Level 87
1,659 SR
1,540 Elo+

VS

Team Averages
Level 90
1,575 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Big_Dragon_Drako
Yemoja
Level 126
God Stats
0W - 1L
1,624 SR
Queue Stats
136W - 121L
1,524 Elo+
Party 3
Neith
Neith
Darkperish
Neith
Level 68
God Stats
15W - 9L
1,624 SR
Queue Stats
112W - 97L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Dirtylokimains
Ne Zha
Level 125
God Stats
16W - 6L
1,649 SR
Queue Stats
230W - 183L
1,551 Elo+
Party 3
Tyr
Tyr
tyr_the_warlord
Tyr
Level 25
God Stats
5W - 6L
1,480 SR
Queue Stats
8W - 14L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 0 / 13
10,534
1,053
9,893
6,851
4,731
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Aleialakavee
Charybdis
17
4 / 1 / 13
10,387
1,039
12,558
7,125
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SeoulSoulSan
Gilgamesh
17
12 / 0 / 10
11,738
1,174
20,615
12,923
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
ccody09
Loki
17
2 / 3 / 14
9,910
991
12,827
10,680
3,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
sVn_WiLL
Merlin
17
1 / 1 / 15
9,627
963
7,785
5,928
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

270

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 5 / 1
8,763
876
7,346
12,023
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
9,250
925
7,580
16,185
15,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
15
1 / 2 / 2
8,712
871
7,697
6,209
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 8 / 1
9,184
918
12,726
11,928
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 3
8,725
873
4,401
22,650
9,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
23
Kills
5
5
Deaths
23
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
13
10.5
L
Sol
 
Sol
1
5
1
0.3
W
Charybdis
Aleialakavee
Charybdis
4
1
13
10.5
L
1
2
4
1.5
L
Neith
1
2
2
1
L
2
8
1
0.31
W
Gilgamesh
SeoulSoulSan
Gilgamesh
12
0
10
17
W
Loki
ccody09
Loki
2
3
14
3
W
Merlin
sVn_WiLL
Merlin
1
1
15
8.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,678
Damage
39,750
43,507
Taken
68,995
26,540
Mitigated
36,212
15,955
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,893
782
5,798
5,360
6,851
4,731
0
1,858
4,919
29,683
0
L
Sol
 
Sol
7,346
2,878
0
809
12,023
4,113
0
3,485
8,256
24,356
0
W
Charybdis
Aleialakavee
Charybdis
12,558
5,736
0
180
7,125
2,840
0
1,633
5,412
0
34,693
L
7,580
651
976
2,760
16,185
15,475
0
5,278
10,687
31,888
0
L
Neith
7,697
3,118
0
651
6,209
2,306
0
1,248
4,878
0
25,134
L
12,726
2,491
0
837
11,928
4,687
0
4,165
7,489
0
28,081
W
Gilgamesh
SeoulSoulSan
Gilgamesh
20,615
4,760
0
1,846
12,923
12,174
0
5,700
6,935
7,367
23,205
W
Loki
ccody09
Loki
12,827
2,468
767
1,105
10,680
3,652
0
2,777
7,860
0
30,401
W
Merlin
sVn_WiLL
Merlin
7,785
514
0
899
5,928
3,143
0
2,367
3,455
21,631
0
L
4,401
535
0
5,815
22,650
9,631
0
7,713
14,679
0
17,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
44,634
213
Minions Killed
194
8
Camps Cleared
5
985,798
Distance Traveled
848,045
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,534
1,053
48
5
1
217,149
0
L
Sol
8,763
876
47
5
2
152,882
0
W
Charybdis
10,387
1,039
59
6
1
192,257
1
L
Yemoja
9,250
925
49
5
0
182,031
0
L
Neith
8,712
871
31
3
0
145,156
0
L
Ne Zha
9,184
918
33
3
2
158,424
1
W
Gilgamesh
11,738
1,174
27
3
1
211,944
0
W
Loki
9,910
991
33
3
3
201,905
0
W
Merlin
9,627
963
46
5
2
162,543
0
L
Tyr
8,725
873
34
3
1
209,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role