Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
VonnHellsing
Nu Wa
Level 88
God Stats
56W - 29L
1,611 SR
Queue Stats
112W - 100L
1,497 Elo+
Party 1
Neith
Neith
X6Bedlam6X
Neith
Level 85
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
scooney11
Cerberus
Level 109
God Stats
3W - 4L
1,704 SR
Queue Stats
16W - 19L
1,413 Elo+
Party 1
Geb
Geb
wallys_pace
Geb
Level 157
God Stats
4W - 0L
1,960 SR
Queue Stats
226W - 239L
1,522 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,486 Elo+

VS

Team Averages
Level 104
1,510 SR
1,438 Elo+
Chaac
Chaac
Lil Naniii
Chaac
Level 69
God Stats
9W - 4L
1,705 SR
Queue Stats
85W - 75L
1,430 Elo+
Party 3
Skadi
Skadi
RHYAN THE GREAT
Skadi
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 146L
1,409 Elo+
Party 3
Set
Set
SillY_L92
Set
Level 103
God Stats
2W - 7L
1,245 SR
Queue Stats
268W - 250L
1,452 Elo+
Party 2
Atlas
Atlas
Tlove27
Atlas
Level 146
God Stats
26W - 29L
1,578 SR
Queue Stats
59W - 80L
1,445 Elo+
Solo
Janus
Janus
hiimtyler1
Janus
Level 108
God Stats
30W - 44L
1,521 SR
Queue Stats
305W - 300L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
14 / 2 / 4
10,898
605
11,762
12,169
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 2 / 9
9,708
539
15,312
6,726
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
3 / 6 / 1
7,712
428
5,314
10,289
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
scooney11
Cerberus
13
3 / 1 / 6
8,284
460
4,950
13,345
9,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
8,928
496
12,126
13,576
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 4 / 1
9,487
527
10,075
19,687
13,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 1
9,166
509
15,864
12,421
2,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 3
8,530
474
4,316
17,064
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Tlove27
Atlas
11
1 / 4 / 3
7,790
433
3,033
15,605
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
12
3 / 4 / 0
7,731
430
4,773
10,235
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
23
Kills
14
14
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
2
4
8
L
Chaac
4
4
1
1.13
L
5
5
1
1.1
L
1
6
3
0.42
L
Atlas
Tlove27
Atlas
1
4
3
0.63
W
2
2
9
3.25
W
Neith
3
6
1
0.58
L
Janus
3
4
0
0.75
W
Cerberus
scooney11
Cerberus
3
1
6
6
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,464
Damage
38,061
56,105
Taken
75,012
33,402
Mitigated
32,417
16,255
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,762
3,625
0
6,968
12,169
4,851
476
1,836
10,333
0
69,237
L
Chaac
10,075
1,866
0
5,783
19,687
13,564
243
12,110
6,374
2,572
52,801
L
15,864
7,520
0
1,945
12,421
2,972
1,061
4,652
7,769
0
67,578
L
4,316
2,837
0
6,551
17,064
5,318
0
5,108
11,885
0
54,431
L
Atlas
Tlove27
Atlas
3,033
855
489
4,367
15,605
8,482
47
6,372
9,233
17,495
0
W
15,312
3,122
77
1,256
6,726
2,394
1,560
1,549
5,177
77,080
0
W
Neith
5,314
1,912
482
1,121
10,289
3,102
624
1,509
8,780
0
33,519
L
Janus
4,773
52
438
1,754
10,235
2,081
282
3,182
7,053
49,709
0
W
Cerberus
scooney11
Cerberus
4,950
250
0
4,587
13,345
9,203
120
2,717
10,628
21,997
0
W
12,126
1,721
0
1,764
13,576
13,852
0
924
12,652
54,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
42,704
434
Minions Killed
426
0
Camps Cleared
0
1,677,326
Distance Traveled
1,699,641
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,898
605
114
6
0
372,008
6
L
Chaac
9,487
527
111
6
0
323,260
1
L
Skadi
9,166
509
112
6
0
325,595
2
L
Set
8,530
474
107
6
0
344,566
5
L
Atlas
7,790
433
19
1
0
320,887
4
W
Nu Wa
9,708
539
128
7
0
314,763
0
W
Neith
7,712
428
59
3
0
313,842
4
L
Janus
7,731
430
77
4
0
385,333
3
W
Cerberus
8,284
460
42
2
0
342,351
9
W
Geb
8,928
496
91
5
0
334,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role