Player Matchup

Janus
Janus
Dave_AEP
Janus
Level 127
God Stats
16W - 24L
1,426 SR
Queue Stats
488W - 552L
1,507 Elo+
Party 3
Skadi
Skadi
Erlaitz06
Skadi
Level 118
God Stats
20W - 22L
1,502 SR
Queue Stats
668W - 619L
1,462 Elo+
Party 3
Nemesis
Nemesis
WalvaWest
Nemesis
Level 80
God Stats
8W - 5L
1,529 SR
Queue Stats
374W - 324L
1,493 Elo+
Party 3
Xing Tian
Xing Tian
adribarro07
Xing Tian
Level 123
God Stats
2W - 2L
1,604 SR
Queue Stats
681W - 687L
1,417 Elo+
Party 1
Chaac
Chaac
varo1013
Chaac
Level 89
God Stats
15W - 19L
1,500 SR
Queue Stats
409W - 427L
1,401 Elo+
Party 1
Team Averages
Level 107
1,512 SR
1,456 Elo+

VS

Team Averages
Level 122
1,465 SR
1,424 Elo+
Hercules
Hercules
CGM2628
Hercules
Level 112
God Stats
4W - 7L
1,392 SR
Queue Stats
624W - 667L
1,442 Elo+
Solo
Janus
Janus
davidron76
Janus
Level 126
God Stats
0W - 4L
1,263 SR
Queue Stats
509W - 552L
1,401 Elo+
Solo
Cerberus
Cerberus
el_balilla13
Cerberus
Level 125
God Stats
10W - 10L
1,539 SR
Queue Stats
134W - 135L
1,412 Elo+
Party 2
Neith
Neith
ndk15
Neith
Level 120
God Stats
12W - 18L
1,478 SR
Queue Stats
88W - 98L
1,425 Elo+
Party 2
Arachne
Arachne
raulete91
Arachne
Level 129
God Stats
49W - 30L
1,655 SR
Queue Stats
135W - 143L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dave_AEP
Janus
14
4 / 2 / 4
8,551
570
8,389
7,178
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Erlaitz06
Skadi
15
3 / 1 / 3
8,367
558
6,459
7,238
1,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
WalvaWest
Nemesis
15
6 / 1 / 3
8,749
583
8,154
8,863
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
adribarro07
Xing Tian
12
0 / 0 / 7
7,556
504
4,939
8,485
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
varo1013
Chaac
13
1 / 2 / 0
7,822
521
7,691
12,056
8,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CGM2628
Hercules
15
2 / 1 / 0
8,421
561
9,777
13,668
10,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
12
1 / 4 / 1
7,037
469
3,633
9,855
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
el_balilla13
Cerberus
11
0 / 2 / 0
6,411
427
2,717
11,896
7,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ndk15
Neith
12
0 / 4 / 1
7,020
468
3,339
7,334
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
raulete91
Arachne
14
3 / 3 / 1
8,155
544
6,341
11,626
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
6
6
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
CGM2628
Hercules
2
1
0
2
W
Janus
Dave_AEP
Janus
4
2
4
3
W
Skadi
Erlaitz06
Skadi
3
1
3
4.5
W
Nemesis
WalvaWest
Nemesis
6
1
3
7.5
W
Xing Tian
adribarro07
Xing Tian
0
0
7
3.5
L
Janus
1
4
1
0.38
L
Cerberus
el_balilla13
Cerberus
0
2
0
0
L
Neith
ndk15
Neith
0
4
1
0.13
L
Arachne
raulete91
Arachne
3
3
1
1.17
W
Chaac
varo1013
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
25,807
43,820
Taken
54,379
22,761
Mitigated
26,866
13,887
Healing
15,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CGM2628
Hercules
9,777
1,595
0
5,485
13,668
10,180
161
3,587
10,039
11,363
40,343
W
Janus
Dave_AEP
Janus
8,389
714
65
1,538
7,178
2,275
0
2,552
4,578
60,699
0
W
Skadi
Erlaitz06
Skadi
6,459
3,034
0
2,061
7,238
1,989
389
1,267
5,971
0
68,171
W
Nemesis
WalvaWest
Nemesis
8,154
3,514
0
4,604
8,863
3,334
0
1,987
6,795
0
45,947
W
Xing Tian
adribarro07
Xing Tian
4,939
526
0
1,438
8,485
6,304
23
1,295
7,064
29,501
0
L
Janus
3,633
161
51
2,191
9,855
2,268
472
2,600
7,113
44,486
0
L
Cerberus
el_balilla13
Cerberus
2,717
0
0
1,052
11,896
7,172
0
5,482
6,238
27,360
0
L
Neith
ndk15
Neith
3,339
1,150
0
1,234
7,334
2,440
0
644
6,690
0
45,327
L
Arachne
raulete91
Arachne
6,341
3,225
0
5,247
11,626
4,806
0
2,707
8,853
0
56,737
W
Chaac
varo1013
Chaac
7,691
1,089
0
4,181
12,056
8,859
0
2,158
9,118
7,442
43,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
37,044
484
Minions Killed
443
0
Camps Cleared
0
1,578,555
Distance Traveled
1,391,130
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,421
561
117
8
0
274,290
6
W
Janus
8,551
570
121
8
0
304,978
2
W
Skadi
8,367
558
126
8
0
303,815
6
W
Nemesis
8,749
583
80
5
0
351,152
2
W
Xing Tian
7,556
504
50
3
0
308,115
2
L
Janus
7,037
469
74
5
0
262,259
2
L
Cerberus
6,411
427
67
4
0
294,336
4
L
Neith
7,020
468
88
6
0
243,834
4
L
Arachne
8,155
544
97
6
0
316,411
1
W
Chaac
7,822
521
107
7
0
310,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role