Player Matchup

Heimdallr
Heimdallr
ComeAtDaddy
Heimdallr
Level 158
God Stats
5W - 2L
1,464 SR
Queue Stats
42W - 32L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarkSyders
Tsukuyomi
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
30W - 28L
1,526 Elo+
Party 1
Neith
Neith
Romanas95
Neith
Level 121
God Stats
14W - 5L
1,627 SR
Queue Stats
24W - 10L
1,638 Elo+
Party 1
Ra
Ra
StefAndrei
Ra
Level 160
God Stats
8W - 3L
1,523 SR
Queue Stats
251W - 240L
1,468 Elo+
Party 1
Geb
Geb
agenduser
Geb
Level 129
God Stats
2W - 1L
1,716 SR
Queue Stats
27W - 12L
1,621 Elo+
Party 1
Team Averages
Level 143
1,566 SR
1,549 Elo+

VS

Team Averages
Level 36
1,417 SR
1,567 Elo+
Sylvanus
Sylvanus
AirborneF
Sylvanus
Level 42
God Stats
0W - 3L
1,523 SR
Queue Stats
35W - 36L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
HectorRex16
Cernunnos
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 26L
1,657 Elo+
Party 2
King Arthur
King Arthur
Jiace
King Arthur
Level 58
God Stats
2W - 2L
1,285 SR
Queue Stats
27W - 27L
1,523 Elo+
Party 3
Agni
Agni
MytusDK
Agni
Level 29
God Stats
2W - 4L
1,280 SR
Queue Stats
12W - 12L
1,531 Elo+
Party 3
Arachne
Arachne
Natzuh
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ComeAtDaddy
Heimdallr
20
8 / 0 / 5
14,343
717
15,855
14,625
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DarkSyders
Tsukuyomi
20
9 / 1 / 9
13,886
694
11,494
15,678
6,667
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Romanas95
Neith
18
5 / 2 / 8
12,491
625
13,954
12,722
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 7
12,271
614
3,292
9,765
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 12
10,341
517
6,234
11,186
10,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirborneF
Sylvanus
12
0 / 5 / 1
7,752
388
4,148
14,622
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
HectorRex16
Cernunnos
14
0 / 4 / 1
8,197
410
4,208
11,607
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Jiace
King Arthur
16
3 / 7 / 0
9,671
484
7,179
14,690
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
MytusDK
Agni
15
2 / 5 / 0
8,667
433
8,185
14,090
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Natzuh
Arachne
13
1 / 5 / 0
8,239
412
3,451
12,714
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
26
Kills
6
6
Deaths
26
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AirborneF
Sylvanus
0
5
1
0.1
W
Heimdallr
ComeAtDaddy
Heimdallr
8
0
5
10.5
W
Tsukuyomi
DarkSyders
Tsukuyomi
9
1
9
13.5
L
Cernunnos
HectorRex16
Cernunnos
0
4
1
0.13
L
King Arthur
Jiace
King Arthur
3
7
0
0.43
L
Agni
MytusDK
Agni
2
5
0
0.4
L
Arachne
Natzuh
Arachne
1
5
0
0.2
W
Neith
Romanas95
Neith
5
2
8
4.5
W
2
2
7
2.75
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,829
Damage
27,171
63,976
Taken
67,723
34,815
Mitigated
43,989
35,185
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AirborneF
Sylvanus
4,148
1,428
1,005
2,996
14,622
14,675
0
3,475
11,144
23,231
0
W
Heimdallr
ComeAtDaddy
Heimdallr
15,855
8,092
0
8,618
14,625
7,194
5,962
2,273
11,854
0
127,372
W
Tsukuyomi
DarkSyders
Tsukuyomi
11,494
2,412
0
7,220
15,678
6,667
971
2,105
13,485
0
115,374
L
Cernunnos
HectorRex16
Cernunnos
4,208
1,168
0
2,171
11,607
3,269
0
2,005
9,602
0
59,732
L
King Arthur
Jiace
King Arthur
7,179
810
0
1,495
14,690
15,012
0
1,398
13,279
0
48,813
L
Agni
MytusDK
Agni
8,185
291
0
3,572
14,090
5,114
0
1,369
12,721
62,467
0
L
Arachne
Natzuh
Arachne
3,451
2,821
0
3,287
12,714
5,919
0
1,279
11,435
0
48,925
W
Neith
Romanas95
Neith
13,954
6,296
0
6,623
12,722
5,395
4,736
4,113
8,518
0
90,712
W
3,292
66
3,258
4,701
9,765
4,608
1,215
2,563
7,157
84,023
0
W
6,234
369
1,265
3,500
11,186
10,951
432
2,620
8,566
27,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,332
Gold Earned
42,526
698
Minions Killed
455
0
Camps Cleared
0
1,960,358
Distance Traveled
2,001,612
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,752
388
36
2
0
373,845
3
W
Heimdallr
14,343
717
192
10
0
366,697
5
W
Tsukuyomi
13,886
694
164
8
0
488,576
3
L
Cernunnos
8,197
410
125
6
0
366,152
2
L
King Arthur
9,671
484
101
5
0
439,091
7
L
Agni
8,667
433
97
5
0
362,429
3
L
Arachne
8,239
412
96
5
0
460,095
4
W
Neith
12,491
625
172
9
0
346,273
3
W
Ra
12,271
614
147
7
0
381,511
3
W
Geb
10,341
517
23
1
0
377,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role