Player Matchup

Serqet
Serqet
Averse_Scythe
Serqet
Level 44
God Stats
12W - 16L
1,192 SR
Queue Stats
196W - 211L
1,246 Elo+
Party 2
Medusa
Medusa
BlastedWings764
Medusa
Level 28
God Stats
22W - 24L
1,513 SR
Queue Stats
76W - 103L
1,191 Elo+
Party 2
Raijin
Raijin
GBSSA2015
Raijin
Level 81
God Stats
6W - 5L
1,490 SR
Queue Stats
28W - 39L
1,355 Elo+
Solo
Skadi
Skadi
VIRUS-RNA_11
Skadi
Level 16
God Stats
2W - 3L
1,482 SR
Queue Stats
8W - 12L
1,316 Elo+
Party 2
Nike
Nike
VIRUS-RNA_5
Nike
Level 39
God Stats
2W - 7L
1,375 SR
Queue Stats
69W - 117L
1,217 Elo+
Party 2
Team Averages
Level 42
1,410 SR
1,265 Elo+

VS

Team Averages
Level 62
1,465 SR
1,330 Elo+
Ra
Ra
Danglefully
Ra
Level 46
God Stats
13W - 21L
1,380 SR
Queue Stats
176W - 208L
1,299 Elo+
Party 1
Mulan
Mulan
JëľľÿSwêåťš
Mulan
Level 58
God Stats
29W - 19L
1,573 SR
Queue Stats
60W - 66L
1,383 Elo+
Solo
Thanatos
Thanatos
KillaWiggles0
Thanatos
Level 63
God Stats
15W - 21L
1,408 SR
Queue Stats
253W - 290L
1,308 Elo+
Party 1
Izanami
Izanami
Prfct23
Izanami
Level 80
God Stats
47W - 49L
1,403 SR
Queue Stats
422W - 477L
1,347 Elo+
Solo
Athena
Athena
hypebeastassain
Athena
Level 62
God Stats
8W - 2L
1,561 SR
Queue Stats
202W - 275L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,728
407
4,049
8,722
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 2
7,089
373
2,610
10,076
2,145
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
GBSSA2015
Raijin
10
0 / 9 / 4
7,168
377
6,632
12,113
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 18 / 3
8,057
424
12,039
19,926
6,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 10 / 5
9,708
511
12,469
22,336
15,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 10
12,009
632
12,075
11,511
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
15 / 1 / 14
12,073
635
17,495
13,722
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KillaWiggles0
Thanatos
16
11 / 5 / 10
11,236
591
11,422
14,362
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Prfct23
Izanami
20
7 / 1 / 6
13,546
713
6,556
12,714
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 22
11,202
590
8,740
19,340
23,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
10
Kills
49
52
Deaths
11
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
1
7
2
0.29
W
11
3
10
5.33
L
Raijin
GBSSA2015
Raijin
0
9
4
0.22
W
15
1
14
22
W
Thanatos
KillaWiggles0
Thanatos
11
5
10
3.2
W
Izanami
Prfct23
Izanami
7
1
6
10
L
2
18
3
0.19
L
5
10
5
0.75
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
56,288
73,173
Taken
71,649
28,617
Mitigated
54,283
2,930
Healing
26,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
970
0
0
8,722
2,465
0
2,841
5,786
0
20,695
L
2,610
1,294
0
0
10,076
2,145
0
2,123
7,684
0
18,125
W
12,075
1,308
1,488
3,521
11,511
5,126
718
1,406
9,586
84,377
0
L
Raijin
GBSSA2015
Raijin
6,632
444
0
1,577
12,113
2,593
0
3,096
8,969
25,131
0
W
17,495
1,684
0
5,240
13,722
14,433
1,921
1,144
11,988
0
61,448
W
Thanatos
KillaWiggles0
Thanatos
11,422
4,830
0
8,362
14,362
5,819
896
1,670
11,927
0
50,685
W
Izanami
Prfct23
Izanami
6,556
4,983
0
6,150
12,714
5,452
10,025
961
11,587
0
121,225
L
12,039
7,888
0
70
19,926
6,165
0
6,413
13,180
0
40,494
L
12,469
3,149
0
1,283
22,336
15,249
0
6,342
15,454
4,773
33,310
W
8,740
2,444
0
1,678
19,340
23,453
715
1,893
16,766
18,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
60,066
205
Minions Killed
584
0
Camps Cleared
0
1,166,722
Distance Traveled
1,828,560
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,728
407
29
2
0
163,383
3
L
Medusa
7,089
373
19
1
0
204,396
0
W
Ra
12,009
632
161
8
0
327,828
0
L
Raijin
7,168
377
43
2
0
251,988
2
W
Mulan
12,073
635
98
5
0
404,224
1
W
Thanatos
11,236
591
81
4
0
399,723
0
W
Izanami
13,546
713
223
12
0
309,279
0
L
Skadi
8,057
424
61
3
0
245,338
0
L
Nike
9,708
511
53
3
0
301,617
5
W
Athena
11,202
590
21
1
0
387,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role