Player Matchup

Hel
Hel
CrimsonFoolish
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 3
Cthulhu
Cthulhu
DragonDood
Cthulhu
Level 123
God Stats
3W - 2L
1,657 SR
Queue Stats
82W - 32L
1,726 Elo+
Party 2
Cliodhna
Cliodhna
PapaBearTeeJ
Cliodhna
Level 7
God Stats
23W - 6L
1,699 SR
Queue Stats
25W - 7L
1,703 Elo+
Party 2
Merlin
Merlin
TheStrobeLife
Merlin
Level 82
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 12L
1,388 Elo+
Party 3
Ravana
Ravana
Zeusacus
Ravana
Level 18
God Stats
5W - 3L
1,623 SR
Queue Stats
46W - 37L
1,505 Elo+
Party 2
Team Averages
Level 47
1,568 SR
1,524 Elo+

VS

Team Averages
Level 120
1,454 SR
1,527 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Daichi0507
Bastet
Level 158
God Stats
15W - 5L
1,652 SR
Queue Stats
479W - 501L
1,451 Elo+
Solo
Odin
Odin
EesDee
Odin
Level 117
God Stats
14W - 12L
1,501 SR
Queue Stats
293W - 310L
1,536 Elo+
Solo
Ra
Ra
Hayssss
Ra
Level 149
God Stats
13W - 8L
1,102 SR
Queue Stats
134W - 96L
1,666 Elo+
Solo
Hachiman
Hachiman
JakeVisionz
Hachiman
Level 48
God Stats
6W - 9L
1,515 SR
Queue Stats
255W - 272L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 5
9,088
909
2,252
12,320
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
DragonDood
Cthulhu
17
2 / 5 / 9
10,675
1,068
11,232
18,800
20,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
PapaBearTeeJ
Cliodhna
17
8 / 3 / 3
12,171
1,217
24,397
16,289
6,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 7 / 7
10,509
1,051
10,268
14,193
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Zeusacus
Ravana
16
1 / 6 / 8
9,572
957
4,808
14,023
7,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

138

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
3 / 2 / 15
10,650
1,065
14,292
11,799
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Daichi0507
Bastet
18
5 / 2 / 13
11,719
1,172
15,327
11,898
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
EesDee
Odin
18
5 / 1 / 13
11,038
1,104
11,134
10,852
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
8 / 2 / 13
12,502
1,250
18,961
10,186
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
JakeVisionz
Hachiman
17
8 / 6 / 6
11,336
1,134
10,519
12,631
3,405
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
13
Kills
29
29
Deaths
13
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
15
5.25
L
0
8
5
0.31
W
Bastet
Daichi0507
Bastet
5
2
13
5.75
L
Cthulhu
DragonDood
Cthulhu
2
5
9
1.3
W
Odin
EesDee
Odin
5
1
13
11.5
W
8
2
13
7.25
W
Hachiman
JakeVisionz
Hachiman
8
6
6
1.83
L
Cliodhna
PapaBearTeeJ
Cliodhna
8
3
3
3.17
L
2
7
7
0.79
L
Ravana
Zeusacus
Ravana
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,957
Damage
70,233
75,625
Taken
57,366
43,922
Mitigated
23,414
6,392
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,292
3,602
0
998
11,799
3,124
0
3,933
7,728
29,826
0
L
2,252
627
1,876
793
12,320
4,843
0
5,855
6,376
7,761
0
W
Bastet
Daichi0507
Bastet
15,327
3,686
0
2,040
11,898
3,719
0
5,765
5,923
0
35,833
L
Cthulhu
DragonDood
Cthulhu
11,232
819
323
250
18,800
20,545
0
9,632
8,894
28,723
0
W
Odin
EesDee
Odin
11,134
1,555
0
570
10,852
9,773
0
4,178
6,394
4,606
15,538
W
18,961
530
481
2,029
10,186
3,393
0
3,854
6,192
47,817
0
W
Hachiman
JakeVisionz
Hachiman
10,519
5,164
0
293
12,631
3,405
0
5,084
7,377
0
22,114
L
Cliodhna
PapaBearTeeJ
Cliodhna
24,397
2,744
0
56
16,289
6,145
0
5,294
10,842
0
48,655
L
10,268
214
1,445
1,532
14,193
5,303
0
6,482
7,609
39,556
0
L
Ravana
Zeusacus
Ravana
4,808
1,828
0
117
14,023
7,086
0
8,858
4,919
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
57,245
186
Minions Killed
200
5
Camps Cleared
12
989,873
Distance Traveled
1,100,363
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,650
1,065
34
3
0
227,259
0
L
Hel
9,088
909
16
2
0
151,986
0
W
Bastet
11,719
1,172
42
4
3
256,794
1
L
Cthulhu
10,675
1,068
41
4
0
226,608
4
W
Odin
11,038
1,104
35
4
3
190,220
0
W
Ra
12,502
1,250
66
7
4
241,972
3
W
Hachiman
11,336
1,134
23
2
2
184,118
1
L
Cliodhna
12,171
1,217
45
5
2
228,474
4
L
Merlin
10,509
1,051
69
7
2
184,708
0
L
Ravana
9,572
957
15
2
1
198,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role