Player Matchup

Athena
Athena
Glattshaved
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,406 Elo+
Party 2
Rama
Rama
Shinjitsu
Rama
Level 85
God Stats
3W - 4L
1,389 SR
Queue Stats
65W - 90L
1,440 Elo+
Party 2
Nike
Nike
TogeToga
Nike
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 35L
1,517 Elo+
Party 2
Izanami
Izanami
Z4M0
Izanami
Level 157
God Stats
3W - 3L
1,409 SR
Queue Stats
605W - 614L
1,486 Elo+
Solo
Tyr
Tyr
imfatplzhelp
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,400 Elo+
Party 2
Team Averages
Level 114
1,460 SR
1,450 Elo+

VS

Team Averages
Level 118
1,480 SR
1,542 Elo+
Ganesha
Ganesha
 
Ganesha
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Abe_Lincolnn
Kali
Level 159
God Stats
2W - 4L
1,472 SR
Queue Stats
542W - 570L
1,540 Elo+
Party 1
Arachne
Arachne
Dahlolsen
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 426L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
Jo-Mack
Hou Yi
Level 144
God Stats
1W - 3L
1,428 SR
Queue Stats
172W - 210L
1,500 Elo+
Party 1
Hades
Hades
LoveButterToast
Hades
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 5 / 11
10,388
742
10,844
21,498
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
17
3 / 4 / 9
10,128
723
16,174
12,802
4,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
17
2 / 5 / 11
10,551
754
7,038
12,365
12,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Z4M0
Izanami
19
7 / 4 / 3
12,381
884
22,037
10,821
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 12
9,548
682
4,880
24,741
20,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 4 / 21
10,916
780
13,537
20,648
33,176
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 6 / 12
10,330
738
12,292
15,718
9,728
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Dahlolsen
Arachne
9
0 / 8 / 1
7,645
546
99
14,757
4,416
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Jo-Mack
Hou Yi
18
7 / 3 / 12
11,056
790
21,118
10,637
6,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 9
12,006
858
22,290
24,676
31,443
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
16
Kills
21
21
Deaths
24
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
21
2.63
L
5
6
12
1.83
L
Arachne
Dahlolsen
Arachne
0
8
1
0.06
W
Athena
4
5
11
1.9
L
Hou Yi
Jo-Mack
Hou Yi
7
3
12
4.33
L
9
3
9
4.5
W
Rama
3
4
9
1.88
W
Nike
2
5
11
1.5
W
Izanami
Z4M0
Izanami
7
4
3
2.13
W
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,973
Damage
69,336
82,227
Taken
86,436
61,653
Mitigated
84,937
31,532
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,537
1,781
2,071
3,130
20,648
33,176
631
2,714
17,731
24,261
0
L
12,292
5,211
743
3,441
15,718
9,728
535
1,507
14,010
0
20,029
L
Arachne
Dahlolsen
Arachne
99
99
704
441
14,757
4,416
0
0
11,149
0
1,191
W
Athena
10,844
2,785
781
6,271
21,498
20,153
242
9,742
11,756
15,689
0
L
Hou Yi
Jo-Mack
Hou Yi
21,118
11,143
954
834
10,637
6,174
2,292
1,079
9,442
0
33,639
L
22,290
2,302
3,836
12,398
24,676
31,443
1,265
4,540
19,652
50,044
0
W
Rama
16,174
8,696
2,287
2,939
12,802
4,173
3,015
5,027
7,775
0
36,983
W
Nike
7,038
503
1,690
1,121
12,365
12,861
46
6,174
6,191
0
16,942
W
Izanami
Z4M0
Izanami
22,037
9,337
4,001
1,626
10,821
3,873
2,345
4,228
6,593
0
53,043
W
4,880
1,551
1,561
9,255
24,741
20,593
360
10,656
14,085
0
10,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,996
Gold Earned
51,953
142
Minions Killed
119
0
Camps Cleared
0
1,201,755
Distance Traveled
1,168,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,916
780
0
0
0
226,756
0
L
Kali
10,330
738
18
1
0
230,087
0
L
Arachne
7,645
546
1
0
0
264,634
3
W
Athena
10,388
742
8
1
0
255,121
0
L
Hou Yi
11,056
790
31
2
0
219,188
1
L
Hades
12,006
858
69
5
0
227,810
1
W
Rama
10,128
723
42
3
0
219,460
0
W
Nike
10,551
754
12
1
0
265,317
2
W
Izanami
12,381
884
71
5
0
189,971
1
W
Tyr
9,548
682
9
1
0
271,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role