Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DDxThakoor
Chiron
Level 148
God Stats
5W - 4L
1,515 SR
Queue Stats
146W - 149L
1,538 Elo+
Party 3
Ao Kuang
Ao Kuang
PsychoArbiter
Ao Kuang
Level 127
God Stats
2W - 2L
1,621 SR
Queue Stats
115W - 124L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
manimaker2009
Ne Zha
Level 160
God Stats
13W - 20L
1,444 SR
Queue Stats
751W - 720L
1,570 Elo+
Party 1
Sol
Sol
nia21111
Sol
Level 129
God Stats
68W - 69L
1,457 SR
Queue Stats
338W - 328L
1,509 Elo+
Party 1
Team Averages
Level 138
1,507 SR
1,529 Elo+

VS

Team Averages
Level 96
1,438 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MexicanDemigod
Baba Yaga
Level 115
God Stats
0W - 3L
1,214 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Hachiman
Hachiman
NG vacuum
Hachiman
Level 62
God Stats
10W - 16L
1,567 SR
Queue Stats
28W - 39L
1,523 Elo+
Party 2
Heimdallr
Heimdallr
SeasonalFir1278
Heimdallr
Level 98
God Stats
2W - 6L
1,410 SR
Queue Stats
248W - 264L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 1
6,468
588
3,907
8,806
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
DDxThakoor
Chiron
12
3 / 1 / 3
7,020
638
5,674
6,851
2,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
PsychoArbiter
Ao Kuang
11
6 / 0 / 3
6,834
621
4,144
6,957
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 4
6,066
551
2,950
8,899
3,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 2 / 2
6,082
553
2,879
6,346
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 0 / 1
6,621
602
4,885
6,418
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
 
Thanatos
10
3 / 6 / 1
5,803
528
5,524
8,289
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
MexicanDemigod
Baba Yaga
10
1 / 2 / 1
5,788
526
3,937
5,334
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
NG vacuum
Hachiman
8
0 / 3 / 3
4,626
421
2,707
4,460
1,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
SeasonalFir1278
Heimdallr
10
2 / 0 / 2
5,600
509
4,330
3,973
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
6
6
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Thanatos
 
Thanatos
3
6
1
0.58
W
Chiron
DDxThakoor
Chiron
3
1
3
4.5
L
Baba Yaga
MexicanDemigod
Baba Yaga
1
2
1
0.75
L
Hachiman
NG vacuum
Hachiman
0
3
3
0.5
W
Ao Kuang
PsychoArbiter
Ao Kuang
6
0
3
7.5
L
Heimdallr
SeasonalFir1278
Heimdallr
2
0
2
3
W
1
2
4
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
21,383
37,859
Taken
28,474
15,167
Mitigated
10,165
17,966
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,907
1,459
0
4,835
8,806
6,139
0
4,811
3,995
0
39,448
L
Kumbhakarna
 
Kumbhakarna
4,885
2,178
0
3,923
6,418
3,072
0
731
5,687
44,434
0
L
Thanatos
 
Thanatos
5,524
1,516
0
4,407
8,289
3,123
0
2,393
5,896
0
30,083
W
Chiron
DDxThakoor
Chiron
5,674
1,942
0
2,244
6,851
2,066
194
2,587
4,030
0
41,863
L
Baba Yaga
MexicanDemigod
Baba Yaga
3,937
0
0
1,364
5,334
1,775
0
658
4,676
31,818
0
L
Hachiman
NG vacuum
Hachiman
2,707
1,420
0
586
4,460
1,037
0
1,976
2,484
0
14,035
W
Ao Kuang
PsychoArbiter
Ao Kuang
4,144
1,736
0
4,988
6,957
1,901
1,092
729
6,156
30,330
0
L
Heimdallr
SeasonalFir1278
Heimdallr
4,330
1,779
0
2,275
3,973
1,158
0
961
3,012
0
25,946
W
2,950
806
990
2,564
8,899
3,150
44
369
8,510
0
20,604
W
2,879
1,202
0
2,345
6,346
1,911
868
0
6,346
30,909
4,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
28,438
354
Minions Killed
305
0
Camps Cleared
0
1,105,689
Distance Traveled
1,029,349
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,468
588
93
8
0
185,353
4
L
Kumbhakarna
6,621
602
96
9
0
224,026
6
L
Thanatos
5,803
528
58
5
0
191,253
2
W
Chiron
7,020
638
92
8
0
221,874
4
L
Baba Yaga
5,788
526
69
6
0
213,886
5
L
Hachiman
4,626
421
27
2
0
191,481
0
W
Ao Kuang
6,834
621
64
6
0
237,459
5
L
Heimdallr
5,600
509
55
5
0
208,703
0
W
Ne Zha
6,066
551
29
3
0
257,297
2
W
Sol
6,082
553
76
7
0
203,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role