Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Boquita22
Discordia
Level 49
God Stats
2W - 4L
1,707 SR
Queue Stats
12W - 13L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Otavio junio
Cu Chulainn
Level 128
God Stats
3W - 7L
1,440 SR
Queue Stats
88W - 88L
1,383 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,475 Elo+

VS

Team Averages
Level 62
1,493 SR
1,415 Elo+
Fenrir
Fenrir
NilloGYN
Fenrir
Level 103
God Stats
4W - 4L
1,398 SR
Queue Stats
428W - 473L
1,389 Elo+
Solo
Sylvanus
Sylvanus
RuffGhannor
Sylvanus
Level 88
God Stats
16W - 28L
1,413 SR
Queue Stats
362W - 388L
1,461 Elo+
Party 1
Yemoja
Yemoja
Snow_169A
Yemoja
Level 47
God Stats
0W - 3L
1,316 SR
Queue Stats
200W - 221L
1,451 Elo+
Solo
Artemis
Artemis
UchihaDarkRF
Artemis
Level 47
God Stats
3W - 4L
1,840 SR
Queue Stats
133W - 162L
1,476 Elo+
Solo
Anubis
Anubis
andresp100
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
13 / 4 / 18
11,844
592
20,799
17,472
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
 
Charybdis
18
11 / 2 / 12
11,531
577
18,524
14,412
4,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
 
Atlas
16
5 / 8 / 21
11,257
563
11,578
20,600
12,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Boquita22
Discordia
16
5 / 4 / 14
10,241
512
15,554
7,813
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Otavio junio
Cu Chulainn
17
4 / 5 / 4
10,258
513
10,388
23,488
16,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NilloGYN
Fenrir
16
9 / 11 / 5
11,049
552
11,690
19,834
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
RuffGhannor
Sylvanus
17
6 / 4 / 9
11,130
557
13,125
21,212
17,692
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Yemoja
Snow_169A
Yemoja
13
1 / 5 / 13
8,975
449
7,453
19,814
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
UchihaDarkRF
Artemis
16
6 / 10 / 5
10,116
506
13,384
21,275
8,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
andresp100
Anubis
13
1 / 8 / 4
8,312
416
4,312
15,671
8,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
38
Kills
23
23
Deaths
38
69
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
4
18
5.5
W
Charybdis
 
Charybdis
11
2
12
8.5
W
Atlas
 
Atlas
5
8
21
1.94
W
Discordia
Boquita22
Discordia
5
4
14
3
L
Fenrir
NilloGYN
Fenrir
9
11
5
1.05
W
Cu Chulainn
Otavio junio
Cu Chulainn
4
5
4
1.2
L
Sylvanus
RuffGhannor
Sylvanus
6
4
9
2.63
L
Yemoja
Snow_169A
Yemoja
1
5
13
1.5
L
Artemis
UchihaDarkRF
Artemis
6
10
5
0.85
L
Anubis
andresp100
Anubis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,843
Damage
49,964
83,785
Taken
97,806
42,897
Mitigated
64,344
24,771
Healing
29,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,799
5,265
0
6,044
17,472
7,284
3,624
7,243
10,229
0
73,345
W
Charybdis
 
Charybdis
18,524
11,804
0
5,787
14,412
4,717
2,338
4,672
9,740
0
83,225
W
Atlas
 
Atlas
11,578
3,374
2,381
2,388
20,600
12,042
116
3,615
16,985
32,381
0
W
Discordia
Boquita22
Discordia
15,554
1,291
0
620
7,813
2,075
1,568
1,834
5,979
50,014
0
L
Fenrir
NilloGYN
Fenrir
11,690
2,517
0
3,613
19,834
9,177
126
4,878
14,728
0
51,945
W
Cu Chulainn
Otavio junio
Cu Chulainn
10,388
1,391
0
7,551
23,488
16,779
1,407
7,680
15,808
571
56,861
L
Sylvanus
RuffGhannor
Sylvanus
13,125
4,535
1,872
9,335
21,212
17,692
450
4,916
15,636
61,484
0
L
Yemoja
Snow_169A
Yemoja
7,453
1,381
2,906
3,080
19,814
20,713
301
6,392
13,332
24,806
0
L
Artemis
UchihaDarkRF
Artemis
13,384
7,849
0
5,578
21,275
8,470
762
7,063
14,164
0
71,654
L
Anubis
andresp100
Anubis
4,312
523
30
2,758
15,671
8,292
140
4,093
11,578
38,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,131
Gold Earned
49,582
446
Minions Killed
415
0
Camps Cleared
0
1,735,526
Distance Traveled
1,642,479
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,844
592
97
5
0
379,430
6
W
Charybdis
11,531
577
133
7
0
350,786
6
W
Atlas
11,257
563
35
2
0
347,076
5
W
Discordia
10,241
512
72
4
0
364,002
6
L
Fenrir
11,049
552
82
4
0
356,022
2
W
Cu Chulainn
10,258
513
109
5
0
294,232
0
L
Sylvanus
11,130
557
120
6
0
328,745
8
L
Yemoja
8,975
449
35
2
0
342,422
2
L
Artemis
10,116
506
107
5
0
285,349
3
L
Anubis
8,312
416
71
4
0
329,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role