Player Matchup

Cliodhna
Cliodhna
Dico0507
Cliodhna
Level 80
God Stats
6W - 4L
1,577 SR
Queue Stats
194W - 261L
1,422 Elo+
Party 4
Izanami
Izanami
LordDongusThe5th
Izanami
Level 82
God Stats
10W - 8L
1,508 SR
Queue Stats
61W - 48L
1,337 Elo+
Party 2
Chronos
Chronos
SvenBloker
Chronos
Level 109
God Stats
7W - 2L
1,671 SR
Queue Stats
228W - 252L
1,417 Elo+
Solo
Poseidon
Poseidon
bigkids
Poseidon
Level 108
God Stats
3W - 3L
1,648 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 2
Cerberus
Cerberus
malandro14
Cerberus
Level 87
God Stats
32W - 28L
1,597 SR
Queue Stats
249W - 284L
1,428 Elo+
Party 4
Team Averages
Level 93
1,600 SR
1,421 Elo+

VS

Team Averages
Level 77
1,311 SR
1,360 Elo+
Sobek
Sobek
Hookahdrrgin
Sobek
Level 142
God Stats
1W - 4L
1,537 SR
Queue Stats
40W - 57L
1,391 Elo+
Party 3
Nemesis
Nemesis
Osclop
Nemesis
Level 54
God Stats
1W - 1L
1,233 SR
Queue Stats
25W - 32L
1,372 Elo+
Solo
Ra
Ra
SteveKillington
Ra
Level 46
God Stats
1W - 3L
1,272 SR
Queue Stats
48W - 78L
1,397 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperHulkSlug
Sun Wukong
Level 62
God Stats
5W - 13L
1,293 SR
Queue Stats
75W - 124L
1,306 Elo+
Party 1
Charybdis
Charybdis
wtfchuckie
Charybdis
Level 82
God Stats
0W - 3L
1,219 SR
Queue Stats
146W - 213L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dico0507
Cliodhna
11
5 / 0 / 1
6,542
654
2,568
4,778
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,245
525
2,517
3,562
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
SvenBloker
Chronos
12
0 / 0 / 1
6,413
641
2,657
3,857
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
bigkids
Poseidon
12
6 / 0 / 0
7,123
712
5,531
2,969
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
malandro14
Cerberus
8
0 / 0 / 4
5,263
526
1,969
5,310
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,731
473
1,604
5,283
3,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Osclop
Nemesis
7
0 / 2 / 0
4,505
451
1,205
5,376
1,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 0
4,900
490
412
6,267
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SuperHulkSlug
Sun Wukong
9
0 / 1 / 0
4,847
485
1,913
5,242
1,976
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
wtfchuckie
Charybdis
7
0 / 2 / 0
4,216
422
2,344
5,042
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Dico0507
Cliodhna
5
0
1
5.5
L
1
1
0
1
W
0
1
2
1
L
Nemesis
Osclop
Nemesis
0
2
0
0
L
0
5
0
0
L
Sun Wukong
SuperHulkSlug
Sun Wukong
0
1
0
0
W
Chronos
SvenBloker
Chronos
0
0
1
0.5
W
Poseidon
bigkids
Poseidon
6
0
0
6
W
Cerberus
malandro14
Cerberus
0
0
4
2
L
Charybdis
wtfchuckie
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,242
Damage
7,478
20,476
Taken
27,210
7,155
Mitigated
10,299
8,790
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Dico0507
Cliodhna
2,568
270
0
2,542
4,778
1,348
0
330
4,448
0
36,096
L
1,604
93
189
1,779
5,283
3,423
0
1,300
3,983
10,708
0
W
2,517
1,790
0
298
3,562
953
374
806
2,756
0
28,791
L
Nemesis
Osclop
Nemesis
1,205
332
0
1,488
5,376
1,816
0
2,355
3,021
0
22,741
L
412
0
0
1,723
6,267
2,096
0
2,931
3,336
26,194
0
L
Sun Wukong
SuperHulkSlug
Sun Wukong
1,913
272
0
1,649
5,242
1,976
0
2,324
2,918
0
21,136
W
Chronos
SvenBloker
Chronos
2,657
997
0
2,530
3,857
1,553
551
0
3,857
30,953
5,800
W
Poseidon
bigkids
Poseidon
5,531
1,116
0
1,011
2,969
786
686
281
2,688
43,525
0
W
Cerberus
malandro14
Cerberus
1,969
236
0
2,409
5,310
2,515
0
655
4,655
11,269
0
L
Charybdis
wtfchuckie
Charybdis
2,344
1,658
0
1,426
5,042
988
0
896
4,146
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
23,199
347
Minions Killed
200
0
Camps Cleared
0
984,306
Distance Traveled
930,542
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,542
654
79
8
0
229,873
1
L
Sobek
4,731
473
13
1
0
180,126
1
W
Izanami
5,245
525
71
7
0
168,324
1
L
Nemesis
4,505
451
48
5
0
210,689
7
L
Ra
4,900
490
54
5
0
174,641
0
L
Sun Wukong
4,847
485
46
5
0
199,050
0
W
Chronos
6,413
641
78
8
0
165,535
3
W
Poseidon
7,123
712
92
9
0
215,698
4
W
Cerberus
5,263
526
27
3
0
204,876
3
L
Charybdis
4,216
422
39
4
0
166,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role