Player Matchup

Athena
Athena
AfroAfri
Athena
Level 124
God Stats
2W - 2L
1,511 SR
Queue Stats
122W - 112L
1,554 Elo+
Party 3
Izanami
Izanami
Hivozi
Izanami
Level 107
God Stats
2W - 3L
1,443 SR
Queue Stats
48W - 44L
1,535 Elo+
Party 3
Awilix
Awilix
Thundarchief
Awilix
Level 63
God Stats
1W - 2L
1,472 SR
Queue Stats
123W - 100L
1,511 Elo+
Party 1
Nox
Nox
TrippyDC
Nox
Level 160
God Stats
7W - 6L
1,477 SR
Queue Stats
167W - 151L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
UrDadsYumSauce
Sun Wukong
Level 107
God Stats
1W - 1L
1,724 SR
Queue Stats
286W - 290L
1,578 Elo+
Party 1
Team Averages
Level 112
1,526 SR
1,548 Elo+

VS

Team Averages
Level 114
1,579 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kiwiglu
Zhong Kui
Level 92
God Stats
165W - 129L
1,666 SR
Queue Stats
391W - 385L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoneyGoes1337
Ah Muzen Cab
Level 160
God Stats
30W - 22L
1,698 SR
Queue Stats
853W - 741L
1,603 Elo+
Party 2
Bakasura
Bakasura
Pashupatrasta
Bakasura
Level 65
God Stats
22W - 20L
1,529 SR
Queue Stats
181W - 176L
1,571 Elo+
Solo
Cthulhu
Cthulhu
TripleM763
Cthulhu
Level 101
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 15L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AfroAfri
Athena
13
1 / 3 / 3
8,992
473
5,897
15,089
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hivozi
Izanami
13
1 / 5 / 0
7,979
420
6,254
11,977
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
16
2 / 6 / 2
9,769
514
7,770
17,138
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 1
9,426
496
6,123
9,004
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
UrDadsYumSauce
Sun Wukong
16
2 / 3 / 1
9,255
487
9,306
19,157
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 5
9,612
506
3,611
8,925
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Kiwiglu
Zhong Kui
16
4 / 2 / 6
10,508
553
18,367
16,475
12,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MoneyGoes1337
Ah Muzen Cab
18
2 / 1 / 5
11,231
591
10,855
9,530
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Pashupatrasta
Bakasura
20
10 / 2 / 2
11,732
617
16,258
16,397
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
TripleM763
Cthulhu
14
3 / 0 / 4
9,252
487
7,141
12,222
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
5
1.75
L
Athena
AfroAfri
Athena
1
3
3
0.83
L
Izanami
Hivozi
Izanami
1
5
0
0.2
W
Zhong Kui
Kiwiglu
Zhong Kui
4
2
6
3.5
W
Ah Muzen Cab
MoneyGoes1337
Ah Muzen Cab
2
1
5
4.5
W
Bakasura
Pashupatrasta
Bakasura
10
2
2
5.5
L
Awilix
2
6
2
0.5
W
Cthulhu
TripleM763
Cthulhu
3
0
4
5
L
1
3
1
0.5
L
Sun Wukong
UrDadsYumSauce
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
56,232
72,365
Taken
63,549
42,741
Mitigated
39,576
17,930
Healing
28,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,611
1,494
0
2,983
8,925
3,755
1,967
1,671
7,254
0
66,799
L
Athena
AfroAfri
Athena
5,897
1,107
762
2,445
15,089
12,919
0
4,994
9,279
18,251
0
L
Izanami
Hivozi
Izanami
6,254
3,459
0
767
11,977
4,415
1,176
3,431
8,212
0
56,880
W
Zhong Kui
Kiwiglu
Zhong Kui
18,367
2,915
0
9,218
16,475
12,061
2,182
2,958
12,593
70,015
0
W
Ah Muzen Cab
MoneyGoes1337
Ah Muzen Cab
10,855
2,660
0
4,910
9,530
4,179
428
1,052
8,430
0
94,847
W
Bakasura
Pashupatrasta
Bakasura
16,258
9,558
0
8,946
16,397
7,281
0
2,562
13,613
0
74,781
L
Awilix
7,770
2,761
172
5,596
17,138
5,820
0
5,405
10,964
0
60,043
W
Cthulhu
TripleM763
Cthulhu
7,141
706
398
2,318
12,222
12,300
0
4,841
7,154
29,334
0
L
6,123
296
0
1,496
9,004
3,376
0
2,805
5,956
69,621
0
L
Sun Wukong
UrDadsYumSauce
Sun Wukong
9,306
1,345
344
6,348
19,157
16,211
682
8,873
9,864
3,751
56,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,421
Gold Earned
52,335
553
Minions Killed
637
0
Camps Cleared
0
1,732,242
Distance Traveled
1,901,489
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,612
506
104
5
0
319,261
0
L
Athena
8,992
473
34
2
0
345,509
2
L
Izanami
7,979
420
129
7
0
328,304
4
W
Zhong Kui
10,508
553
138
7
0
335,205
7
W
Ah Muzen Cab
11,231
591
201
11
0
382,001
8
W
Bakasura
11,732
617
156
8
0
451,316
1
L
Awilix
9,769
514
110
6
0
359,222
1
W
Cthulhu
9,252
487
38
2
0
413,706
5
L
Nox
9,426
496
166
9
0
321,129
2
L
Sun Wukong
9,255
487
114
6
0
378,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role