Player Matchup

Sun Wukong
Sun Wukong
Chrissbeast17
Sun Wukong
Level 20
God Stats
2W - 6L
1,720 SR
Queue Stats
44W - 59L
1,369 Elo+
Party 3
Vamana
Vamana
Rar3nd
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,363 Elo+
Party 3
Chernobog
Chernobog
RobKilla
Chernobog
Level 18
God Stats
1W - 5L
1,339 SR
Queue Stats
33W - 48L
1,363 Elo+
Party 3
Cliodhna
Cliodhna
Tauranar
Cliodhna
Level 86
God Stats
1W - 2L
1,656 SR
Queue Stats
39W - 26L
1,551 Elo+
Solo
Ymir
Ymir
TheGodSpooky
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,352 Elo+
Party 3
Team Averages
Level 43
1,543 SR
1,400 Elo+

VS

Team Averages
Level 42
1,516 SR
1,454 Elo+
Neith
Neith
Buttercup21
Neith
Level 27
God Stats
25W - 23L
1,614 SR
Queue Stats
78W - 86L
1,509 Elo+
Party 2
Achilles
Achilles
ErraticTimber
Achilles
Level 45
God Stats
6W - 9L
1,503 SR
Queue Stats
203W - 241L
1,449 Elo+
Party 1
Ravana
Ravana
LostLegacy3
Ravana
Level 48
God Stats
2W - 3L
1,289 SR
Queue Stats
213W - 246L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
Returnedtomonkey
Cthulhu
Level 67
God Stats
3W - 0L
1,904 SR
Queue Stats
38W - 41L
1,480 Elo+
Party 2
Persephone
Persephone
wolfmoon
Persephone
Level 23
God Stats
1W - 2L
1,269 SR
Queue Stats
7W - 8L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chrissbeast17
Sun Wukong
19
2 / 8 / 14
11,801
983
9,010
24,183
17,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Rar3nd
Vamana
19
5 / 5 / 11
12,891
1,074
18,147
25,250
21,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
RobKilla
Chernobog
19
4 / 3 / 11
11,986
999
14,453
13,809
5,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Tauranar
Cliodhna
19
7 / 17 / 8
13,342
1,112
19,496
25,768
11,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 5 / 13
12,712
1,059
16,725
20,972
21,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 17
15,161
1,263
34,129
11,855
5,987
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
ErraticTimber
Achilles
20
11 / 4 / 19
13,346
1,112
23,688
22,322
30,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
18
6 / 9 / 14
12,127
1,011
14,502
17,946
11,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 5 / 27
13,365
1,114
18,526
20,301
29,038
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
wolfmoon
Persephone
19
4 / 4 / 18
12,477
1,040
13,025
12,772
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
133
24
Kills
38
38
Deaths
24
57
Assists
95
Player
Kills
Deaths
Assists
KDA
W
14
2
17
11.25
L
Sun Wukong
Chrissbeast17
Sun Wukong
2
8
14
1.13
W
Achilles
ErraticTimber
Achilles
11
4
19
5.13
W
Ravana
6
9
14
1.44
L
Vamana
Rar3nd
Vamana
5
5
11
2.1
W
3
5
27
3.3
L
Chernobog
RobKilla
Chernobog
4
3
11
3.17
L
Cliodhna
Tauranar
Cliodhna
7
17
8
0.65
L
6
5
13
2.5
W
Persephone
wolfmoon
Persephone
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,831
Damage
103,870
109,982
Taken
85,196
77,762
Mitigated
81,644
7,346
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,129
27,802
0
2,566
11,855
5,987
0
2,581
9,132
0
65,230
L
Sun Wukong
Chrissbeast17
Sun Wukong
9,010
2,343
0
465
24,183
17,834
0
5,365
18,079
0
23,153
W
Achilles
ErraticTimber
Achilles
23,688
7,060
0
2,174
22,322
30,396
0
4,528
16,918
0
28,162
W
Ravana
14,502
4,221
0
1,378
17,946
11,051
0
3,726
13,822
0
25,932
L
Vamana
Rar3nd
Vamana
18,147
5,031
0
2,609
25,250
21,626
0
5,798
18,523
61
34,927
W
18,526
1,459
2,625
4,929
20,301
29,038
0
2,835
16,588
51,386
0
L
Chernobog
RobKilla
Chernobog
14,453
10,881
0
1,697
13,809
5,644
0
5,549
7,789
0
38,167
L
Cliodhna
Tauranar
Cliodhna
19,496
1,058
0
314
25,768
11,139
0
6,567
18,290
0
39,494
L
16,725
2,302
170
2,091
20,972
21,519
0
6,429
13,921
20,770
0
W
Persephone
wolfmoon
Persephone
13,025
927
0
1,778
12,772
5,172
0
2,023
10,229
28,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,732
Gold Earned
66,476
177
Minions Killed
233
8
Camps Cleared
7
1,099,184
Distance Traveled
1,065,540
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,161
1,263
83
7
1
195,091
0
L
Sun Wukong
11,801
983
39
3
2
228,471
1
W
Achilles
13,346
1,112
16
1
0
254,113
0
W
Ravana
12,127
1,011
31
3
3
170,285
0
L
Vamana
12,891
1,074
32
3
4
255,986
0
W
Cthulhu
13,365
1,114
73
6
1
241,189
0
L
Chernobog
11,986
999
47
4
1
203,402
0
L
Cliodhna
13,342
1,112
42
4
0
214,784
0
L
Ymir
12,712
1,059
17
1
1
196,541
0
W
Persephone
12,477
1,040
30
3
2
204,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role