Player Matchup

Ganesha
Ganesha
EthnicSlur
Ganesha
Level 57
God Stats
12W - 9L
1,591 SR
Queue Stats
87W - 96L
1,529 Elo+
Party 3
Mercury
Mercury
Fleminem
Mercury
Level 102
God Stats
91W - 65L
1,633 SR
Queue Stats
228W - 195L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
ForGrant
Nu Wa
Level 25
God Stats
10W - 11L
1,594 SR
Queue Stats
29W - 45L
1,511 Elo+
Party 1
Tyr
Tyr
TicklerofPickles
Tyr
Level 41
God Stats
2W - 3L
1,635 SR
Queue Stats
112W - 86L
1,565 Elo+
Party 3
Charybdis
Charybdis
pokumxngo
Charybdis
Level 45
God Stats
1W - 2L
1,509 SR
Queue Stats
120W - 123L
1,515 Elo+
Party 1
Team Averages
Level 54
1,592 SR
1,542 Elo+

VS

Team Averages
Level 82
1,587 SR
1,555 Elo+
Scylla
Scylla
Cahana
Scylla
Level 27
God Stats
47W - 24L
1,681 SR
Queue Stats
73W - 55L
1,564 Elo+
Party 2
Hercules
Hercules
DaddyDeak
Hercules
Level 109
God Stats
3W - 0L
1,652 SR
Queue Stats
241W - 174L
1,532 Elo+
Party 2
Vamana
Vamana
MissingOwl
Vamana
Level 145
God Stats
26W - 15L
1,682 SR
Queue Stats
349W - 326L
1,598 Elo+
Party 2
Bacchus
Bacchus
Spectral_Enemy
Bacchus
Level 41
God Stats
2W - 2L
1,284 SR
Queue Stats
98W - 102L
1,513 Elo+
Solo
Izanami
Izanami
menticidal
Izanami
Level 89
God Stats
5W - 7L
1,634 SR
Queue Stats
220W - 191L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EthnicSlur
Ganesha
13
1 / 1 / 8
7,931
441
5,064
11,211
8,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Fleminem
Mercury
16
5 / 4 / 2
9,410
523
8,947
13,997
4,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ForGrant
Nu Wa
11
0 / 8 / 0
6,861
381
7,839
9,108
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 6 / 3
9,964
554
15,657
21,561
18,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
pokumxngo
Charybdis
12
1 / 6 / 4
7,636
424
6,926
13,084
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cahana
Scylla
15
7 / 3 / 6
9,305
517
8,079
8,941
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
DaddyDeak
Hercules
16
12 / 0 / 2
10,248
569
13,965
12,183
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
MissingOwl
Vamana
15
2 / 4 / 8
9,338
519
10,215
15,861
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 3 / 8
7,432
413
6,597
14,274
14,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
menticidal
Izanami
14
2 / 3 / 4
8,687
483
12,234
12,216
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
12
Kills
25
25
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cahana
Scylla
7
3
6
3.33
W
Hercules
DaddyDeak
Hercules
12
0
2
13
L
Ganesha
EthnicSlur
Ganesha
1
1
8
5
L
Mercury
Fleminem
Mercury
5
4
2
1.5
L
Nu Wa
ForGrant
Nu Wa
0
8
0
0
W
Vamana
MissingOwl
Vamana
2
4
8
1.5
W
2
3
8
2
L
5
6
3
1.08
W
Izanami
menticidal
Izanami
2
3
4
1.33
L
Charybdis
pokumxngo
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
51,090
68,961
Taken
63,475
37,361
Mitigated
40,829
15,659
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cahana
Scylla
8,079
845
0
2,578
8,941
3,679
122
1,855
7,086
49,169
0
W
Hercules
DaddyDeak
Hercules
13,965
6,567
0
5,160
12,183
6,229
278
3,263
8,920
0
72,104
L
Ganesha
EthnicSlur
Ganesha
5,064
129
632
3,707
11,211
8,781
0
3,609
7,462
31,276
0
L
Mercury
Fleminem
Mercury
8,947
5,396
0
1,026
13,997
4,446
0
3,442
10,422
0
62,996
L
Nu Wa
ForGrant
Nu Wa
7,839
1,065
0
428
9,108
2,034
0
3,490
5,618
37,579
0
W
Vamana
MissingOwl
Vamana
10,215
2,850
0
5,651
15,861
12,165
0
4,871
10,990
9,301
54,348
W
6,597
778
538
1,604
14,274
14,396
194
4,189
10,085
18,755
0
L
15,657
1,851
0
7,651
21,561
18,703
252
4,653
15,745
13,935
58,245
W
Izanami
menticidal
Izanami
12,234
6,059
0
2,686
12,216
4,360
2,229
2,267
9,949
0
70,131
L
Charybdis
pokumxngo
Charybdis
6,926
2,588
0
2,215
13,084
3,397
0
2,041
10,997
0
42,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
45,010
432
Minions Killed
478
0
Camps Cleared
0
1,669,151
Distance Traveled
1,721,087
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,305
517
93
5
0
315,499
10
W
Hercules
10,248
569
108
6
0
390,863
4
L
Ganesha
7,931
441
22
1
0
359,865
3
L
Mercury
9,410
523
116
6
0
380,453
3
L
Nu Wa
6,861
381
73
4
0
295,479
4
W
Vamana
9,338
519
124
7
0
359,521
1
W
Bacchus
7,432
413
26
1
0
349,377
1
L
Tyr
9,964
554
128
7
0
323,362
0
W
Izanami
8,687
483
127
7
0
305,827
10
L
Charybdis
7,636
424
93
5
0
309,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role