Player Matchup

Chaac
Chaac
Himalayagold4
Chaac
Level 89
God Stats
0W - 2L
1,547 SR
Queue Stats
18W - 29L
1,528 Elo+
Party 2
Neith
Neith
Inc4p4b1eChr0m0
Neith
Level 4
God Stats
4W - 4L
1,598 SR
Queue Stats
25W - 24L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tangoking
Morgan Le Fay
Level 139
God Stats
10W - 8L
1,638 SR
Queue Stats
51W - 60L
1,510 Elo+
Party 2
Team Averages
Level 77
1,594 SR
1,462 Elo+

VS

Team Averages
Level 111
1,554 SR
1,595 Elo+
Vulcan
Vulcan
 
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Taeling
Jing Wei
Level 159
God Stats
157W - 99L
1,584 SR
Queue Stats
348W - 302L
1,556 Elo+
Solo
Fenrir
Fenrir
lux0_
Fenrir
Level 149
God Stats
9W - 7L
1,580 SR
Queue Stats
447W - 336L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,941
596
9,932
14,185
11,495
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
7,409
494
1,631
4,707
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
tangoking
Morgan Le Fay
13
4 / 4 / 2
9,591
639
15,911
15,121
5,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 3 / 6
9,368
625
9,108
9,040
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Taeling
Jing Wei
16
9 / 2 / 2
11,057
737
12,607
12,517
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
lux0_
Fenrir
14
4 / 2 / 5
9,750
650
6,391
15,288
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
13
13
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
6
1
L
3
4
0
0.75
L
0
5
0
0
W
Jing Wei
Taeling
Jing Wei
9
2
2
5
W
Fenrir
lux0_
Fenrir
4
2
5
3.25
L
Morgan Le Fay
tangoking
Morgan Le Fay
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,474
Damage
28,106
34,013
Taken
36,845
18,795
Mitigated
19,244
8,589
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,108
2,664
0
1,495
9,040
3,914
407
4,819
4,221
41,667
0
L
9,932
1,539
0
3,850
14,185
11,495
39
2,397
11,380
0
37,590
L
1,631
801
0
240
4,707
1,497
0
671
3,864
0
5,845
W
Jing Wei
Taeling
Jing Wei
12,607
8,350
0
5,930
12,517
4,779
1,959
5,476
7,041
0
67,259
W
Fenrir
lux0_
Fenrir
6,391
1,553
100
2,831
15,288
10,551
893
6,157
9,131
0
18,077
L
Morgan Le Fay
tangoking
Morgan Le Fay
15,911
1,293
37
4,462
15,121
5,803
75
5,314
9,124
37,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
30,175
131
Minions Killed
185
1
Camps Cleared
13
621,000
Distance Traveled
851,766
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,368
625
63
4
3
284,627
3
L
Chaac
8,941
596
46
3
0
269,630
2
L
Neith
7,409
494
13
1
0
93,334
0
W
Jing Wei
11,057
737
101
7
7
291,244
1
W
Fenrir
9,750
650
21
1
3
275,895
2
L
Morgan Le Fay
9,591
639
72
5
1
258,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role