Player Matchup

Artio
Artio
ELWEROMERO
Artio
Level 116
God Stats
5W - 1L
1,712 SR
Queue Stats
152W - 168L
1,550 Elo+
Solo
Ra
Ra
Thanan00
Ra
Level 28
God Stats
13W - 12L
1,530 SR
Queue Stats
70W - 76L
1,456 Elo+
Party 1
Hercules
Hercules
shrek2005
Hercules
Level 64
God Stats
3W - 5L
1,300 SR
Queue Stats
26W - 25L
1,533 Elo+
Party 1
Team Averages
Level 69
1,514 SR
1,513 Elo+

VS

Team Averages
Level 67
1,413 SR
1,450 Elo+
Cthulhu
Cthulhu
KIA123
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,514 Elo+
Party 2
Izanami
Izanami
c9Fish
Izanami
Level 44
God Stats
1W - 3L
1,227 SR
Queue Stats
30W - 39L
1,463 Elo+
Party 2
Merlin
Merlin
smiiisss
Merlin
Level 140
God Stats
2W - 4L
1,512 SR
Queue Stats
180W - 276L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
0 / 0 / 16
7,201
720
6,216
10,621
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 15
8,047
805
5,687
5,905
2,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
shrek2005
Hercules
13
18 / 0 / 3
9,836
984
18,055
13,720
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KIA123
Cthulhu
8
0 / 7 / 1
5,724
572
8,787
16,302
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
c9Fish
Izanami
8
1 / 8 / 0
6,067
607
5,656
10,197
2,683
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
smiiisss
Merlin
8
0 / 6 / 0
5,986
599
2,245
6,005
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
21
Kills
1
1
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
0
0
16
8
L
Cthulhu
KIA123
Cthulhu
0
7
1
0.07
W
3
1
15
10.5
L
Izanami
c9Fish
Izanami
1
8
0
0.13
W
Hercules
shrek2005
Hercules
18
0
3
19.5
L
Merlin
smiiisss
Merlin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
16,688
30,246
Taken
32,504
18,781
Mitigated
11,788
12,468
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,216
749
1,736
4,773
10,621
9,801
472
3,627
6,788
22,045
0
L
Cthulhu
KIA123
Cthulhu
8,787
1,360
329
3,862
16,302
7,600
0
6,035
9,798
14,311
0
W
5,687
273
1,375
828
5,905
2,233
392
2,727
2,994
27,595
0
L
Izanami
c9Fish
Izanami
5,656
4,187
0
0
10,197
2,683
0
4,332
5,662
0
15,450
W
Hercules
shrek2005
Hercules
18,055
7,519
0
3,756
13,720
6,747
0
5,233
7,982
0
34,740
L
Merlin
smiiisss
Merlin
2,245
271
0
20
6,005
1,505
0
1,067
4,909
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
17,777
122
Minions Killed
77
9
Camps Cleared
1
614,924
Distance Traveled
465,898
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,201
720
28
3
6
218,001
3
L
Cthulhu
5,724
572
7
1
0
183,743
2
W
Ra
8,047
805
62
6
0
187,420
0
L
Izanami
6,067
607
29
3
0
157,469
1
W
Hercules
9,836
984
32
3
3
209,503
2
L
Merlin
5,986
599
41
4
1
124,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role